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I don' like spot the difference games but thats not a good reason to rate a game poorly so I'll just leave it unrated
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loved it! but one point for making me analyze the statue of david's balls a little too closely when I couldn't find a difference in the roman room... 4/5
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I won. 5/5. Lots of diffrences with tile floor, and a difrence with the japanese sighn in the dragon level. Liked the graphic cutscene things.
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As almost everyone has noted, some of the images had differences from their 'reflecti. Due to them being actual reflections in some images and continuations in others, they should really be fixed to a constant.
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on the car level the plates with "CRAZY" on them is NOT a difference because every one of the levels is a picture on one side and the reflection on the other...
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I won. 4/5. Lots of diffrences with tile floor, and a difrence with the japanese sighn in the dragon level. Liked the graphic cutscene things.
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Beautifully done. Loved the dancing skeletons but there was a difference that didn't show up when marked on the car one. That kinda sucked.
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Masterkillerdude, the number plates looked different to me too but I think that the one on the left is just a reflection of the word CRAZY (from the one on the right)
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Fantastic transitions, but too easy - this took under ten minutes to complete. I agree that things should be different or they shouldn't, but you quickly get the hang of which differences count and which don't...mind you, having the sky as a difference in almost every level seems a bit of a cop-out! Still, 4/5.
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Viatrix nailed it right on the head, either have a difference, or don't. Don't "not play fair", that's ridiculous. I played through to the end, but and the graphics, art, and transitions are fanastic, one of my favorite difference games (albiet short). But seriously, if the floor isn't going to count, don't count it, ever, and mention that in the instructions. Same goes for the statues in the center. We shouldn't lose points for clicking on an obvious difference when it's not considered one. 4/5 (would be 5 if not for those little quirks)
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on the car one there is another drifference the number plates are different and when i clicked on it im like wtf? good game 4/5
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Wow. Nice twist on the "spot the differences" genre. Amazing graphics. Love the way they move in and out. The fact that the floor and ceiling don't count takes a little getting used to. And it'd be nice to be able to mute the sound effects as well as the music. Also kind of wish it was longer. Still... very very cool.
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wow...First 'Find the differences' game I ever liked...Maybe that the fact that 'mad world' is the name of one of my favorite songs helps too :P
4/5
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Like most have said, it is a wonderful game, but needs a little touching up.
I LOOVE the fact that things move into the game scene, rather than some shitty slide effect.
Otherwise, excellent graphics and very well thought out, well done!
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I like difference games. The second photo in this game is not symmetrical. The floor is different in a number of ways on each side. In one case a tiny white area on the animal's neck is considered a difference, in another case it is not. Stating that you "don't play fair" seems to me to be a cop-out. People are spending a lot of time looking for differences. You should spend the same amount of time making sure the photos are exactly the same except for the differences which will count. I like the set-up, but I'm not going further with the game because it's frustrating to find many differences which don't count.
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Although I really don't like computer 'difference' games, this one is mid range. Nice look and animations, but really bad at making the images identical, resulting in frustration more often than not.
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it was okay part from the fact that there were more differences in the game thanyou accepted. eg. the firetruck has a white line going across the body that doesnt match up to the other side
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tripy game but it needs work, there are differences that are not actually answers, in the second level the ying and yang sign on the ground is not semetrical, neither is the floor