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Small tip on how to finish crosscrosscross:
There is a tiny ledge opposite the first jump icon you get. You need to reach this and then backtrack towards the start of the level and jump over the barrier between you and the snail thing. Execution is key for this level and you'll likely only have a second to spare if you do everything flawlessly.
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Once I reached the minitroid level I freaked out. I'm a huge metroid fan and suddenly yelled "OH MY GOD THAT'S KRAID'S LAIR!" Ad yes, I can identify metroid music that easily. Anyway, awesome game!
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crosstrianglecross was hard because we're so used to playing games without airjumps that you automaticly jump at the end of the platform, while you can reach just that bit further by first walking off, THEN jump first time. crosscrosscross was just madness ... ps: the ending rave music is clipped off-beat so doesn't sound great in loop :(
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Finally beat crosscrosscross... very good game design, made me actually want to beat a difficult platformer for the first time ever.
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Great game, and it has potential. All I would say is that you need more puzzle-like levels, and less "run back and forth" levels. Puzzle =/= the difficult ones either, those are just difficult because time. Also, if you cleaned up the UI a bit, made it more interesting/user-friendly, and added achievements (you already have a timer), this could be really great.
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Em... Maybe it's just Google Chrome, but the down arrow/S button doesn't restart the level... (Don't vote this down simply because you don't have it - others may have it and think "this is just to me".)
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Crosscrosscross is hard, took me about ten goes. For the last speedup arrow jump back (on your third jump) to the platform you jumped from to get it, then go over to the narrow ledge, then go for the target. Tough though.
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Crosscrosscross is the last level, it is VERY hard. You need to climb back up to where you started using triple jump. If you're lucky, you'll win with a half of a second left.