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I would thank you if you create an "Attack with all creatures" button, for use when theres no enemy creature on the battle field
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Would love to see a Hard-mode in this game or something. I made a random Black deck, and managed to do all the challenges without dying or changing the deck once. That's sad because I played this for only a little while, and now I cant do anything new in it anymore.
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the only suggestion i have to improve your really good game is that i would get rid of land of plenty card. that just puts me on the defensive and waits until the other guy runs out of cards. or make it restore health for a certain team or amount of time
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I don't like how randomness the decks are
On the mission the "The Burned Hills" I played 3 matches and got horrible cards and lost after 6 minutes or so each time, then on the 4th match I started with GREAT cards and beat the match in 1 minute and 35 seconds. Just a Tad annoying.
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only real suggestions are to smooth out the interface, speed things up so it doesn't take a minute to do a turn, and look back over the economics, you have creatures to cheap and most spells way way way overpriced, in fact the only one I'd think about raising the price on is disintegrate and black kind of needs it at 2 to work as is. remember that a creature will almost always act 3 or more times so their price should be almost twice that of a similar power spell...5 or more turns with spells priced as-is. PS: the reinforcements and insta-damage spells are a good spot to set baselines for pricing different actions.
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Three more things:
* If you have 6 creatures out the rightmost can't attack.
* Memory Serpent is buggy. You should be able to cancel the discard. And if you click cancel after discarding a card you don't get the card you discarded back.
* Sniper Bot can attack after using it's power. Either it shouldn't be able to, or it shouldn't be grayed out like a creature that has already attacked.
Fix those 5 things in the sequel and I'll be pretty happy. Aside from the no options on the main menu which I mentioned in my previous comment, I very much enjoyed this game, and my second largest complaint is that it was too short.
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Ok, couple of odd glitches. In the 'On the Brink' challenge, I was playing a white deck with the Solarian Fortress out and every time they used Frailty on one of them, every turn there after it would tell me the Frailty wore off. If there was more than one Frailty used, it did it once for each Frailty used. Second glitch happened in the 'Rise of the Bureaucrat' mission. I played the Enforced Silence card after having four creatures out (don't remember exactly what four, but I know two were a Feral Wolves and a Council Watchman) and the effect didn't wear off for the rest of the match. Easy win, but definitely not supposed to happen. Otherwise, it was a good game, just wish it was a little longer.
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I like the game, a couple things though:
1) The Finish playing cards, and finish attacking buttons should not be in the same spot. I've accidentally double clicked several times ending my turn without attacking.
2) You should be able to access the options from the main menu.
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Surface rip off magic, except magic is well interesting. Cards are horribly balanced and the comments show that all of the colors can be abused easily. Challenges aren't challenges in any meaningful sense of the word, as mono black vs. mono black is much harder(if we accept that this game's difficulty is built solely on luck) Not to mention that the cards you get from the challegnes are useless for hte most part.
The AI is also terrible in that ti can be easily baited into chump blocking, the last challenge seems to be won by decking more oft than not, which means that you have to survive, not that hard. I've also had games where I just beat the opponent to death after while he has a hand full of cards.
Also, this game needs a mulligan rule, it's already so luck driven that the main trick by the end for me was how many 1 drops do I have?
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I find it ridiculously annoying that you can just block everytime. I wish that you had a 1 to 10 die or something similar to see if you can block or if you fail.
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this is the easiest card game i played i never lost any matches also with my all black deck i destroyed the challenges though i enjoyed this game some of these cards are overpowered and the way my deck was built i never had to draw here is my deck i named it death :D : 5 blackguard leaders--5 blackguard thugs--5 disintegrates--5 memory serpants--5 blackguard veterans--5 drain lives--5 contaminations--and 5 blackguard spiders its 40 cards total so hope this helps
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Its not too often I end up collecting all the badges for a game in one sitting. I quite enjoyed this game, it could very easily be expanded upon.
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Good game, only suggestion is that you make it so you select all of your attackers before they attack, to speed up the attack phase a little
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slow, one dimensional, good first attempt if you are new to designing but after elements, tyrant and the new spectromancer - cant compete sorry
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... countess nelova ran out of cards D:
oh, and make it so you cant shoot your own cards with sniper bullets (i was trying to unclick it).
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1/5 stars I just got the Badge of the Day, and have to say, do not play unless you REALLY want the Badge of the Day, or the other badges. Game has potential, but the luck involved to win a battle, where you HAVE to wait for the right cards in your hand, or the wrong cards in the computers, makes it awful. I had to play Challenges 4, 5, and 6 three to five times each before I was lucky enough to get the correct cards.
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I hate the dumb ass card and turn based games that have been appearing on badge of the day.If I wanted to play with cards,I'd do it in real life,not in computers.
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hey i have an idea. lets put actually video games on the badge of the day list. i dont play this gay ass shit. if i wanted to play with cards i wouldnt be online....
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I dont know why people are having issue with the last 2 challenges just build this deck they easy(for all 8 challenges).
3 hive mind, 5 enkor bot, 5 pincer bot, 5 sniper bot, 5 ss sentry, 5 frailty. the frailty/sniper bots let you kill of creatures very fast, the enkor bots add you some health, the hive minds give all your units a permanent +1 boost per hive played. and the sentrys are your killer unit. i did all 8 challenges back to back with this deck didnt loose 1 time.
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One of the laziest ways to defeat the 1 hp challange is to go white deck. The Prismatic Spring and Medical Ward combined with Fortress allows you to live forever, and all you have to do is grab some bandaids for the beginning, then just pump white and outdeck him ftw.
Heres an example deck:
5x Prismatic Spring
4x Bandaid
5x Solarian Fortress
3x Global Enlightenment
3x Medical Ward
2x Paitence
Total Count : 22
And its already done.
You might want to add these cards if you really want to be on the safe side
2x Bandaid
4x Restoration
3x Paitence
Total Amount : 31
Or if you want to be quick, take this one :
4x Solarian Fortress
5x Prismatic Spring
2x Bandaid
2x Global Enlightenment
2x Medical Ward
Total Cards : 15
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Suggestion for the game. Don't make me lose the game because my deck is out of cards. ...I still have things in my hand and creatures on the board. Or, if you DO insist on ending the game with an empty deck, how bout telling us how many cards are left so we don't have to count them ourselves?
Also, I noted a bug. Sniper bots..if you use their ability, they are faded out like they're unusable cards until your next turn. Yet, you can still block and attack with them. I find this to be very useful but...ya know...doubt it was intentional.
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What I found to be good deck (in general...not as good as Obstsalat's all-red deck) specifically for Challenge #7...
2 shield walls
5 sniper bots
5 Enkor Bots
5 Frailty
3 Hive Mind
5 R3 Sentry
Gives you the passive healing to not die immediately and the sniper bots and frailties take out the enemie's unblockable units (and the sniper bots are wonderful for picking off 1 and 2 strength creatures). The only time I've lost with this deck was on the last challenge...once. Wasn't paying attention and ran myself out of cards.