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wow, people are really getting lazy here O_o we are so spoiled nowadays by those big budget games with tutorials and hints and tips etc. that a lot of you can't figure out a game for yourselves anymore! c'mon people, it's part of the game, finding out what does what! anyway, this is a great game ^^ 5/5
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@Arthanos Actually, the multiplier only increases your damage, it has nothing to do with your score. to get higher score, have your mouse pointed closer to yourself and high on the screen. It makes things way more difficult but it's worth it.
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@Uberpenguin, WHen you hit the fourth job, you get an arrow that increases with power the longer it's airborne, so you have to aim high to maximise its damage. Also, regarding the multiplier, it increases your scorand allows to get S rankings, to build it up, as soon as you hit 100% power, release your mouse button and queue up your next arrow.
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Seriously, as far as having to shoot high for GPs, the fact that some random invisible, non-described criteria based on the completely and utterly useless act of shooting arrows way high up in the air for no real purpose other than higher grading is absolutely, unquestionably ridiculous. There is no utility to shooting that high. There is no advantage to shooting that high. Therefore, why would that be a criteria? As far as I could tell before looking into it the goal of the game was to be accurate and repel enemies, seeing as that's what is counted after every mission...there is no category for "how pointlessly high you shot your arrows". The fact that it's a criteria here is really detrimental I think, especially since it isn't actually defined or described in detail anywhere in the game.
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I'm mildly confused as to what people mean by having to "aim high" to get higher rankings. Does that literally mean that you have to shoot arrows high up to get good scores? How the heck does one determine how "high" you have to aim to get what score? Why the heck do random multipliers appear over my head, at the same time random explosions happen on my bow? What am I doing to make that happen, cause it seems to happen really randomly. Is there some sort of set of instructions here I'm missing, or am I really correct in believing that being dumped off with only as many instructions as there are leaved a whole, whole lot unexplained? How in the name of god do people understand how the heck this works? I'd really appreciate anyone who could help me find some instructions as to the actual mechanics of the game...I see guides for the game overall, but none of them seem to go into detail as to what the heck is going on half the time...
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yes im up to level 200 people plus off all the return of zakum is way way way too hard well i almost beat him but the gm are in my way and i died.
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@nickypies Probably because it is one of the most common questions here, and people got tired of answering it. The reason is that you need 20 to get the next map.. as it says you need 4 more. The beginning of this game is a little annoying because of this, it requires you to A rank both the first two missions.
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Swather's comment forgets about 6th job, which while isn't a full job, allows for ascendance. At level 150 you get 6th job, and at 160 you gain one more possible level in the skill for 6th job. Once you get that skill to level 11, you can take an ascendance test for 99,999,999 mesos.
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@fireking22 In case you haven't figured it out yet, to use the skills you go to "options", then select the skills you want for each key, in the "key config".
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Well it's been about 2 years since I played Hunterstory on Kong and I find my data is gone. Came with the new hard drive I got. Either way, if you need questions, I can help. Don't expect me to be better though for a good while. I have to get my +100 accends again.
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@handyman919 There is a sequel, but it hasn't been posted on Kong. Just search it in google and btw, number 2 is not made by Crovy.
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@jt1250champion Maybe, but then you can't move it forward, 'cause you lose the game if the monster attacks you, and then Crovy would have to make the game less 2D.
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Combos increase damage, not points. Damage also affects points, but will not give you more points than the monster's health. Otherwise it'd be super easy to get an S rank on "Green Snails Only" at level 150.
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Here is the formula for ppl who have alot of trouble getting S-rank or atleast A. (damage, combo, angle of arrow) x (accuracy x repel rate / 1000) = score
Or check this link to see how many points you need for S-rank, http://sites.google.com/site/hunterstoryguidewalkthrough/hunterstory-guide/monster-mission-s-ranks GL beating this game
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A lot of people complain about getting passed the first two levels, so I decided to delete my save game (of over 100 ascensions) to see for myself. While it isn't TOO hard, it is quite hard, especially if you are new to the physics of this game. So a tip for those of you who can't get A ranks on them: Aim at the center of the second 0 in 100%, when you see a snail come onto the screen release, it will hit him. When you aim high, you score more points, this should allow you to break into the A rank scores.