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Good, but I think I preferred the first actually. The main issues I had with it was the small amount of exp you get from flags (instead of just getting an extra point) and the glitchy box placement in sandbox mode (can't always be placed).
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and... blast after blast of shotgun at point blank doing nothing to bosses. Update on dying; on easy mode, on try again, it started me at level 20 with no upgrades when I had died at level 17.
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added to below: sandbox mode blocks can be placed adjacent. Easy mode they couldn't (even when the placement wouldn't block off anything)
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If you die and choose 'Try Again' you start at the same number wave, but with none of the powerups. Might just be the counter not resetting, as the enemies seemed to be low level again.
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Mines don't hit enemies that are stacked together, flag capture now only gives an xp boost instead of a point but the enemies still seem scaled for the extra points, and the walls to build your own maze can't be placed beside each other. Makes making your own maze a lot less effectual.