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Your shuffler sucks. 3 Chronic Sicknesses,3 Biochemical Assaults, and A Blackguard Leader. Maybe learn how to shuffle next time, eh?
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Needs to have a random game element, where you can go up against random decks. The same missions/challenges get boring after a while. Great game, though!
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In order to complete the "On the Brink" challenge, you only have to make the deck described by Obstsalat, remove 3 Veteran Mercenary and add 5 Medic.
So: 2 Commander J'Ardan, 3 Scythian Elite, 3 Battle Cry, 2 Veteran Mercenary, 5 Medic.
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Guys this is my second card game and it better be good. Just kidding. My brother played it and he told me its awesome. Now i have a question. What will I expect from this game?
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definitely a nice game but i find the ai lacking (blocking my 2 with a 1 instead of blocking my 4) even though i did get used to the low speed a faster ai/interface would be nice and finally if you manage to put together a decent deck the challenges arent that challenging 4/5 for a nice game
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For anyone wondering about the challenge cards abilities---Armegeddon 4Red kills all creatures--Blackout 5Black maximum power for all players reduced to zero--Markov's Tax 5Purple each player loses 3 life for each creature they control--Medical Ward 3White all creatures now regenerate 2 strength at the start of their turn--Prismatic Spring 3White+1Bblack+1Red at the beginning of each turn you regain 2 life--Systems Meltdown 3blUe+2any Discard your hand to recieve an equal amount of cards equal to the amount you had
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Can't make the per turn damage of Obstalat's deck there, but a simple black deck of 5 Blackguard Leaders, 5 Drain Life, 5 Disintegrate, and 3-5 Blackguard Thug is quite effective and can beat all the challenges with ease. If you want to be really fast with the last challenge, use the black card that halves everyone's health once or twice too.
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game doesn't fit in the game window properly, there is no way to adjust this either. stuck on the tutorial because of it. 1/5
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Both players just spam the land of plenty card and Myrkin Bureaucrats and they both become invincible as their health breaches the 100 mark! There should be a limit on how many Land of Plenty cards can be in play at once.
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I have to say that almost all the effect cards are unbalanced, either underpowered or overpowered. That's partly because it's horribly easy to mess with an ai trying to use a timing deck and partly because a LOT of the short effects are grossly overpriced. economics need a look over and some of the interface is still bad, what it needs most of all though is multiplayer so there is actually somewhere to put the decks you build to use.
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I think that the purple cards are underpowered. Take the last challenge for example. Opponent have 100 life, but all he do is playing 1 health/wall cards and moving my cards back into deck. Just compare it to black cards desintregating and red cards tactic, described by obstsalat(at end of which soldiers start dealing 6-9 damage). Do anyone else agree?
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I got the last Challenge down to 1 card and it locked the game. It refused to choose either power or draw a card, forced me to quit. Other than that, not bad. I've been playing card games for years, and this is one is all right. It has some interfacing issues, and not being able to use deck build for regular missions kind of stinks. Try not to end up like Elements in multi player though...
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I hate this sort of games sorry guys. Card games are standard boring. I was hoping this one might be not, but I wasn't sure.
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you know that feeling when you've been looking for a game for o long time, and then you find it. this is that moment for me
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"Obstsalat" based Deck is a badge transformer. On start i was thinking the Challenges are made for a Hard Badge, but with this Deck its more like a Easy Badge
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I agee with mfefao. Boring, and very badly made. The final two missins rely entirely on luck. The deck you are given has so many cards that the chances of getting the card you need is so low, it completely negates any idea of strategy. You essentially need a perfect deck, and for the opponent to get an awful deck in order for you to have any hope of winning. Also, as the oponent goes 2nd, he has 2 power, whereas you start with 1. Meaning that you're 1st turn must be wasted getting power. 1/5, Very badly made.
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this game is pretty fun! It should have ether a long mission/story mode and a pvp type option cause past the m8ssion and challenge mode it gets dull with no content.