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Hmmm...I must not be seeing all of the game play area since i cannot see towers to click on, it is off screen, anybody else having this problem?
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Pretty fun game. Great theme choice and good sticking with it all the way through and going into good detail. Game play was a bit limited but work on that and you could be one of the next great ones! 5/5
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This game delivers. Not only on what is promised by the comments, but so much more. Being able to customize your towers instead of just clicking "upgrade" is so refreshing. The enemies all have unique abilities which requires the player to actually put some thought into which towers to build instead of mass producing the "best" tower. It has been a long time since I was able to say that a game actually respected me as someone who can think, rather than being forced to do one thing over and over.
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@DarkReality while i agree with what you said, the part about the gamecode, the human AI sounds betterthan a 'good AI' correct?
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good concept, just too limited. i was spending more time in panic then wtaching the creeps get torn down by the towers.
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"a human AI?" Seriously? The best story element you can come up with is an oxymoron? Game design is not only about making code work :/
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What I would have liked seeing: towers in vicinity automatically being connected and therefor getting a small upgrade of said connected section. That aside, I congratulate you on a game with a nice story, graphics, sounds & music. Gameplay, difficulty and creative freedom is all there too. You score a well-earned 4.2/5 as far as I'm concerned.
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well made...very good game that actually requires some thinking instead of mindless super-towers taking away all of the fun in the tower defense genre. 5/5, but would rate higher is possible!
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Nice game. I like the fact that only some "Towers" can be built in certain spots, so it requires extra strategy in order to find the best arrangement of towers.
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On level 9 it suddenly started running at ~1FPS. Sound was normal, not using much processor....just running very very slow. Restarting level made no difference.
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If you downrate for not having achievement your being retarded. Good rated games got achievements and if you downrate it, your trying to make sure it wont get them
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15 levels after, I'm still totally looking forward to new enemies, new towers and new "scripts". the difficulty is very nice, the game itself encourages players to be very active while playing every wave (moving towers around, timing scripts, recycling...) the story is great... everything about this game has been well done. :) 5/5 favorite.
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how are you supposed to make stuff with memory? and what king of memory will you get from a BYTE thats been scrambled? ._.
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"Clicking on a placed program allows you to move it around" Great hint, but why do I get it only on TENTH level?! :'(
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question to people who rates low and hates the game for not having achievements...."Do you just play games on kongregate just to get achievement?! there's more to games than just achievements.....>.> i mean seriously."
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Nice concept.
Good: Graphics. Story. Tower design.
Bad: Hard to figure out. Lag (try and get enimies to move smoothly instead of square by square).
Pretty nice but needs achievements. 3/5.
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Very nicely constructed TD game. Love the look, style and theme of it, nice soothing music, an actual storyline (which is rare in this genre) and non-conventional system for upgrading towers. Plus it's got that cool background which reminds me of the visual representation of the Gibson from 'Hackers'. Kudos CoreSector. Keep up the great work.