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Very fun, but whomever was in charge of naming the rooms needs to be fired. How hummingbirds and bees with flowers and trees on an island is related to the Devil's Kitchen is beyond me.
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This game is just great: excellent artwork! Very nice differences (though much too easy, keeping in mind you have no real time limit and the shake/reveal) The hint system is very good. The music creates a super atmosphere and I loved the sound when you found a difference. Great idea to add a storyline to such a puzzle game. And nice turn that it also is a book :) Great work here! Thanks :)
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I absolutely love how you revisit rooms to see them turned into a much more sinister area, I think it's genius :) The art is inspiring and visually stunning. I also want to get the book now, so well done; future authors need to promote their books in ways like this :)
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I love the effects of the shifts. The main change is just the colours and some fog, but the atmosphere becomes completely different.
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I really liked how the game had a story, as opposed to most difference games which are just random pictures with no connection, 5/5
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I can't describe my pleasure when I find a game like this, with good music, beautiful artworks that make me forget I'm in front of a laptop. Thank you.
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I thought this game was good until it turned all macabre on me... then I just loved it. The atmosphere was just right and I especially loved the obvious but not-so-obvious differences in the foreground! 5/5
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I like those kind of games and when I started this one I was like "WOW... nice, detailed levels" and was worried about finding the differences. But after a few clicks I saw that the developer made a good job adding them into the picture although some of them seemed too obvious and maybe smaller differences could have been added to make the game a littlebit more difficult. I loved how the pictures change from their original to their dark copy. Really enjoyed playing Museum of Thieves.
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Game is simple if you slightly focus past the screen so the images overlay. each level only takes a few sec once you get the hang of it
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Through playing this game, I've noticed that each side is like it's own beautifully painted picture, with music that is both calm and menacing at the same time only intriguing you further.
And on top of that it's for a book! I've never see great games like this that don't spam with the fact that it's a book!
5/5- Amazing.
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Very nice. The next to last level was the most difficult...once you realize that knight in the back is staring at you with demonic eyes that's all you can see!
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I am just in love with the art work, and I love how there is a double cursor thing. I just wish that I got more points from the achievement since it's so time consuming. Such a great game though.
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By far the best game of its kind that I have ever encountered. The artwork is simply astonishing - the Lady's Mile, in particular, gave me goosebumps. I loved it!
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Spot the difference at it`s finest. Awesome artworks, music fits perfectly. Although the story was kind of boring in the first half of the game i liked it when suddenly everything started to change. 5/5
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Awesome graphics and music! I like how everything becomes dark. And some levels are 3D when you cross your eyes. Like they knew that crossing your eyes is the easiest way to beat this kind of games ^_^
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Beautiful artwork and the subtle,calm soothing music mixed in well with the vibrant happy pictures and then the darker, more fast tempo music with the changed pictures.
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Nice take on the difference game genre, but I found the ending to be too abbrupt. Is there a second one in the works?
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I've found an effective strategy is looking for repeated visual elements (e.g. window bars, flowers, vine tendrils, beams) and check those especially. The hardest differences to spot are those that look similar to what's around them, so checking repeated elements helps to catch those differences. Also, checking around the edges can be helpful, because one tends to ignore these automatically.
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I think what annoys me more than the fact that this is promoting a product is how the second time through had a lot of the same things being different as the first time you went through. If you're going to have a repeat of the game in a different skin, you could at least make sure the changes between the two scenes would also alter what would be the differences you'd spot.
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Well done game, but narratively it doesn't make sense. Am I seeing the same room twice? Seeing two rooms decorated almost exactly the same? It could've been just a plotless spot the differences game, but a storyline was added. What's the purpose of the storyline, if not to explain things, and fit the gameplay?
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The art was amazing, the difference game part was a bit easier than most, and the ending was lack luster. But, the ending was understandable because it's pretty much a promotional game.. now I want to buy the book! 5/5