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What is the purpose of coins? I expected a different ending after collecting every coin, but I still got a 'bad' or ambiguous ending.
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@pinkyk22: Well, if you were being payed every time you wanted to rage quit you'd be looking forward to the hard levels, which means since you wanted them you would never want to rage quit the game because you would be getting payed, causing a catch-22.
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Ftr, clearance certainly could be precision accurate. It isn't. This ain't no Mega Man. This game is nice by comparison. Also, there could be a noticeable delay between landing from jump, to jumping again. There actually isn't, if you're spamming the jump button. If there is, then there's something wrong with YOUR computer, not the game itself. This game is infuriating enough due to real problems, like bad choices for a single button game or the occasional obnoxious leap of faith, without people making up blatant bull about this game that simply isn't true. And why they're getting positive votes, and in such ridiculous numbers? Well, everybody loves wool now, don't they?
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People out there complaining they can't get past level 6 and I'm here enjoying my way to the Medium badge while still dying to stupidly tight jumps
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i get that not controlling the movement and only jumping/not having any camera movement and having to explore, might have been something dev wanted but it just wound up being frustrating and annoying, sure if they were in the game it would've just been another platformer but maybe that would've been for the best cause at first i found it interesting but it quickly became increasingly annoying
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Worse than having tight jumps is simply not being able to tell where a jump will be safe no matter how much you know about platformer physics, platformers or physics.
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There is enough lag that the blocks in level 5 do their thing before I get off them, making the the level undoable 0 stars
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I had to restart some levels for 4-5 times to only see how levels look further. The should be option to see whole level before I start to run.
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I don't get all the hate on this game. It's a simple game with simple mechanics. It starts off easy and gets progressively harder (especially if you go for all the coins). Some parts might take a couple of tries to get down but it's a perfectly fine game. The bonus levels were especially fun.
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I love the concept but the execution get's so incredibly tedious that I literally started at lvl 3 thinking, "This is a 5-star game," and the boredom got me down to 3 stars by level 16. This is because it's not a, "Wow, this is challenging!" But rather, "God Damn that jump is tight and I move so bloody slowly that it takes 20 seconds to get back to where I am."
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Why I don't have the medium badge: Oh dude, are you actually going to jump I just told you to make? No? Ok then, I guess you'll get impaled on a spike. Missed the two pixel long proper jump area by going one pixel too soon or too late? Sucks for you, here's a spike to the face. How this game could be improved: Less finicky controls, slower running, or larger successful jump areas.
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Whoever chooses these for botd should have his/hers/its head examined. Or maybe play these in advance. One button and it only works 80-90% of the time.
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Early levels are actually the worst - i was really tempted to drop it at lvl 7. But the further you go, the less painful it feels. It seems that blocks don't work as intended (breaking/falling too fast), still it's possible to finish the game :)
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Can't get past level 5, the walkthrough video shows him landing on the blocks and running on them just fine, but in my game he breaks through the blocks.
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Whats annoy me in this game is respawn time... just make it 1 sec faster pls. I don't need to look at screen getting dark... just roll back to the star and put new character.
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After much frustration I got the easy badge done, was really more of a medium badge I think. And the medium badge is really an impossible badge.
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What a lovely concept with simple mechanics. And these bonus levels are really nice and very refreshing without getting too frustrating. Well done :)