Under rating threshold (hideshow)
@biopower try thinking of it as a 3d grid with a x,y and z axis. y is always seen because it is up and down. at first the colourpod is flat on the x and y. z is still there and sends fragments and when you turn or change directions or warp you face the z fragments x sends fragments.
Under rating threshold (hideshow)
If I am playing on a different computer, and I had 23/24 missions reported to Kong on my old computer, can I simply just do the last mission and I'll have the imp badge? Or do I need all 24 again?
Under rating threshold (hideshow)
Meh, The invisble squares did It for me...9multiplier and halfway to ten and bam they fcked me up :/ thats 0.5multy away from an hard badge, ah man don't really want to go again maybe later:p
Under rating threshold (hideshow)
Correcting my previous comment: you can have infinite in the last three colours for the Colour God mission. I just did it with "Invencible" in infinite level. Someone said that for the Colourpod God achievement, you also can't have orange and red with more level higher than 6 (6 is max level you can have). I don't know if it is true or not, but anyway, it is not hard to finish the game with orange and red 6, plus blue and purple maxed.
Under rating threshold (hideshow)
For anyone trying the impossible badge, I am not sure if it is true, but I have two tips: if you get even one pickup of a color, it counts as if you have that color. So you must destroy some pickups for getting some missions, like the one with three colors only (BTW I used orange, turrets and invencible, and got it with 40 health left). Also, for the three last colors, their level three is not three, but endless. So endless is bigger than four, therefore you must stop this colors at level two. If someone else find out this is true, plus give it a plus, otherwise give it a minus.
Under rating threshold (hideshow)
Why is this game rated so low? It's a simple game with a simple premise - shoot enemies, collect power-ups. It keeps me going, and I am determined to get the impossible badge.
Under rating threshold (hideshow)
i was a few enemies away from 10x multiplier but then a teleporter guy showed up and i didnt know what to do and he hit me. look at the highest multiplier score for this week. i failed :(
Under rating threshold (hideshow)
The combination of the awesome song, and the badge name Fear Not The Darkness... It gives me goosebumps. Either one of those contains quite a lot of power in them, but combined, it wracks this vessel I travel in called the body in spasms of intense chills. The story does absolutely nothing negative to this strength, and even goes so far as to bolster the already dwarfing "woah" sensation that pervades the depth of it's power. I cannot fathom a piano version of the song, because not only not knowing what it would end up as, but from the already Armageddon-like intensity which I could not fathom without experiencing it, comprehending or even grasping an altered version of this without knowing of it would be akin to dividing by zero. Of all the games I've played, of all the ones attempting to be original describing a story or strange gameplay or challenging the player or whatever else they did... This stands highest to me as Art. The last Dimensionpod.... Fear Not The Darkness.
Under rating threshold (hideshow)
There's definitely a bug where if you use fully-upgraded slow motion on the final pair of bosses before they fire their "warning shots" they will vanish and the game won't end. (you can use slow motion once they start circling you, however)
Under rating threshold (hideshow)
There's no point in continuing unless you're sure you can beat the current level with all abilities on cooldown, or you just want to practice your aim. The game puts you at the beginning of that level, and deducts whatever color pod progress you made since reaching that level. This means you can't continue-cheese your way to missions like "get red level 9" and the like.
Under rating threshold (hideshow)
The big circles with three smaller attached circles do 10 damage if they hit you. If you hit it and don't get around to destroying the three remaining circles, each of them does 10 damage to you. Make of this what you will.
Under rating threshold (hideshow)
A few things I noticed and didn't see comments about: * You can apparently achieve missions that you haven't unlocked; I got the hard 9x multiplier done before getting 9 other missions done * Rectangles aren't phasing out completely, but rather flipping back and forth between dimensions; firing once, then immediately warping and firing again will usually kill them easily * Squares seem to always teleport when your gun first faces them, but it's on a cooldown of around 3 seconds, so that's the time to kill them.
Under rating threshold (hideshow)
amazing! it begins relaxing and becames harder and harder, but somehow keep the relaxing part!
great game loved the first one love this one :)
Under rating threshold (hideshow)
This game while an interesting idea indeed lags a bit, and starts off too hard. Needs a longer tutorial for average member of flash game community too ;) The Warp needs to be affected (needs a bit more) by your colors to imo (positive ways)...yellow for +speed of it +easier game ..red for more challenge and so on. IE make it not just two dimensions even though you flip the dimensions to fight.
Under rating threshold (hideshow)
Nice job, good to see something original for once, 4/5. but having the lens stuck behind ya all the time is kind of a pain. maybe have the lens rotate with the arrow keys? (or c/v because of the spacebar)
The controls took some getting used to but after a while was no sweat. maybe have the spacebar warping take place a few levels in, once the gamer is used to lens vs uncolored concept a bit more. I didn't play long enough to see what benefit the laser had but overall nice job there :)
Under rating threshold (hideshow)
The music is terrible, but then, I like classical, so that figures. I agree the menu is very ugly too. Don't much like this game, 2/5
Under rating threshold (hideshow)
also, everyone is too… unpro :D they don't get reaction skillz :D (not insulting those like Lordkronos) but then again… i can't finish the game D:
Under rating threshold (hideshow)
I rather wish that continuing started you with full rather than empty reload bars, since a build that doesn't emphasize orange tends to just die again very quickly. Other than that, it's quite the improvement over the first colourPod game.
Under rating threshold (hideshow)
dapbot ur bunk dude!! ur "game" that didnt even load right had sent me to wack fake myspace when i was clicking on play, i was hoping to play a bomb awesome game from reading the other comments, but that "link" or whatev that is coded into ur bunk game that sent me to a vicious attack site that almost infected my computer..hate that kinda stuff, so forget u dude.