Under rating threshold (hideshow)
@paraxxel When you level up, you get 1/4 of your growth stats (e.g. +4 STR at lvl 10 = +1 STR per level at that age). If you were to hit a high level at a low age, your stats would be higher than the same level at an older age. If you want AP, you go for age 17, if you're not going to be using your computer for hours at a time, you go for age 10 so you can get more AP and stats to beat monsters when you're back after 4+ hours (like going to school or working).
Under rating threshold (hideshow)
needs a warning that failed blacksmithing destroys the item ... just caused me to lose my favorite sword, and won't touch the game again as a result ... rated 1/5 for the lack of tooltips and adequate instructions on game mechanics.
Under rating threshold (hideshow)
@demonwonders people do that. its how most people became big, by stealing other peoples ideas.
amazing game clitgame! 5/5
this game brought so much to the table in terms of idle games and is has become a real classic. to see your return just makes me really happy! i remember checking back every day for a month for a new update but it never came. now that you are back im looking forward to see what you can create
Under rating threshold (hideshow)
There is a cell version but the person who uploaded it and added things did so without Critgames permission even changed the name.
Under rating threshold (hideshow)
I wish there is some kind of scroll in shop can allow us keep the equipment after a failed upgrade without lose it forever. The scroll can be sold in shop in very high price like 50 million each, or drop from a boss in a very low chances.
Under rating threshold (hideshow)
Suggestion - Show big numbers ($, exp) in scientific notation or with a prefix (K, M, B), as it is really hard to tell how much it is when it's a line of numbers
Under rating threshold (hideshow)
also for skills i think the skill caps should be alot higher but based on percentages and add in things like dex +2.5% per level etc drop rate +0.5% per lev etc... this game has so much potential it could be the biggest idle game of 2015 and i think you should let us players help you out
Under rating threshold (hideshow)
a little help pls, your game is confusing me so much. as an age 10 dwarf the stat growth for hp is 3 and leveling should give 1/4 of the stat growth. i have no title no equipment and have used 0 ap. f skills gives +12 hp so why do i have 30 hp at level 1 and when i go from level 2 to level 3, why do i gain 2 hp?
Under rating threshold (hideshow)
just some suggestions, more skills, more areas, more indepth pet system, quests perhaps? no titles based on mastering skills, titles based on improving skills/stats
Under rating threshold (hideshow)
Glad to see you're back into making games! I remember playing this over a year ago and I was totally hooked for more than a week! Seems like you're working on a sequel, and that is awesome! Take your time and keep up the awesome work.
Under rating threshold (hideshow)
Hey Crit, just a few suggestions here. Put a lock feature on pets like that on items, a MP gauge for pets, and a stat projection when you mouse over the monster effect icons. Needless to say still a fun game.
Under rating threshold (hideshow)
You should either make Legendaries a little more common, or perhaps make an option to reroll items. I get less than 1 legendary a day, and I always sell it because it rolled horribly.
Under rating threshold (hideshow)
Welcome back CRITGAME!! love this game, I've been waiting for an update. I'm sure you can knock anti idle down a few ranks. I look forward to more amazing games in the future.
Under rating threshold (hideshow)
maybe the game should need some secret titles where u can unlock randomly depending on random things tat people do or maybe a rare encounter with a boss or a really rare monster.....just a thought
Under rating threshold (hideshow)
I just wondered if Pets' Thunder should be "reduce (1/1.25) + (0.025/0.03) * level prot.", but not "reduce (0.025/0.03) + (1/1.25) * level prot."