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i think it should be stressed you have to wait a little bit before everything becomes more accessible. I was frustrated when i started but now i am going along fine and people need to realize that
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@darblade That's not an objective review, that's your opinion about the game, and there might be people who don't think like you, you whinny bastard.
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the items in which you have to destroy enemy houses and such to collect a certain material can be impossible when there are no enemies to fight... there needs to be an NPC that you can fight as much as you want but everytime you defeat him he gets stronger.. and maybe have a cooldown?
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need to have the ability to put more civilians on a task to speed it up. and need to be able to move a water tower at least once incase people mess up
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You should be able to see exactly which resources buildings require. The fact you can't has made me start building stuff I can't complete more than once.
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I like this game a lot, friend dependency is a little bit of an over-do, but otherwise it has everything (almost). You could make it better by adding Harvest-all button and NPCs that appear at random. I would also like them to be re-attack-able because otherwise if your attack fails, all the damage you did goes to waste.
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"seriously need a mass msg function so you can just tell it to send to all neighbors and send 1 msg instead of sending 1 msg 36+ times" As quoted by Dynk
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Not just a Facebook style game, but WHY ARE WE GETTING FACEBOOK GAMES PORTED TO KONGREGATE!?!?!? I mean hey, if you want to put it on a flash games site thats cool and all, but make it less friend dependent.
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Agreed, needs a "harvest all available resources" button and maybe a feature to creature a scavenger hutt/squad to assign people to that will constantly work on digging rubble
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they should ad a function like a daily spin to get items that require you to have friends for people who prefure to plat solo
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hey about this whole, add friends for stuff. why dont we add each other who play this game as friends. idk if this would work, but hey i'll try it if someone wants to add me as there friend
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I think it would be genius if we could craft parts and they would just be expensive af. I cant upgrade anything because i cant get the necessary parts as quickly as i need them. The waiting is too much
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(Long post) This is a great base for a game. Just some things need to be knocked out and re filled with something better. Say I want to add a new well after placing my first? Well I seem to lack some of these batteries since I had to use them in the tutorial. And, well forcing players to invite people to keep expanding seems a bit rude, and it's a vicious cycle of people needing more and more batteries. (Yes we can buy coins to get batteries. ) I'd suggest having batteries drop as say, something rare or powerful towers drop. Maybe you raid someone early on and they have an Acid Tower. Again it's a suggestion.
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Is the friend mechanism completely bugged? I cant see any of my friends being added. Also, if you need to invite someone feel free to add me, ill accept all invites.
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ANOTHER BUG: I was attacking enemy walls, and the game froze. It wasn't my computer,a nd I could move the curser, but the selection wouldn't change and nothing moved, not even the timer.
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BUG: I was placing roads to link a radio transmitter to the well, and all of a sudden every road in the colony had a "no" sign above it, and I couldn't stop placing roads, and couln't place any roads.
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Make a way to select friends who have this game only... I don't like sending requests to people who do not have the game, and when i do it just seems bother some
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Three things, 1) You should be able to see the time left on a buildingprocess when you hoover your mouse over it. Or even by just clicking on the specific building. Now you've to memorize the time needed to build it a specific building so you can plan ahead.
2) When you're viewing the territory map there should be a small display on the surroundings. So that you don't have to search for a specific surrounding neighbor. Maybe just even a list a list of the surrounding neighbors.
3) I'm just not a big fan for the need of so called 'friends' to proceed in the game. There should be some kind of alternative way to get the same result with out the need of 'friends'. To scare of the easy gamers that want to choose the alternative way you can make it more expensive.
Just some thoughts..