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"Hmm, only got 2 lives left, lets sacrifices 3 lives to kill one of his creatures!" "Hmm, my creature with power 1 has only one unblockable skill, better give him another one, just to be save." "My two archers can't block, he has a creature with power 4. Better pump my archer with +1 for this turn and NOT attack this turn." - If the AI wasn't that stupid, it might have been a fine game. The lack of skilled opponents is the big downfall of this game.
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I started playing this game back when it was first posted. Here we are 10 years later I am 28 and I still come back to this to play through once a year. This is one of the best solo CCGs I have ever found.
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@ TCiLLnEsS - I assume you speak of the level "Crumbling Ruins"? While a certain amount of luck is involved, this game is mostly strategic. As for the Memory Serpent, a simple unit with 1 hitpoint can block that massive attack. The unit will die in the course, but it will have rendered the card useless and averted the loss of life.
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i give it a 4, would've gotten a 5 if it had a skirmish mode or something where you could fight a random opponent with the decks you built
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This game reminds me a lot of Magic: The Gathering. There is nothing seriously wrong but perhaps add multi-player and more cards. I also think that there should be more cards that you have to unlock making it logical to have a card-trading system.
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I found the easiest deck to use for all the challenges was a full white creature deck. Only keep in health regen cards, monster destroying, and unblockable modifiers, and nothing can stop you. Worked wonders on all the challenges.
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Red isn't the only swarm option. Here's a deck for Blue fans:
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x3 Hive Mind, x3 Pincer Bot, x5 Hrathian Bot, x3 SS Sentry.
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Strategy is simple - increase power constantly up to 4-5 - once you get there, start drawing cards. Play cards to consume all power. Hive Minds are critical once you get at least 3 bots out - they stack and don't count for the limit of 6 soldiers, which is nice.
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Way too short, some cards way over powered, some pathetic, would have liked to see more in a game like this, the ideas were really good, and the potential was amazing, but didn't quite do it for me sorry. :(
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Dag-g!! Everytime I use an action card (i.e. 'Hardy Steed') & try to target/click a card - it freezes!! I can't even cancel the action or quit the game. I'm left with the little red target icon that does nothing. I've refreshed the game several times & each time the same thing happens. This game sux!! I'm going back to Tryant! At least it plays right! >^_^<
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The IA is a way too easy to anticipate; also the game is based too much on creatures. The idea draw or gain power is pretty good but it advantages too much faster decks.
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There is something I don't understand. When we have a full hand, why should our power increase automatically while there are 5 different powers? We should be able to choose what power we want to increase.
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the ability to apply a boost like rally to a creature seems bugged. Cant click on the creature or cancel button. Maybe there's a sweetspot, but it should be the entire card.
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something feels out of place about this game. the game is well made (sure the AI is easy but the game is still great). lots of different cards and a fair amount of factions. there seems to be a very intricate story but the only thing we know is what we can gather from the lore on a handful of cards. music is also good but WAYYYY too repetitive. there is more to this game than meets the eye. i think the developer had bigger plans but never followed through.
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I see that there's a red deck in the top comments, but here's another deck that swept all 8 challenges on the first try, a 23-card Black deck. 1x Contamination, 2x Memory Serpent, 2x Azure Minion, 2x Blackguard Spider, 3x Disintegrate, 3x Blackguard Thug, 5x Blackguard Leader, 5x Drain Life. For the Challenge against the opponent with 100 Health, try to avoid doing damage until you can play Contaminate, and then finish her off.
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@challanges i recommend black deck. Spend some time restarting game and get your fav. cards - game will be more fun ;)
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The AI played a hypermobility (makes attack unblockable) on a recon drone (which is unblockable anyways). By the way does anyone know if there's going to be a sequel? It came out in 2008.
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wow...Priest of U'thel's special power does NOT WORK!!! It's the only bad thing that stands out about this game to me, though.
P.S.: You should consider working on a sequel, this game has a lot of unused potential!
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Favorite aside from the crazy powerful "Enforce Silence"(1P+1 WTF), Ward of Light is a hard removal that cost no power(pay 3 hp) and therefore fit into almost deck, and another no power cost card Memory Serpent is a great finisher so long as you have another card discard. Finally, Solarian archer is stupidly powerful at 1W for 2 dmg with the only drawback of not being able to block to help fill out your board, 1 per turn and a easy 5 include.
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enforced silence is bugged in challenge mode. it lasts multiple turns when I play it...seems to last til my hand is full. when the computer plays it it's only 1 turn however.
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Some bugs that really shouldn't have slipped through, like putting unblockable cards on a monster that can't attack, like shield wall. Or putting more than one effect card (like unblockable, penetrate etc.) on the same moster in the same turn. But the AI was reasonably good, if a little easy. A bit too much like Magic: The Gathering. Only major change is that your energy pool gets emptied at the end of your turn...
But fun. 4/5
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When my curser is turned into a "target", suddenly everything becomes unclickable. Tried error troubleshooting on my end and came up with nothing!
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@BLPO95: If you're getting a new computer, you can transfer your saved game data to a new computer. For Windows OS, it should be in C:\Users\[Account Name]\AppData\Roaming\Macromedia\Flash Player\#SharedObjects. You will have to make Hidden Folders visible to see the AppData folder though.
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Also experiencing issues when using cards that require a selection of a target. Crosshairs stick game and then can't select or cancel! Has made it impossible for me to complete missions as hand fills with cards meaning I can't complete the badge of the day.
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this game is great fun! But there is one problem..that is AI need higher strategy skill... They use Enforced Silence when I have 4 monster and they have zero...
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holy crap. this game is so broken it's not even playable. how do they even allow badges on this kind of game, much less front page it for a day? is this an alpha or something? this is so beyond rubbish, it should be burned so no one need feel the urge to waste their time on such ever again.
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Really great game, but I personally think that the "Defeat by running out of cards" should be removed. It puts a significant limit on how much a user can customize their deck imo.
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The best Combo deck you can build:
5 of each: Temporary Recall, Markov's Library, Recycle, Enforced Silence, Power Drain, Feral Wolves, Myrkin Spy.
Enjoy !