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Comments for Battle Stance - Human Campaign

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JackVermicelli

Aug. 10, 2011

Under rating threshold (show) Why do secondary-quest badges make a tall black rectangle when I hover over them?

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(-1)

marchao

Aug. 10, 2011

Under rating threshold (show) Quest 11 is really hard

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(-1)

wahming

Aug. 10, 2011

Under rating threshold (show) 4/5, you lost 1 point for the godawful pathing system.

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(3)

klaasdeboer

Aug. 10, 2011

Under rating threshold (show) Like the game, but it's annoying that when I use keys (1,2,3) for units, the screen changes to their position, I want the screen fixed and use keys!

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(1)

Jim_Buck_2two2

Aug. 10, 2011

Under rating threshold (show) that music is EEEEEPPPPPPPIIIICCCC.

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(2)

cooljag

Aug. 09, 2011

Under rating threshold (show)

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(-24)

bloodofcrom

Aug. 09, 2011

Under rating threshold (show) Necromancer is silly OP. Especially since pathing is so shitty that you will never reach him

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(1)

me_amor007

Aug. 09, 2011

Under rating threshold (show) a lot of games on kong save my options data and prevs for music volume mouse scrolling etc please add it to your game as well

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(2)

fushion44

Aug. 08, 2011

Under rating threshold (show) my saved game is gone nooooooooooooooooooooooooooooooooooo

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(5)

Terminator030795

Aug. 08, 2011

Under rating threshold (show) Like this because it is a AOE 2 kinda game. lots of fun. However, I stopped playing when my progress did not save.

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(2)

mermaid4ever

Aug. 08, 2011

Under rating threshold (show) I wish the tech tree upgrades would stay permanently

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(13)

seb9

Aug. 08, 2011

Under rating threshold (show) the healers trying to attack enemys and getting killed is real annoying and my cursor jumps around the screen when i have alot of people making it hard to give commands pls fix.

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(6)

kevinmitnick

Aug. 07, 2011

Under rating threshold (show)

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(-10)

Solasis

Aug. 07, 2011

Under rating threshold (show) Holy cow, most of the secondary objectives are really tough. I wish I could just heal my castle back to max to get the "no damage", hehe. Excellent work.

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(5)

miacid

Aug. 07, 2011

Under rating threshold (show) There's something really buggy about this game. It's frozen up on me twice, and one time it started a level with a blank map and unit costs of -7.5 and NaN. Other than that, it seems pretty good so far.

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(3)

Snipeyz510

Aug. 07, 2011

Under rating threshold (show) Koreans will win at this game. 900 Commands... per second.

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(2)

kdsbsb

Aug. 07, 2011

Under rating threshold (show) archer's range, warriors's hp and healers healing amount upgrade is critical. i started with lvl 2 for each of them.

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(0)

kdsbsb

Aug. 07, 2011

Under rating threshold (show) archer, warrior, healer combination is enough to clear all quests. for 14 and 15 it's important to split your squads appropriately and advance them in the correct order to the towers to destroy them. i usually start with a squad of 3 warriors 4 archers and 3 healer.

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(0)

JopeAdoppe

Aug. 07, 2011

Under rating threshold (show)

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(-5)

Developer response from CuaticGames

Did you use your Tech Tree to build an Archery in your castle? Without an archery the archers remain graye out.

seigun

Aug. 07, 2011

Under rating threshold (show) mxptlk, the necromancers don't start making skeletons until they are in combat. That being said however they should be no1 on your to kill list, especially if you don't have mages, since they can keep raising skeletons which don't even give gold when killed. Mages help since when fully upgraded they have a shotgun like attack that makes quick work of skeletons, but if you follow the kill necromancers first rule you can just make do with archers and priests for the first 12 missions.

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(2)

Nack01

Aug. 07, 2011

Under rating threshold (show) Wow, I thank you! You thought about different keyboard configurations. Almost no developers do so (not the whole world uses qwerty, but many games use z and x as shortcuts, grrr..). Big thanks from old europe. I'd love if others learned from this.

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(5)

mxptlk

Aug. 07, 2011

Under rating threshold (show) the necromancers completely ruin the game, they just scan the entire map and flood the castle with skeletons... what kind of game punishes you for littering a level with corpses?

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(1)

Developer response from CuaticGames

They don't. They only bring back to life a unit at a time when it is within thir range. TIP: Kill them with archers. Also, if you can, move your combat line forwards every time a battle is over. This way the necromancers won't reach the bodies.

Cogitation

Aug. 06, 2011

Under rating threshold (show) Promising game, but AI needs major improvements. 3/5 until the unit AI is fixed.

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(1)

alconos

Aug. 06, 2011

Under rating threshold (show) I find this game to be extremely hard..only because you have to babysit the AI soo much.

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(7)

kdsbsb

Aug. 06, 2011

Under rating threshold (show) finally finished all quests :-)

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(0)

seigun

Aug. 06, 2011

Under rating threshold (show) Could you add a select all army button shortcut? It would really help, especially with managing freshly trained units you may need immediately but don't have time to go add to a group.

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(10)

TigerJey

Aug. 06, 2011

Under rating threshold (show) Quest 14 + 15 mb a littttttttlee bit to hard.. but just a littttttttleee ... -.-

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(0)

zamys

Aug. 06, 2011

Under rating threshold (show) This game has amazing potential. I love the concept. But...the AI needs improvement. Priests for example move to the front of the line and they prefer to heal towers rather then heal the archers being slaughtered right beside them. Soldiers will move to attack one enemy and then move back to their original resting location even though there were many attackers right beside them. Only then they go back and attack one more etc. These issues are way more problematic towards the end of them game. As I said though....this game has great potential to be really fun. Just needs a few tweaks in AI

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(153)

Hosticide

Aug. 06, 2011

Under rating threshold (show) Great game, nice graphics to. Will there ever be badges or some kind of reward for playing the harder levels?

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(3)

Zimvader

Aug. 06, 2011

Under rating threshold (show) This game is fantastic brought back a lot of Warcraft 1-3 memories. I wish there was some more benefits for defeating a level on harder modes. On a side note, I've been playing games on this site and I have never seen a developer that was so involved with comments and feedback! I hope to see more games from you guys in the future! 5/5

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(6)

kdsbsb

Aug. 06, 2011

Under rating threshold (show) finally did the lvl 14 achievement yay!.

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(1)

EricFleet

Aug. 06, 2011

Under rating threshold (show) Overall a wonderful game. A couple things need to be improved, however 1) Priests should not rush into the middle of a battle. I have them positioned where I want them, behind a tower. Suddenly, they decide to run to the other side of the tower to engage the enemy. So, they get slaughtered 2) It would be nice to assign numbers to your groups. I have one group on defense, another out rampaging. I want to click "1" for my rampaging group to get selected, "2" to select and give orders to my defending group 3) Do something to make it a bit less CPU intensive. Even on low quality I get lack when I have 20 or so units in a party.

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(2)

Developer response from CuaticGames

Thanks for the feedback. For problem (2), you can use CTRL + #number to name a group. Check: Options > Shorcuts, for more info.

BraveDogBFG

Aug. 06, 2011

Under rating threshold (show)

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(-3)

Zamoth

Aug. 06, 2011

Under rating threshold (show) There is a problem with pathfinding. It would be great to had a filter to select only soldiers, or only archers or only healers. Sometimes the healer fight in the front line and it's not good. At the end, you can't move each unit separately ... Give a 5/5 because all the other things are very good :) Hope an orcish campaign :)

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(2)

Developer response from CuaticGames

Try this: Double-click on a unit... all units of the same type on screen will be selected.

kdsbsb

Aug. 06, 2011

Under rating threshold (show) how the hell i can beat lvl 14 and 15 before 8 waves...

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(1)

kkangas54

Aug. 06, 2011

Under rating threshold (show) the game to me is a little challenging at first, but i love it, it is one of the better games ive played on Kong. 5 stars

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(4)

artizt

Aug. 06, 2011

Under rating threshold (show) Good game. One (small) thing, please put the castle's lifebar on the bottom of every single screen.... Take care man...

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(3)

seigun

Aug. 06, 2011

Under rating threshold (show) How about adding an instruction button at the start menu? It could have all the info that is on the faq and shortcut pages in the option menu that are often overlooked plus you could add other stuff such as information about your units (since you have no info on them when you unlock them), maybe some info on opponent's units plus some other useful information such as the fact that your opponent's towers are also spawn points and when you destroy them then opponents won't come from there anymore (might have missed it but I understood that fact only due to experience and looking at comments).

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(4)

rocskillah

Aug. 06, 2011

Under rating threshold (show) Well i got some selection circles surrounding thin air, everyone shooting at nothing, freezing and such beautiful happenings. Good concept tho. Oh i iz mozilla uzer

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(2)

boxheadwantsyou

Aug. 06, 2011

Under rating threshold (show)

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(-5)

nogatsira

Aug. 06, 2011

Under rating threshold (show) This need badges badly! People who rate under 4 stars probably just fail to beat it..

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(6)

sirin

Aug. 05, 2011

Under rating threshold (show) (amd64 Linux) problem: Once shift is pressed, it is permanently stuck. and you can only deselect units with escape. But with the broken shift handling, escape is handled as shift+escape which erases all group numbers (why?), so the groups can't be used.

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(3)

DragonArcherZ

Aug. 05, 2011

Under rating threshold (show) @The Idea Man. Not Kong's fault. This has no Highscores/API, so badges can't be added.

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(1)

XDeathzX

Aug. 05, 2011

Under rating threshold (show) I give the game 5/5 for sure but there's one thing I don't like, when you buy the Temple Evocation the priests make the base the number one target. This leads to my whole army dying then eventually losing. Please make it so that infantry is the primary target. Good game though.

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(3)

The_Idea_Men

Aug. 05, 2011

Under rating threshold (show) seriously? knock castle crap over part 9 players pack part 4 gets badges and this doesnt because its a breath under 4? seriously? seriously?

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(2)

ChesterL1

Aug. 05, 2011

Under rating threshold (show) add team match 1 ai and 1player

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(0)

Bubbit

Aug. 05, 2011

Under rating threshold (show) Developer response from CuaticGames In the OPTIONS menu you can enable "Mouse Scroll" to move the screen by moving the mouse to the edges. Maybe this will help you. _____ Oh, I didn't see that! Thank you very much, I take back my words :-)

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(0)

grimlock1972

Aug. 05, 2011

Under rating threshold (show) not a bad game , but i think that at the least that once you have access to a unit type ( archer, Priest,Etc) that should not have to pay to access it before you can create any of them on a given level. Especially given that the only ways you get resources can't keep pace with your needs in the early part of a level if you trying to beef up your units.

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(1)

killerkerara

Aug. 05, 2011

Under rating threshold (show) We are one step closer to porting Warcraft 3 to Flash, and for that you get a 5/5 from me.

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(2)

MalayangPilipino

Aug. 05, 2011

Under rating threshold (show) What this game needs: Formation button and stronger AI

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(2)

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