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Gameplay: 3
Graphics: 1
Sound: 2
Functionality: 5
Replayability: 2
Total: 13/25 = 2.6/5 = 3/5
Bad: Low variety in options, very very basic graphics (lines and colours), and the button-mashing gameplay style is very boring.
Good: Unique enemies, simple enough to understand without a tutorial, and no glitches to be found.
Notes: Server appears to be down alot or no longer existant.
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No problem with my Firefox. It ran fine.
I didn't like the bombs exploding on the cursor. I would rather them explode open the first object they hit, like the bullets. And as for the small trapezoids created after destroying one of the large ships that also drops one hexagon, the trapezoids fly off screen and are impossible to shoot! I believe some cross the threshold off screen. Also, once enemies are low enough, they are immune to bullets; that shouldn't be so. With a few tweaks, this game would be perfect.
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Not bad. There are definitely some elements of gameplay that come from Centipede (block buildup, guys travelling down, etc).
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haven't had a bomb actually hit anything.
Perfect aim, shot at the right target, but they just pass through everything.
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Wish I knew what MY score was when at the Game Over Screen.
Like, you know, the important part of why I went to all that trouble.
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I do wish enemies didn't have a wider map to run across than I do. Other than that, great game. I also like the idea of an upgrade system, but I'm an RPG weenie anyway so whatever. *shrugs*
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Great concept but it would be nice if there was some kind of upgrade system besides just the bombs. Even if you could only increase the speed you shoot at that would be helpful.
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@ ernasty10050 the enemies that go out of the screen come back in and to destroy the hexagons u have to use #2 bombs and if the enemies are too fast, use #3 bombs... its all explained in the instructions posted below the game.....
anyway, I liked this game. Great concept.. reminiscent of space invaders. Hope they put badges.
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nicely done. it's like a modern version of 'astrosmash' (and yes i'm really dating myself by mentioning a game that was made for intellivision)
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1) Bombs don't destroy the walls created by enemies.
2) Enemies can fall off of the screen and they still hurt you when they reach the bottom.
3) At one point the ships appear faster than my lasers shoot. Bombs aren't enough to kill them, either.
3/5
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AWESOME game! I love this concept...a bit like Space Invaders. Tons of enemies and the difficulty ramps up quick. 5/5.