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BEST way to level up is to play the LAST STUDY LEVEL IN CHALLENGE----yeah, that's right but if you're smart you can get a lot of XP
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Suggestion: Instead of just multiplying enemies health on high difficulty, why don't you also increase the exp? Casual: 100% Normal: 130% Hard: 160% Challenge: 200%
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@projctgrizzly:
You get progress by finishing levels with high rating, doing achievements, etc. If you beat all of the levels on casual or normal, you wont get as many points as if you beat them on challenge. Hope this helped you!
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In the achivements section, for the last achivement, which is clearing a kitchen map with 5% or less health, it says "Play the first garden map on casual" twice. Coulda fix it?
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heres a tip for maps with long waves put poision turrets near entrances to kill them before they get your flag witch we all dont want to happen right??
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I think the best thing you can do to make this game even slightly better than it is which is almost impossible, is to change the amount of money per enemy instead of 1 gold each
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Bug in guide: Soldier and sergeant have been mixed up, they should be the other way around. Let's face it, sergeants shouldn't be wearing buckets.
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mind you that's if you're good at tower defence games as is. i'm bummed that little 'map' of how to prepare your defense failed on my last comment lol.
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it is missing the sniper rifle(the pistol)u get a sniper rifle in destoryer class 12 des. points needed it disables the pistol
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OK, about that "getting fast experience" thing i got something to say:
playing the study maps on easy? thats not the best way. The best way is surely the Kitchen levels. In the Kitchen levels you dont need to care about some stupid flag cause the enemies want you and they are MANY. My solution: Get some of the last towers, get a good maze and get min. one talent point!!!
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Great guide, just found a small typo. On 3rd page of Achievements, when it says Kill 5 or more enemies using your knife, the description says "And After Unlocking Destroyer's Path" even though the knife is the Commando's Path. Anyway, good guide.
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best player build for me:
5/5 into run speed 1/5 touch of zeus 5/5 rattlesnake stance, 1/1 rocket launcher, 5/5 rocket area upgrade, 5/5 double tap 1/5 into somethin on commandos pass to unlock ice bullets, 5/5 into icebullets.
U dont need any points in any path, since with that rocket launcher who mass poisons and has 50% of slowing enemies, is pretty much uber AoE, so u dont need neither dynamite nor knife, but engineer would give u less cost on towers, wich is good, but it might cost lots of points. And for leveling best way is actually south EAST map, its very easy and has more tougher enemies, south west isnt bad either though ||***As for game i would like 1) Survival mode, lets say for those who completed like 80 - 90% of the game 2) more enemy types in survival mode ||***Some fixing needed in achievment screen on here (Kill 5 or more enemies with knife, knife isnt in destroyers path||Win a kitchen map with 5% hp or less...why should any1 play twice a garden level for that?
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Here is my suggestion for turret movement. You walk into the fire range of turret, click the turret, click move turret, then your character is holding a turret. You have to walk to the new turret location, and then click in the turrets fire range (while holding) to place. I call this the Optimal Turret Movement System (OTMS). While using OTMS, you cannot shoot, and movement speed is halved ( if you have "2 Fast", your movement speed will be half of your speed with "2 Fast"), and your character sprite now appears to be holding a turret. Please rate this up if you think this is good, I've worked hard on this.
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whoever thinks comando is pointless hasn't played him well... 1 hit kill is NICE... those metal hands are hard to kill, as well as the shotgun, does good damage + 1 point to slow is all you need. best way to lvl... destroyer + kitchen
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I liked the actual Bunny Flags GAME, but this isn't terribly helpful, and seems to be a poor attempt to copy the successful model used in Mardek / EBF3.
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For those who want to know how to Engineer: First, Engineering is a bit difficult to start with. If you go Engineer at the start of the game you will likely have issues. However, once you have 11 points to get the Engineer talent and the top two engineer tier talents you will be able to play this game more like tower defense than anything else.
With the maximum cheap upgrades and deep impact added in, you will be able to clear the endgame stages far easier than with any other path. Rocket turrets will make quick work of everything, even with just 8 or so of them and barricades to line up the enemies.
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I would actually like to see hot keys for the weapons and buildings so I don't have to click it every time I want to switch weapons or build something.
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Guide doesn't says that at Kitchen maps instead of don't allowing to touch flag there is a requirement to have at least 90% accuracy.
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One problem I'm experiencing is that if there are enemies on the screen, I get the message that I'm blocking the path no matter where I try to place the tower. I've tried placing it in an open field and still get the message.
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The "greedy bastard" engineering talent isn't really useful. 2% of 60 rounds down to one for some of those points, and to zero on the less expensive towers.
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I had 5 points to tower's shooting rate, and it felt like it fired just as if I had no points, so being able upgrade towers during a map battle would be nice. Also, the upgrades for the bunny's shooting damage and shooting speed felt as if they didnt do anything, so maybe see about fixing that.
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Ah, another game guide, that's nice! I hope more developers post their guides or walkthroughs here instead of hosting them on another website. This deserves 5/5 just for that
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Regarding the gameplay:
1. As has been mentioned before, the game flows slowly, so a speed control would be nice.
2. It does bother me that we can't sell or even delete turrets. Since I also feel that the engineer needs at least one more advantage to make him more appealing, I'd suggest having the ability to sell turrets be an upgrade for him (or even better: let everyone sell, but the engineer can "dismantle" and relocate turrets).
As for strategy, I found that I really liked Venom turrets on a couple of the Garden levels, but the fact that they always seem to miss several enemies bothered me. A good balance is to put a venom, followed by two rockets. Rinse and repeat.
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I suggest putting 3 points in run speed and 1 point in Destroyers' path in the beginning. At level 5 you will be able to do great AoE damage. Spend your gold on the 5g wall to lead enemies onto one path. I think it's the quickest way to get max xp on early levels. Later I prefer 4/5 2 Fast, 5/5 touch of Zeus, 1/1 Destroyer's Path, 5/5 Rattle Snakes Dance, 1/1 Rocket Launcher, 5/5 The Harder They Fall, 5/5 Double Tap. At this point you have 2 heavy forms of AoE damage, with a DoT on the launcher. Survivability is high due to the fact you kill everything so quickly.
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I found the easiest way to hit level cap is to go into the kitchen... specifically the south-west one.
Oh, and it is rather small :(
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ok things that i think would make the game better 1. no cap on exp 2. sell turrets or at least be able to move them with some handicap on them while moving 3. make the later upgrades more powerful so that players have a reason to get them other than just go for the first couple...kinda like "Borderlands" how they upgraded in that. that's just some ideas for now
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when you unlock a weapon, you can reset and you will keep the weapon. Commando tree is unfair on the medals because he gets damage using the knife often. Use destroyer at the begining, later doesnt really matter, i could say engineer is better but you dont have almost any trouble when reached max level, that is way too fast, before you complete half of the levels
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what is up with the experience cap? i maybe have a quarter of the upgrades, and ran smack into the experience cap, what's up with that?
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Guys, we'll be gathering tips and improving Bunny Flags Guide through you. :) Post tactics, tips, recommendations or anything you want!