Burn it all, and when you finish, build some more and burn that too! Kongregate’s new level sharing API allows you to create, share, and rate player levels in this Community Edition of Pyro II. We feature the best player-made levels in the game’s “Player Levels” section with credit to their creators so that millions of people around the world can play them on thousands of different websites, so submit your masterpiece and we’ll check it out!
EASYBADGE To get this badge, load up a player level from the Kong API. You can do this from any of the ORANGE link buttons in the game such as the “Kong Levels” button on the Player Levels page. Another place to load from is the “Browse Player Levels” from the retry screen, anything that is orange will launch it though.
MONDAYAUGUST 17th – Various bugfixes, added many new [Player Levels>], and changed Bonus Level 6 to Triforce II by Sherri Ann. JohnRulz plinko level has been moved to [Player Levels>] because it was not aceable. The jury is still out on whether or not Bonus Level 9 can be aced. If you can do it (without cheating) please prove it! If it is not possible, we may end up changing that level as well. Changing these levels will impact your total time because they may take longer to complete than the level that was previously in that slot, but we cannot force your saved data to be reset. You can do that manually at your own risk if you really care enough and know how, but it is unlikely that any badges will involve time requirements, and if they do, they will not contain bonus times.
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Burn it all, and when you finish, build some more and burn that too! Kongregate’s new level sharing API allows you to create, share, and rate player levels in this Community Edition of Pyro II. We feature the best player-made levels in the game’s “Player Levels” section with credit to their creators so that millions of people around the world can play them on thousands of d…
Burn it all, and when you finish, build some more and burn that too! Kongregate’s new level sharing API allows you to create, share, and rate player levels in this Community Edition of Pyro II. We feature the best player-made levels in the game’s “Player Levels” section with credit to their creators so that millions of people around the world can play them on thousands of different websites, so submit your masterpiece and we’ll check it out!
EASYBADGE To get this badge, load up a player level from the Kong API. You can do this from any of the ORANGE link buttons in the game such as the “Kong Levels” button on the Player Levels page. Another place to load from is the “Browse Player Levels” from the retry screen, anything that is orange will launch it though.
EASYBADGE To get this badge, load up a player level from the Kong API. You can do this from any of the ORANGE link buttons in the game such as the “Kong Levels” button on the Player Levels page. Another place to load from is the “Browse Player Levels” from the retry screen, anything that is orange will launch it though.
MONDAYAUGUST 17th – Various bugfixes, added many new [Player Levels>], and changed Bonus Level 6 to Triforce II by Sherri Ann. JohnRulz plinko level has been moved to [Player Levels>] because it was not aceable. The jury is still out on whether or not Bonus Level 9 can be aced. If you can do it (without cheating) please prove it! If it is not possible, we may end up changing that level as well. Changing these levels will impact your total time because they may take longer to complete than the level that was previously in that slot, but we cannot force your saved data to be reset. You can do that manually at your own risk if you really care enough and know how, but it is unlikely that any badges will involve time requirements, and if they do, they will not contain bonus times.
Under rating threshold (hideshow)
Yeah, sorry, but I have to agree with the majority of the complaints. The precision of the aiming is just awful. It's a very bad sign when watching a video doesn't actually make it any easier to execute. Clever idea, but terrible execution of the interface.
Under rating threshold (hideshow)
Thank you kongregate for giving us a quest that has a near-impossible badge in it. And thank you damajin for making not one, but TWO "skill" games that require more pixel hunting and LUCK to win, rather than actual thinking or skill. We find this game LOADS of fun, really, we do.