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Nice work on the sequel. i especially liked the level were you went through the years of gaming and the graphics got better as you moved on. Keep up the great work.
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Has the same "sticky key" problem of several of the crappier flash games, where a keypress keeps sending until you press the key a second time. Makes finesse impossible on the "thread the needle" levels.
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absolutely laggy! Worst game I've ever played! I can't restart or quit, buttons stick often, and it's hard to write this comment even!
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Sometimes when I hit an arrow key, the game think I'm still holding t even when I let go, and my keyboard works just fine on other games.
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Great game with one major exception. I already played the first Hanna Choppa, there's no need to add those levels here too? Are Hanna Choppa 3 and 4 going to have 90 and 120 different levels respectively? Bad Idea
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The controls are messed up. I start a level and the chopper flies haywire everywhere all by itself. I don't even touch it!
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I always find it funny when stupid people call people morons. They're generally the only type of person who call people morons anyone a little more intelligent would either not waste their time or use a more educated word.
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I love all the morons with no skill moaning about how the game is broken. Here's an idea, LEARN to beat the game within the confines of it's DESIGN. Problem solved, morons crushed under piles of logic.
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Am I the only person that the game treated like my arrow keys were stuck.... I am 99% sure the keys are fine as it has done this on two different labtops. I feel it's unfair t rate a game I can't manage tctually play. ?/5
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I'm well aware that the toddlers on Kong will down vote this post and flame me, but this will not change the truth. To preface, I'm not just hating and I absolutely loved the first game, but unfortunately this sequel is extremely disappointing. It would seem that in lieu of making longer, more complex and interesting puzzles to increase the difficulty, it would appear that DeeperBeige just FUBAR'd the controls. Many people don't have a problem with a game being very difficult (in fact, a huge part of my favorite games list consists of deliciously EVIL puzzlers), but it simply isn't fun if it is difficult due to terrible execution on the Dev's part. While the inclusion of different aircraft is a no brainer for a sequel, they just seem to be getting worse and worse as the game grinds on...
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And here I was thinking that "intricate" and "button mashing" were incompatible terms. I was shocked by the low rating, compared to the first game, but after playing I understand. It's a near-masterpiece in simple design and interface, it's not fun and lighthearted like the first - it's too frustrating.
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Her clone, Hanna the second, followed in her source's path, trying to utilize the same choppa but with new challenges ahead... the clone bumped a few walls and she too was stricken with a head injury and feels strangely compelled to fly choppers in caves towards flags.
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Guide for ultratrolling:
Step 1:Go to level 8,
Step 2:Find a way to the floating cat,
Step 3:Just don"t do anything or use full booster power and laugh for eternity
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This was kinda neat until the jetpack was introduced on level seven, at which point the learning curve just detonated. Practically impossible to steer. I managed to keep Hanna from zooming off across the screen, but I kept sending her into somersaults and back-flips and suffering death-by-face-plant. I was beginning to wonder why it was "Shrooms of Doom" and not "Jetpack of Doom" and then I brushed up against my first mushroom. Holy mycology, Batman! The oversensitive controls killed this game for me. Should not be an easy badge.
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There should be a possibilty to switch to rotate with "p" and "e", or with another alternative using both hands. F***ing tricky!
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The concept, the execution, and the graphics are nice... but it's the music and the sound effects that really make this game for me :D
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The problem isn't that the controls are bad, the problem is the controls are non-existent. I sat there for minutes waiting for it to recognize I was holding left when the flag was literally 2 inches away. Then on "Mothership" I couldn't get it to recognize the up arrow. While writing this review, I had difficulty typing because my keyboard didn't recognize the letter keys I typed the first time, especially T, D, E, and R (R is used to restart a level) and I think it had something to do with the game.
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how the hell am i sepose to compleet level 30... i can only fly a missile and trow granades... and i'm sepose to *pick up* a spaner and trow it in to the doomsdayclock... *picking some thing up with granades is imposible*
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what a lair i googled chuck norris and no boot came flying out of my monitor to kick me in the face.. so dissapointing
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You can rate me and others down all you want, but the sheer fact that so many are reporting issues with the controls should give anyone with a modicum of intelligence a clue that there is an issue with the controls.