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Could you elaborate on how Maginogi is better than WoW? I am interested in trying Mabinogi as WoW is really dying as of now. Thank you! Good Game btw!!
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Protection is so broken. I just noticed that since IĀ“m having a damage reduction of 94% (284 Prt.). My CP is something around 600 and I am able to defeat monsters at the Casterly Rock (Avg. CP: 1695).
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I don't understand, the game doesn't want to save! It's been 4 times now, I have to restart to the very beggining every time.. Does someone have the same problem?
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How long we still gotta wait for the sequel? The developer abandoned his twitter since last year and no update has been posted anywhere since.
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A Couple suggestions 1) It would be cool if you have the ability to unlock spaces for equipment loadouts that you could switch between instantly. They would have slots just like the standard equipment screen. Only instead of being equipped the items are stored. I.E. you could have one loadout be your primary equipment (the best equipment you have), another could be your Luck Set, backup loadout ranged/melee loadout, ect. This could free up space and when you need a certain loadout you can just select it and it switches your equipment instantly. 2) An easy way to compare 2 items in your inventory without having to equip them. 3) A way to gain a permanent ability that lets xp spill over to the next level if you gain more than enough xp needed to gain another level. 4) Ability to combine items' stats together but it has a higher risk of destroying one or both of the items. Other than that, this game is awesome.
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Let's say I go to the Loot Kept setting and deselect "Basic" and the next monster i beat Is supposed to drop a basic level item. Will that item be automatically sold upon receiving it, or will I just not get any loot from that encounter?
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Something that I would like to see is an improvement to the refining system. If the game is saying that I have a guarantee to get to +7, then my feed shouldn't be saying that it took several tries to get there costing me way more money than it should be.
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Perhaps, you can make a small portion of the screen that shows a picture of the enemy you're fighting, and its health above it.
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Bagufiks the best strategy from beginning is to start as dward at the youngest age. Every age you go up you get 1 (Ability point) not to mention all the other AP'S you will get from lvling really fast. After that work on maxing your Blacksmithing skills right away so that way you can enhance anything to +7 without it breaking
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Never mind. Having -11 health just means that I am eternally getting insta-killed. This glich is way less fun than I thought it was.
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WIN! My health is -11 out of -12. My character is literally immortal. Something tells me this is a glitch, but I don't know what it is.
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I would really like to have stronger age 10 characters, because I start with age 10 characters and all monsters are killing me in the first area. So I would make age 10 characters stronger or an extra stage with average CP 60 or something around that.
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It's honestly kind of hard to know what's going on and what to do. Like how to equip things, and what I should do to gain this or that. Maybe I'm just dumb since other commenters seem to know what's going on.
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Improving items in a rhythm counting to three gave me 2 MAXED out items.
Please try it to make sure I'm not insane.
It's beast.
Didn't experiment until I was already maxed level in blacksmithing, so it may not work till you reach the end.
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Just saying he may know how to program and thats great, but some overall improvements can be made easily to make some character builds more enjoyable rather than just plain out BAD. Like for example willpower it sucks, it only does one thing that luck can do too. So LUCK is is better then willpower and willpower can just cease to exist and it wouldnt be missed.
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the game is not bad, its got its good and bad points like any game, but I find after doing several tests that the weakest Attribute is WILLPOWER, it has only one benefit and thats crit chance, which luck also can do so I would rather have more luck to reach that nice cap of 850 for amazing smithing. IF Willpower affected/gave bonuses to say Defense cast chance and/OR more mp I might change my mind. This said I SELL 99% of items that give the bonus of Willpower cause it sucks so bad.
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It's just a luxury, but I'd love to be able to make item sets for my locked equips.
Also, if I decide to make a tactically varied collection out of my pets, it would be cool if I could rename them so I can instatell which of my pets I want to use. Alternatively, making smaller version icons of the skills visible in the pet tab (i.e. without hovering, right below the "Gray Fox Lv. 1" text) would be equally great.