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1. Add mushrooms to the list of possible gifts!
2. Add more random town spawns (Raider and Tribal), which refresh every hour or so.
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Battery idea requiring you to spam invites to friends is always a deal breaker for me at least. What an .......original idea!
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Pretty Fun Game though I cant progress because of game bug that does not let me finish the Chapter VI Quest "The enemy of my friend is my enemy"
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Another P2W nonsense where you NEED to pester random stranger to be friend just so you can progress in the game. Lame. 1/5
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good potential, problems with people progressing. Usually they lackr resources, or dps. But for this game, its often lack of frens/AI. And its not because we dont have enough. But we cant add them properly. Big problem.
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nice game, but bugged for me: to push forward with quests i have to have some mug (obtained from enemy farms), and i can't attack any raiders... meaning i'm stuck :/
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I am stuck because I have a quest to clear rubble and have already cleared all the rubble around and I cannot expand as the friend system is broken.
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This would be a brilliant game if you weren't so dependent on inviting other people to get anywhere in the game as it renders the mid and endgame pointless
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So you put a new skin on a game that's already been uploaded two hundred times by now?
Your creativity astounds me, please take my money!
(Eff this noise, 1/5)
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I have cleared most of rubble before getting quests... I cant find anything on the map to attack... Im at the beginning of Ch. III and it seems like I need batteries or something to move on... Situation seems like "you need to invite 3 strangers, i mean "friends" to be able to move on"... I think that means bye... Another game with potential wasted for silly reasons...
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i've reached a point where there's literally nothing for me to do. Can't upgrade for lack of items, can't get items due to one neighbor under protection, can't spend cash for chance of losing progress in beta - boooooring. You're losing my attention.
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Tanks Are amazing shields, but i find them to always miss the target when im attacking enemy buildings? would be nice if you fix that up because it take a lot to get a Sharma Tank and knowing it takes like 20 shots to hit one building? is kinda a ripoff. i advise everyone if you get a tank do not get more than 1, unless they fix this :)
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Want to report problems with the game? Gotta register on another site instead of using the perfectly good comments and forums sections available right here on Kong. No thanks, guys. I'm done here.
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Friend system dont work, and i am stuck with half my buildings upgrading but impossible to finish since i cleared the rubble in range, but need batteries tomove forward, to get them i need to invite friends (whom I actually have on kongregate also playing this game). But I cant make it work
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It'd be great if you made it possible to in some way remove a Well due to the game telling you to build one very early which later makes it quite useless due to it being very close to the Oasis.
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It's a nice game, like a grown up/more skill based Backyard Monsters, from what I've seen. The window sizing needs tweaking, some of the looting/spoils thing is a little dodgy, but the game does seem like it has potential
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I'd also like to notify you that spoils which drop right before you win doesn't get retrieved due to the 'Spoils of War' coming up 0.1 sec after you win.
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You really need to fix so that the quests are able to identify buildings built right before you receive the quest.
I'm currently stuck on a storehouse quest due to it wanting me to destroy one and then rebuild it but this will cause me to loose a lot of resources.