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Comments for Ghost Hacker

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Heffmoo

Apr. 24, 2013

Under rating threshold (show) love the fact that you can upgrade your upgrades

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(7)

jeffmakesgames1

Apr. 07, 2013

Under rating threshold (show) If anyone wants a sneak peek at the sequel, Ghost Hacker 2... just do a search on YouTube. Hopefully it gets you excited for it. ;D

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(7)

MoQtheWitty

Mar. 22, 2013

Under rating threshold (show) Don't think I ever mentioned, despite first playing years ago... Ghost Hacker is easily STILL the best Tower Defense game I've ever played. Clean game concepts & design, modular & adaptable towers, respectful and accurate use of programmer jargon (as opposed to, say, the CSI television show), addicting challenges that feel like puzzles instead of tedium, and so much more to love. 6/5 AT LEAST, and a definite Favorite.

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(7)

crsunlimited

Mar. 28, 2011

Under rating threshold (show) I've played 6 levels of this so far and like it, but I have a suggestion. The strategy part of this game would go a whole lot faster if we where allowed to choose what tower upgrade colors we want. I spend a good 2 minutes waiting for the colors to cycle before I place an infection tower just so I can have one with the stats I want. We should be allowed to customize our colors to how we see fit, and even have a 3 red if we so wished.

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(18)

Danaroth

Nov. 02, 2010

Under rating threshold (show) I must admit this is probably the only Tower Defence that I ever appreciated on this website. No stupid grinding, no annoying long upgrades, no massive amount of waves, different strategies required in each level, addition of new elements that keep the player interested and entertained. Almost feels like a puzzle game. I hope other TD developers will learn from your quality in designing. The only minor annoyance is the unability to immediately select the surrounding colours of a tower, but since we aren't supposed to build more than 2-3 towers in each level that doesn't feel too bad either. Good job!

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(18)

aqzswxdec

Dec. 22, 2012

Under rating threshold (show) "Cake is never a lie." I love it haha Potal 1 & 2 reference and very nice game my only wish is that there was a few crazy hard maps becuase i felt like it was too easy do to he fact that the baddies had to comeback maybe

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(5)

Developer response from CoreSector

The difficulty of the original game got reduced a bit before it was released. Originally, there was no easy difficulty so I had to scale the normal difficulty back. Fear not though, the sequel is going to have 2 extra difficulty levels.

N7791

Aug. 01, 2012

Under rating threshold (show) I love the description of each site / level!

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(7)

Ceilius

Nov. 04, 2010

Under rating threshold (show) I laughed when I realized that the "flamer" enemy increased its speed when hit. Don't feed the trolls indeed...

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(7)

CoreSector

Nov. 01, 2010

Under rating threshold (show) Your profile shows you have the core power badge razordrive. :)

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(7)

frostyg02uk

Nov. 01, 2010

Under rating threshold (show) Liked the game, found one level very hard and some upgrades unnecessary but really enjoyed playing the game and thought the ideas and gameplay were fantastic. Not sure what the point of getting 10/10 data was in the game, maybe could of gave a bonus for that such as extra memory at the start of levels.

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(7)

smarty172

Oct. 30, 2010

Under rating threshold (show) The doctors are always evil. Always.

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(7)

gogglesonmyhead

Oct. 27, 2010

Under rating threshold (show) Defence games that I don't start to loathe two or three levels in are rare. This is one of them. I like the emphasis on strategy over spamming towers and upgrades; good difficulty progression.

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(7)

Kayzar

Oct. 26, 2010

Under rating threshold (show) Just so everyone knows "on hit" effects (splash, poison, slow, etc) only happen on the last "bounce" if you have the chain upgrade... I was trying to chain slows, poisons and splashes... And learned the hard way that it was useless.

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(7)

Hugmachine

Oct. 26, 2010

Under rating threshold (show) Brilliant game. One little mechanic I was disappointed not to find was the ability for towers to share upgrades. As another comment mentions, most towers end up functioning more or less the same. If they could share upgrades, any boringness that comes from that slight weakness would be offset by the funness of organizing towers to maximize space, minimize cost, and jointly take advantage of strategically placed upgrades.

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(7)

AuraFirelight

Nov. 03, 2013

Under rating threshold (show) this reminds me a lot of the movie "Hackers" I wonder if that was the inspiration? Great game, great concept! Very Pretty.

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(10)

CrestOfFire

Nov. 03, 2013

Under rating threshold (show) EARLY GAME PROTIPS: Yes, you can wait for the lights to change. / Memory Leak x2 + Chain/Splash x1 on an Infector tower is awesome DoT. / Command Shell + Splash + Slow at the start works well. / Having trouble? Try switching 'easy mode' on (the green shield in the corner). / Compressor towers home in on targets. Use Splash and Slow or Leak on them for great effect. / Avatars aren't actually that hard; just use Damage over Time to kill them. / There are very few obstacles a Slow/Splash Command Shell and a Leak/Leak/Chain (or Splash, if you can afford it) Infector can't conquer.

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(17)

ghostslayer123

Jul. 15, 2013

Under rating threshold (show) Easily one of the best Storyline - Tower Defense games out!!!! I am really hoping for a sequel! I am pretty damn sure for the 2nd one, that the Data Cores should be used to upgrade towers, because let's face it, the earlier towers are pretty damn weak.

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(5)

Developer response from CoreSector

There is actually a sequel out on Kongregate, and you can upgrade the towers in it. :)

Tru35T

Nov. 03, 2013

Under rating threshold (show) Don't you have some games where you just hate playing those CERTIAN games but you cant seem to stop playing.. Even with a walkthrough!

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(4)

Devolutions

Nov. 03, 2013

Under rating threshold (show) Really great game. The walkthrough made it easy to get those points!

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(4)

Zephoman

Oct. 25, 2010

Under rating threshold (show) We all know TDs are the bomb, and this is no exception. well, it is exceptionally good even for it's genre. Well thought out, actual story line (could have done with even a tad more dialogue perhaps), very balanced in terms of money and difficulty (which is actually so much more difficult to achieve than it seems), as well as sick graphics that aren't overbearing. One quiff, however - I feel as though a lot of the variety of the actual towers is lost because one can more or less emulate most any of them with the upgrades, and you just end up with something along the lines of three multi-shot splash towers that do a lot of damage, regardless of what you build in the first place. Maybe each tower has an original ability that can't be replicated with upgrades? Or even like certain types of towers work especially well with different colours of upgrades? A lot to do, i know. but otherwise, fantastic game! 5/5! wow, long post :]

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(62)

russelcoight

Nov. 09, 2011

Under rating threshold (show) Honestly i never finished a gemcraft game. But i finished this because it was fun and the story was interesting. i only ever give 1/5 3/5 or 5/5. This one gets 5/5 for sure.

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(25)

eusouelves

Jun. 19, 2013

Under rating threshold (show) this game is very good and a thing that appears in this game is that any memory you spend in a tower they returns to you!!!!!. p.s:need a ghost hacker 3

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(5)

moomoomoomoo

Mar. 28, 2011

Under rating threshold (show) Not usually a fan of TD'S but this one is awesome, and i love the story!

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(16)

Srisix

Mar. 02, 2013

Under rating threshold (show) Good TD! I like the twist on being able to move towers around during the waves which is not really common and adds to the ambience. It was already said but the other great twist is of course the attributes rather than the upgrade. Oh and the story line is cool.

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(6)

mckoolit

Oct. 25, 2010

Under rating threshold (show) question to people who rates low and hates the game for not having achievements...."Do you just play games on kongregate just to get achievement?! there's more to games than just achievements.....>.> i mean seriously."

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(242)

seth309

Jan. 25, 2012

Under rating threshold (show) when i went to happycakes.com it said the cake is never a lie, in my mind i was saying i beg to differ

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(6)

eaoltmanns

Jan. 09, 2012

Under rating threshold (show) This is how I thought computers worked when I was a little kid. Quite literally

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(6)

Ludvio

Aug. 03, 2011

Under rating threshold (show) concept = FREAKIN' AWESOME!We need second part with more scripts links etc.

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(6)

mailbox061583

May. 15, 2011

Under rating threshold (show) sequel

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(6)

indianhottie

Apr. 01, 2011

Under rating threshold (show) This is probably the only game on Kongregate that I actually pad attention to the story and actually read the text. Great game and kudos to you, CoreSector

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(6)

aispina

Mar. 30, 2011

Under rating threshold (show) Very excellent game. Great balance, and an interesting variety of strategies. The animation was smooth and even when a lot was going on it performed well. Only one suggestion. I used the 'a' button (to accelerate the game) a lot, and the 'garbage collector' (using shift to collect multiple squares) a lot. However, when holding shift, the 'a' button doesn't work. It's a minor thing, and the only glitch that I encountered.

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(6)

SirCabbage

Mar. 28, 2011

Under rating threshold (show) 50 datacore one should be an "easy" badge, then they should make the Hard one medium and add a third "Hard" badge for saving all cores

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(6)

SubsevenN

Mar. 01, 2011

Under rating threshold (show) For everyone that quit after getting the badge: When saving all data cores, you get (3) extra levels where you play as the attacker. Kind of fun! Great game, although I think when replaying all the levels to get data cores, it gets kind of easy once you figured out how good scripts actually are. Some tweaking to the scripts is in order I think. Apart from that great game, 4/5!

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(6)

munglay

Feb. 08, 2011

Under rating threshold (show) I love the music in this game. A lot of it reminds me of Jason Cluts' work.

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(6)

GAR3B3AR

Feb. 02, 2011

Under rating threshold (show) Great game, now wheres the sequel? :D Make a sequel!

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(6)

ElvishParsley

Feb. 02, 2011

Under rating threshold (show) I was getting bored of TD games, then I played this. Very good game and imo the best of its type.

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(6)

kovacs1985

Feb. 01, 2011

Under rating threshold (show) Cool game! Gotta be one of the best TD games I've played so far.

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(6)

fealthas

Jan. 22, 2011

Under rating threshold (show) Nice game. The story also adds to the game. ***** out of *****

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(6)

qeurul

Jan. 14, 2011

Under rating threshold (show) First of all, this is a great game, I give you that! Pure 5/5. It has been said before here that now days its very rare to see something original in TD genre. The design of levels was intriguing, especially the one with additional closed loop with healers, really had to meditate there for a second! Balance issue (and spoiler alert, read no further if you haven't yet played!): sentries SHOULD be nerfed, since battery, link, fork combination is waaay too imbalanced, I played all the +20 levels on single try with it. Even the end boss is annihilated with ease using these burst damagers. second balance issue (and again spoiler alert...) the monster mode! it took less than 5min to play trough the whole campaign! just spam all lanes in every mission with the ones that limit damage to max of 2, its one-hit-wonder on every mission. but yes: this is as good as gems last year.

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(6)

Squishy32

Dec. 05, 2010

Under rating threshold (show) @galentknight: I am not completely sure I understand what you are saying. But the upgrading system in this game is different from other tower defenses. You add the upgrades that you want to any tower that you want. It allows for you to create the tower that you want.

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(6)

ChelsGoesRawr

Nov. 14, 2010

Under rating threshold (show) This is awesome! FUN! :D

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(6)

romainh18

Nov. 14, 2010

Under rating threshold (show) We definitely need a "system update" with more levels or Ghost Hacker 2.0 :) Top 3 TD of Kongregate ! Thanks guyz !

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(6)

duwease

Nov. 09, 2010

Under rating threshold (show) Fantastic game - 5 stars from me. My only suggestion would be to cycle to possible add-on colors from a random starting point through a pre-defined list so you are guaranteed to see the one you want wihtout having to wait through the ones you don't want repeating themselves over and over.

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(6)

sniffo

Nov. 02, 2010

Under rating threshold (show) One word: Awesome. Want a sequel!

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(6)

Cayh

Nov. 01, 2010

Under rating threshold (show) WOW! I'm freakin' loving this game! Great work! I'm surprised I'm playing a TD game that doesn't lag and you can customise your towers to YOUR liking! AWESOME! Maybe a sequel shall be a good idea? XD

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(6)

MiamiBigAL

Oct. 31, 2010

Under rating threshold (show) This game is amazing! Best TD game I've played so far.

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(6)

darknote

Oct. 27, 2010

Under rating threshold (show) one of the only td games i've played that feels more like a puzzle which places it above other TDs in which you may have flexibility but the end result is the same regardless of how you decide to do it. in this game, strategic placement of the towers and how you use them is so key to success, but it's not completely rigid. a good balance of flexible vs. needing to be adept with your resources. very very well done.

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(6)

RogueLemming

Oct. 27, 2010

Under rating threshold (show) I normally avoid TD games because they are overdone and annoying, but I'm so glad I played this one! What a wonderful game!

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(6)

erikx6

Oct. 27, 2010

Under rating threshold (show) all these new games are taking the fun out of tower defence,this game is not one of those

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(6)

funktion

Oct. 26, 2010

Under rating threshold (show) Developer man of this game....I gotta tell you man you got some great talent....love your work hope for another one of your work of this quality two thumbs up

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(6)

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