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Actually, the autoguns are pretty overpowered in general - there are a lot of maps that you can easily rush the opponent by just building the constructors and then spamming autoguns in the enemies base (though I suppose that might be a fault of the constructor - maybe there should be a timer before you're able to use the constructor so you can't spam turrets instantly).
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Go for the centre of the map as soon as possible, gives you the 'constructor' which expands your build area.
I find building a reactor straight away gives an edge.
When going on the offensive, match up abilities eg: bombers (anti building) with carriers (flurry of ships) and battleships. (Bomber spam can put AI on the back foot early on.)
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First I thought the game is fine. Next I'm looking on final screen and it's 2:30 AM here. That's how game should be made. Great work!
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Awesome game, extremely well made for a flash game. Just pure 5/5 material through and through. Just a note, if you want people to get premium material it might help if we knew what the ships were. Just add a description of the ships when you hover over them or something.
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Definitely an option to sell buildings would be immensely helpful. Failing that, a move placed buildings option would be the next best idea.
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enemy infected my BARRICADES, then the barricades infected my starport! definitely needs some sort of infection-cure turret or ship...and a hotkey to pause.
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I think the learning curve is way to high. The fact that you can't replay levels to get extra credits if you are having troubles with where you are is a big downside. The graphics are great & it has some good elements, but I think there is room for improvement. 2/5
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Needs shortcuts and a pause button that lets you construct buildings at your leisure,maybe somne better AI as well.Other than that this is an amazing game,great execution!
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-build few barricades between your base and enemy
-build some turrets to don't let enemy pass them
-wait until you get 2x750 and make 2 big reactors
-spam with small drones until you win
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So glad to see a squeal! Some kind of different coloring or marking to tell what maps you've played already. It appears you can't farm maps for credits, so telling which ones you've already played would be great.
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Excellent game, though it requires the ability to recycle, and retasking the existing factories would be nice too. Also, a cap on the number of fighters would be nice... My game is currently running a frame a second because the entire screen is filled with my fighters!
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same here i tried many many build on last skirmish and im always overwhelmed by ennemies fleet. and did last mission in 35sc at the first try. very good and funny game anyway im still on skirm to beat it^^
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There was one level for me, duel, difficulty 100, that i couldn't pass AT ALL, the enemy made a billion carriers with a billion ships each, way too fast, and i couldn't counter them no matter what i did (i played it many many times). Then i played the final mission, difficulty 200, and it was piece of cake. Why.
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Is it just me or does the Acid Resist seem not to do any good whatsoever? My stuff still gets destroyed before it can recover from a single hit.