Comments for Battle without End

avatar for Quazami
Quazami

Jul. 5, 2014

Under rating threshold (show) This is a lot of fun for no apparent reason.

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(65)

avatar for Little_Otik
Little_Otik

Feb. 18, 2013

Under rating threshold (show) I just wanted to thank the developer for taking everyone's advice in making changes. I don't find enough developers doing that.

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(3230)

Developer response from CritGame

Thank you, I try to make it as better as i can:)

avatar for Golorok
Golorok

Feb. 19, 2013

Under rating threshold (show) I'd love to have a stats screen to look up highest attack, total number of monsters killed, number of bosses killed and so on. Would also help to keep track of achievments.

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(1667)

Developer response from CritGame

I'll add this in further version, after redesign the UI, no free space now.. :)

avatar for nadiakasper24
nadiakasper24

Mar. 1, 2013

Under rating threshold (show) Love the game. Would really like something to do with the 70mil+ gold I'm carrying around, like maybe single use, permanent effect stat boosting items for you and your pets. I don't know about anyone else, but I'd be more than happy to drop 50mil on an extra 5 or 10 points in a stat that would carry over through rebirth. I also wouldn't mind seeing some skills that add a percentage to the amount of gold or exp that you earn, or that increased drop rates past what luck adds. Last but not least, maybe some enhancement stones that let you add specific bonuses to items, could also be made ridiculously expensive, but would give you a bit more eq customization than just hoping that after leaving the window open for a night that you might have something better than what you are already using. Aside from those suggestions, I have no complaints whatsoever, and believe that with time and development, this is an idle game that could be comparable to Tukkun's Anti-Idle. 5/5

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(1363)

avatar for Fishnchips12
Fishnchips12

Apr. 14, 2013

Under rating threshold (show) [10:58:50] You meet Region Boss. [10:58:51] You die.

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(879)

avatar for mikke85
mikke85

Feb. 18, 2013

Under rating threshold (show) This game is awesome and you are an awesome developer that lstens to what people say and so far you've been doing great with the updates. What about if the items you get from loot and in the shop is based on your current CP? so the hinger CP you have, the better equipments you will get. That would make it easier to get further into the game and not get stuck because you don't get better equipment.

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(1112)

Developer response from CritGame

Yes, I just get this idea after shop is updated, now CP does influence the item selling in the shop, nice suggestion, thanks for the support of the game :)

avatar for nekoneko2
nekoneko2

Mar. 3, 2013

Under rating threshold (show) I would love set items with set bonuses and/or unique items with unique names that are better than legend items (maybe unique attributes to it like increased chance for successful upgrading, increased gold drop, pet boosts if a certain type of pet is equipped, increased/decreased chance to encounter bosses or normal enemies, etc)

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(453)

avatar for Orbnotacus
Orbnotacus

Mar. 5, 2013

Under rating threshold (show) It seems A LOT of people are still unaware of the wiki page for this game. VERY useful info. http://battle-without-end.wikia.com/wiki/Main_Page

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(112)

avatar for Daniel_T_290798
Daniel_T_290798

Mar. 10, 2013

Under rating threshold (show) now donate button attended on ww.critgame.net ^_^

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(7)

avatar for mattdalley
mattdalley

Mar. 4, 2013

Under rating threshold (show) i just wanna thank the creator for making such a great game and i cant wait or more updates

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(7)

avatar for ProudAzrael
ProudAzrael

Mar. 1, 2013

Under rating threshold (show) I would like to suggest making any player activated skills that are enabled when the game is saved are left on when you resume playing later on.

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(7)

avatar for JoJoMacXSC
JoJoMacXSC

Mar. 9, 2013

Under rating threshold (show) do you even have a paypal button? i'm on your site, and all of the links keep crashing. was considering donating to the cause, to show my support for the game.

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(66)

avatar for Wixam_Rose
Wixam_Rose

Mar. 11, 2013

Under rating threshold (show) Is it possible to add a 'counter' to see how many times burns/poisons stack?

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(7)

avatar for kerryking
kerryking

Feb. 24, 2013

Under rating threshold (show) love you as a developer as everyone else who plays this game does, what i think would be helpful is better explanation of all the stats and the actual % they give you.just a suggestion, cause i don't know how good stacking luck or will is and other stats.

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(7)

avatar for shinegull
shinegull

Feb. 25, 2013

Under rating threshold (show) could you put the tabs in two rows instead of having to scroll? It might make it easier to move about

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(7)

avatar for PenguinMaster
PenguinMaster

Mar. 4, 2013

Under rating threshold (show) Could there maybe be adjustable cast chance for skills? For example at high cast chance you could have Smash be used 60% of the time and Fireball 35% at the time.

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(7)

avatar for drans
drans

Mar. 8, 2013

Under rating threshold (show) Need to make this statement about your latest update. First: Thank you very much! It is a fun game. Second: Keep at it. You obviously have what it takes to make this a career choice. If you keep going, what you gained from this was experience in taking customer feedback and improving the game. You are now WAY ahead of a lot of other developers! Third: We all knew you would have to move on at some point, but you have a TON of fans. Almost a million gameplays in a month. Keep developing! Just like a good novelist, sooner or later someone will publish your work! A Huge Fan!

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(16)

avatar for Fikriy56
Fikriy56

Feb. 17, 2013

Under rating threshold (show) how about sorted equipment like [weapons] [armors] [etc] ? and sorted title that enabled at the top :)

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(430)

Developer response from CritGame

ok, I'll try:)

avatar for jverity
jverity

Feb. 23, 2013

Under rating threshold (show) Could you provide a way to deselect an item that you have clicked on for smithing but don't want to sell or equip right now so that it's stats window doesn't keep covering the enemy window?

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(20)

avatar for Sid_Vicious41
Sid_Vicious41

Mar. 8, 2013

Under rating threshold (show) As for the developer mentioning that suggestions are endless... No friggin shit. I love your work, and you should make it according to your own tastes. It's YOUR game, not ours. I assume that you love to play mabinogi too, and any developer who plays his own games should have somewhat of a feeling of "this could be interesting to add", or even "this sounds like bs". One last thing, just put the paypal logo somewhere on the start screen where your facebook logo is in your next games, you'd be surprised how many small tips start flowing in if you consider that well over 0,1% of the Kong population is generous to games that deserve it - I believe even more to starting developers. Good luck in the future though, hope to see you again on Kong soon ;)

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(40)

avatar for ExecFist
ExecFist

Feb. 19, 2013

Under rating threshold (show) The scroll is a bit annoying when it won't stop unless you click it again, but it won't let you click it at the top.

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(402)

Developer response from CritGame

Sorry, the sroll is really a problem, as the mouse wheel will scroll the web page together, that annoyed me a lot, anyway, i'll try to fix it:) A little better now, still a little problem

avatar for tomarrow
tomarrow

Jun. 30, 2014

Under rating threshold (show) Can you add an extra bar that stays there and shows the current region boss's health the whole time?

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(7)

avatar for agni666
agni666

Mar. 3, 2013

Under rating threshold (show) Add something to do with gold. Maby dont fail item upgrade for 100x gold of upgrade cost?

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(7)

avatar for shocman
shocman

Feb. 20, 2013

Under rating threshold (show) ehh what happens when your min dmg is more than your max....

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(7)

avatar for Reuli
Reuli

Mar. 2, 2013

Under rating threshold (show) I like the pet additions but I think the rate of a pet learning a new skill is too low. I've gotten pets beyond 60 and still no skill or only one skill. Its fine that the skills learned are random/luck of the draw I just think the rate of them learning something should be higher x: Also I think Melee should have some kind of status effect move other than life drain.

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(7)

avatar for noekrb
noekrb

Oct. 28, 2013

Under rating threshold (show) I need a pet with Advanced Life Drain, Advanced Fireball, Advanced Taunt, and Advanced Heal/ That pet would rule my world.

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(7)

avatar for TheGroovemaster
TheGroovemaster

Mar. 5, 2013

Under rating threshold (show) Life drain is a really useful skill, except that it often wastes a lot MP when you don't need a HP recharge, so that you're out of MP when you really need them. It would be nice to have a way to automatically turn it on only when you're below a certain HP threshold. Either that, or prorate the MP cost based on the HP it restores.

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(18)

avatar for nhocnhoc123
nhocnhoc123

Mar. 1, 2013

Under rating threshold (show) I liked the game a lot, but I think that the Titles could have more %based characteristics, later in game there's no much diference to have +20 of health , Mp or any other status and we all take the ones that have 1.2 multiplier..and the hardest ones should me way better than the others...like that " to take lvl 50 with age of 10".I'm using right now "the combat master" , I think that is the best in later game (melee or ranged, not mage type)..

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(7)

avatar for ahguek
ahguek

Jan. 6, 2014

Under rating threshold (show) Sometimes the remote save doesn't really save the data, maybe it takes some time but it didn't tell :P, so we may get some rollback. And can you please fix the tab index of the login screen? After I typed my username and pressed the tab button, it goes to the input of "Name" for register instead of "Password" for remote load, please fix it :) And the game is amazing ! Hope to see more contents in this game !

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(7)

avatar for Spraypainsos
Spraypainsos

Feb. 20, 2013

Under rating threshold (show) About Auto-Upgrade: Check your Blacksmithing skill for "Won't disappear before +_". Auto-Upgrade will let you upgrade to that safe level in one click. I assume that it costs the appropriate amount that it would take. Also, I think it would greatly benefit the players to have more information about the current monster in the mostly empty monster panel. It might help explain why you occasionally do 1 damage repeatedly to a monster like "Weakest Young Gray Fox", and if and what the monster's title bestows. Explaining if there is a difference between Armor weight would be nice as well.

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(334)

Developer response from CritGame

thanks for the suggestion, i'll add the info of the monster title in the game. Thanks for the support:)

avatar for SzymonB2
SzymonB2

Mar. 1, 2013

Under rating threshold (show) Maybe some performance indicators like Experience/hour, Gold/hour

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(7)

avatar for Murazama
Murazama

May. 31, 2013

Under rating threshold (show) I'm having a slight issue with the game; I was rolling around perfectly fine then I accidentally closed my browser, rebooted it and lost my save, attempt to manually load it and it just sits there idling. Try to create a new one and it does the same damn thing. Mildly frustrating since I can't continue my guy.

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(27)

avatar for chaosguard
chaosguard

Feb. 24, 2013

Under rating threshold (show) Apparently theres an issue/bug with age... If you cap level 200, you stop aging. This becomes problematic late-game as you can cap level 200 by age 10-13. For those of us that did that, well, we can no longer rebirth xD

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(214)

Developer response from CritGame

I think your age is growing, but without exp gained, the showing time stop refresh.. i'll fix it:)

avatar for nekoneko2
nekoneko2

Feb. 27, 2013

Under rating threshold (show) would be nice if i could upgrade in the equipment tab instead of having to take it off before upgrading

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(7)

avatar for camo88
camo88

Feb. 27, 2013

Under rating threshold (show) Should be able to equip two rings, and or a bracelet of some sort. Or gloves!

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(7)

avatar for kiarra
kiarra

Mar. 3, 2014

Under rating threshold (show) It's would be nice to have some way to lock some items in your backpack so you don't accidentally sell something you are saving. Great game!

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(81)

avatar for guitoo
guitoo

Feb. 27, 2013

Under rating threshold (show) Nice game. minor bug report: The hit box of the pet specials icons is too large. When the icons are close together the hitbox of the front ones cover half of the others. When you click on a elevator, move out of the object frame, release the mouse click and come back again, the elevator is still captured until you click release in the frame. You should manualy define the rectangle hitbox of the item of the right menu or maintain the text inside the boxes. The name + lvl is too long and it cover the item under it. The lvl is sometimes hidden behind the equip button . Maybe you should remove the lvl in the box or center it up when it take two lines.

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(7)

avatar for Wolfprince666
Wolfprince666

Feb. 27, 2013

Under rating threshold (show) I've seen "my pet stopped gaining xp, wut do?" like, 5 million times in the comments now. People, if your pet is 5 or more levels higher than you, IT WILL NOT GAIN EXPERIENCE. hope that answers your question.

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(168)

Developer response from CritGame

Thanks :)

avatar for MalignantMind
MalignantMind

Feb. 25, 2013

Under rating threshold (show) I like that it screams if you lose a legendary. Because I did the same thing.

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(7)

avatar for Zulgaines
Zulgaines

Jan. 27, 2014

Under rating threshold (show) Losing a coin flip 5 times in a row might not be normal in real life, but in Battle without End it pretty much sums up my blacksmithing.

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(7)

avatar for keith075
keith075

Feb. 19, 2013

Under rating threshold (show) Great idle game! I have one small suggestion though; instead of "items looted", why not have it "items kept" and have the system automatically sell whatever the user specifies? That way, when you come back from AFK you're not looking at hundreds of white items but we can still get the income off of them. Great game though...you did a really good job!

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(307)

Developer response from CritGame

THank you for your advice, now i fix it, it will auto sell now, thanks for your support of the game:)

avatar for djrocks55
djrocks55

Mar. 11, 2013

Under rating threshold (show) Guys, CritGame is amazing, we all know it. We all have ideas but some of them are next to impossible, although he's trying his best, he hopes to make money off of this if he can. If those of us who love this game want to help it stay alive, donate and rate it up. This game has some serious potential to become the game of the month or maybe even game of the year. I understand some of you have distaste in text-based Idle-RPG's, but if your just going around and rating any games based of Genre then you seriously need to think about playing the game before you downrate it. Please consider rating this game up and/or commenting further because this game deserves all the support it can get.

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(13)

avatar for dansawansa
dansawansa

Mar. 4, 2013

Under rating threshold (show) Could we have a lock button on inventory items please? Keep selling the wrong things!

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(13)

avatar for BenchBreaker
BenchBreaker

Feb. 25, 2013

Under rating threshold (show) can we have more specific loot filters, like item type and modifier types? im only looking for luck on rings and amulets and 50 epic items pile up in like 10 minutes in the last area so its hard to look for what i need by playing idel lol

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(13)

avatar for TiagoC16
TiagoC16

Jul. 7, 2014

Under rating threshold (show) Just wish it had more updates :(

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(7)

avatar for Sarlecc
Sarlecc

Feb. 21, 2013

Under rating threshold (show) Something that may help improve this game is a crafting system to combine like items. Example combine two basic swords to get one magic sword or two epic rings to get one legendary ring. With percentages of success like what you have with blacksmithing.

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(277)

avatar for fongeesh
fongeesh

Feb. 21, 2013

Under rating threshold (show) My minimum damage is above my maximum damage. I'm worried about the space-time continuum.

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(513)

Developer response from CritGame

Don't worry, it's fixed in the newest version

avatar for djthegrim
djthegrim

Feb. 25, 2013

Under rating threshold (show) Why can't we have titles such as "The Ancient"?

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(12)

avatar for tammckie28
tammckie28

Feb. 27, 2013

Under rating threshold (show) The value of items only displays the first 3 digits in your inventory or equipped, which is VERY misleading. For instance, something worth $123 will display as something worth $12345 which is just silly and gets in the way of upgrading things properly. As an active developer, please get this resolved?

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(6)

avatar for ddsw1b
ddsw1b

Mar. 7, 2013

Under rating threshold (show) no more updates he says. what a lame ending to such a great game with so much potential. oh well, it was nice while it lasted. i'm still rating this 5/5 in the hopes he'll feel like updating once again.

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(6)

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