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This game got no problem, you cannot blame the game beacuse you don't have skill to beat it (or got an busted hardware).
Nice game, Loved the VVVVVV Bonus stage. 4/5
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That medium badge should be hard badge with these shitty controls and bad level design. I was thinking all the time AVGN in my head and curses. :D
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my computer is 5 years old so my key board is out of shape my computer is glitchy so can you make it abble to you can use any keys to control where he goes and how high he jumps and extra charecters if you ever add a boss like meat boy or sonic the hedgehog so pleace add some of my ideas oh and the unlocked people could have special abilities to beat some levels.
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I don't mean to be rude, but the unresponsive controls are what keep this game from being the vest platformer. It makes me wish a better, more experienced developer had made this game. If you fix this, if will not be the best, but will improve a lot. Please try and fix this game, untill then 1/5 cannot beat level 7.
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The only thing that annoys me is that the control doesn't always work, so it's annoying when you're so close to finishing the level with all coins, when *bam* you jump, but the game doesn't respond, so you hit that one spike-filled area.
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My computer is not slow and not old, yet the jump control only works about 50% of the time, which makes this game tedious and annoying. 1/5.
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Unresponsive controls? Really?!! You must have a slow computer OR your not timing it right then blaming the game, controls are fine. I opted to use the mouse. Good game, overly easy, would have preferred it be twice as hard and made it a hard badge.
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rated down because it often fails to detect mouse clicks, especially when running fast. It's not hard to get this right, please fix your code.
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Interesting... there is Japanese writing on the wall in the alien ship; I haven't studied enough Japanese to be able to read what it says, but I'd be curious if someone else knew?
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ITC: Too many people who mistake jumps that don't work with a character who's not firmly back on the ground.
Yeah, it's still annoying (especially for Level 15), but I don't think I've encountered a jump problem that hasn't come from just then landing.
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There are a couple of times i've wanted to quit this game out of frustration/boredom. But then i remember he said "i promise." You can never break a promise. 4/5
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I should also note, it is completely awesome how the falling bricks sometimes let you walk across and sometimes you randomly fall. Nothing like random BS in a game between crappy controls and buggy levels. When going through my badges, I wondered why I didn't finish this one then it became clear quite quickly when I started playing it again.
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I found it frustrating when I had to jump jump jump in quick succession, but it didn't seem responsive enough...there's a lag that makes an already narrow window of opportunity even more narrow. Annoying.
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the unresponsiveness of the button input after landing from a jump is a killer for me. level 7 has a spot where you have to land and jump off of a one block wide platform. this is made infinitely frustrating by this slow response to recognition time. would like to play more but this is too derailing for me right now.
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the thing that pisses me about the game is how nitpicky is. The jumps have to be exact. It's not a game of puzzle but a game of hand-eye coordination.