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I have to say that almost all the effect cards are unbalanced, either underpowered or overpowered. That's partly because it's horribly easy to mess with an ai trying to use a timing deck and partly because a LOT of the short effects are grossly overpriced. economics need a look over and some of the interface is still bad, what it needs most of all though is multiplayer so there is actually somewhere to put the decks you build to use.
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I think that the purple cards are underpowered. Take the last challenge for example. Opponent have 100 life, but all he do is playing 1 health/wall cards and moving my cards back into deck. Just compare it to black cards desintregating and red cards tactic, described by obstsalat(at end of which soldiers start dealing 6-9 damage). Do anyone else agree?
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I got the last Challenge down to 1 card and it locked the game. It refused to choose either power or draw a card, forced me to quit. Other than that, not bad. I've been playing card games for years, and this is one is all right. It has some interfacing issues, and not being able to use deck build for regular missions kind of stinks. Try not to end up like Elements in multi player though...
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I hate this sort of games sorry guys. Card games are standard boring. I was hoping this one might be not, but I wasn't sure.
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you know that feeling when you've been looking for a game for o long time, and then you find it. this is that moment for me
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"Obstsalat" based Deck is a badge transformer. On start i was thinking the Challenges are made for a Hard Badge, but with this Deck its more like a Easy Badge
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I agee with mfefao. Boring, and very badly made. The final two missins rely entirely on luck. The deck you are given has so many cards that the chances of getting the card you need is so low, it completely negates any idea of strategy. You essentially need a perfect deck, and for the opponent to get an awful deck in order for you to have any hope of winning. Also, as the oponent goes 2nd, he has 2 power, whereas you start with 1. Meaning that you're 1st turn must be wasted getting power. 1/5, Very badly made.
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this game is pretty fun! It should have ether a long mission/story mode and a pvp type option cause past the m8ssion and challenge mode it gets dull with no content.
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What Obstsalat said is true, but if you have any problems at the "Brink of Death" challenge, just change the 3-Battle Cry cards with 5-Medic Cards, works as good.
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If you're an offensive player and want to breeze through the challenges, Blackguard is excellent. Veterans make good grunt attackers, and Leaders are capable of blocking the majority of enemies, while Disintegrate can eliminate whatever they can't. Add that with Drain and some Thugs at the start, and you are virtually undefeatable.