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Darkland

Dec. 14, 2012

Under rating threshold (show) OK, I played the game 2 days. I am giving a 3/5. I would be happy to give a 4, but there are things that seem out of balance. 1) You never get enough gold to really advance. 2 days, and I am still working on upgrading my skills for 1 character. 2) Even with fully upgraded lifesteal, I die fast to low level monsters. If the monsters always attack first, and always hit, then the chance of skill procs need to go up. 3) Range attackers on the other side of the screen are just too overpowered. Since they always hit, they will kill you if you do not have the right magic. 4) I have gone 5 levels before seeing a chest. 5) Quests are cool, but they need to happen more often. 6) 4 traps on the same level ???

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(4)

macab

Dec. 14, 2012

Under rating threshold (show) I don't like it. Feels just too random to me. :/ I respect your work & effort, though.

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(0)

varkarrus

Dec. 14, 2012

Under rating threshold (show)

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(-5)

DrwalMlot

Dec. 14, 2012

Under rating threshold (show) Spells are very usefull agaisnt ranged attackers, if u trade every single polymorph and fireball into few health points, u have no right to say that rangers are overpowered...

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(4)

suitepee3

Dec. 14, 2012

Under rating threshold (show) Vampire > all classes.....just make sure to max his first (lifesteal) ability...i've gone lvl 20+ with vamp with only 3 attack....the dwarf sucks even when upgraded unless you are really lucky...

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(0)

DrwalMlot

Dec. 14, 2012

Under rating threshold (show) It needs a rogue class with a ability to steal gold from enemies and disarming traps.

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(3)

relativeevil

Dec. 14, 2012

Under rating threshold (show) Great game except for the issues I see other people mentioning. First are overpowered ranged attackers. I entered a level with 103 HP and dropped to 56 because I couldn't get to him. Next are traps. They aren't that bad, but the rate of hitting them needs to be reduced (>1 a level starts to feel excessive) and there needs to be a way to avoid hitting them. Maybe a spell that would reveal all on a single level? Third, first striking enemies. While I understand that this is a part of the game, the actual spell is more useful when salvaged, and it would be nice to have some sort of innate chance to first strike. When I have a Brewer with 17 power and fighting things with 9 HP but still dying because they always hit first, it feels unfair. It would also make things like Hangover and Undead Sympathy useful. Lastly, a way of retaining power like HP could improve the game by allowing us to reach higher levels via grinding. 4/5 from me right now, but some improvements could make it an easy 5.

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(7)

irsquareamads

Dec. 14, 2012

Under rating threshold (show) This game is fun and well done. The only thing I've encountered that I dont like are the traps. They've killed me more times than the monsters have. I havent figured out if there's a way to spot them or avoid them and i'm averaging 3 a level. I also like (sarcastically) that there's a statistic when you die that's "Fell in traps". Well, no duh, it aint like I can see them/avoid them/disable them. Might as well say "random times the game took a hit point". 3.5/5, might have been a 4 but the traps kind of kills the fun and strategy of which mob to kill/when to use scolls/shops to heal.

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(3)

sbe9999

Dec. 14, 2012

Under rating threshold (show) i got a promlem when i enter the dungens, its zommed so much in that i can´t move :)

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(1)

TheLowerLight

Dec. 14, 2012

Under rating threshold (show) gangkins: He does at low levels, and in the beginning of the game. Later on, the 8 hp from the skill is nothing. The paladin has much better survivability.

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(0)

kevinmitnick

Dec. 14, 2012

Under rating threshold (show)

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(-3)

gangkinz

Dec. 14, 2012

Under rating threshold (show) use the vampire he has more survivability than anything else :D

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(1)

4121c

Dec. 14, 2012

Under rating threshold (show) is it just me or the screen so small

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(2)

abaoabao

Dec. 14, 2012

Under rating threshold (show) at 25 or so levels you meet monsters with 8+ attack often... spells heal 10 then!

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(1)

peter879

Dec. 14, 2012

Under rating threshold (show) lost all the processes

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(0)

i0am0death

Dec. 14, 2012

Under rating threshold (show) i really liked this game

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(0)

HackerDGB

Dec. 14, 2012

Under rating threshold (show) soo the stronger I get, the weaker I am comparatively to the monsters?

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(1)

DeeUnkniwn

Dec. 14, 2012

Under rating threshold (show) can't play the game now I can't see all the dungeon :(

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(1)

Siyano

Dec. 14, 2012

Under rating threshold (show) very great game, can't how I'm impress by such simplicity Although I have something a very hard time playing the game because it either not should completely on my game screen or the mouse just doesn't work at all

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(0)

deli_conker

Dec. 14, 2012

Under rating threshold (show) I think a skill that needs to be added is trap spotting/disarm.

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(4)

TR2N

Dec. 14, 2012

Under rating threshold (show) overpowered traps & far ranged enemies ruin this cool game

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(7)

Xmas123456

Dec. 14, 2012

Under rating threshold (show) i love the concept and in the beginning its really fun to play, but i would love if the scaling was reworked, because all you gain permanently is flat health which is not all that great. Leveling up you skills also doesnt help much since they exclusively only help sometimes (based on monster type or a chance) except for spell salvager which makes you sell spells on the spot gaining less health compared to keeping them. So there is nothing that helps getting further and one will progress slower and slower until inevitable frustration will make him quit playing. Still 4/5 good work (-1 cant find mute button :D).

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(2)

Vick_Sky

Dec. 14, 2012

Under rating threshold (show) Never leave your dungeon without searching positively. You may find some life here and there.

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(0)

TR2N

Dec. 14, 2012

Under rating threshold (show) please more upgrades like dodging skills, critical, armor etc

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(3)

Inotdead

Dec. 14, 2012

Under rating threshold (show) Nice game, liked it very much. Wish there were more characters and character progression like not only skill/hp upgrades but also i,e, attack power, healing power (from hearts) or gold finding etc. may be more skills pro character. Still very enjoyable. Liked special events (like arena)

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(3)

Colonel_Panic

Dec. 14, 2012

Under rating threshold (show) Plus, the enemies doing more and more damage per level, but my resistance against that isn't increasing at all; there is no point in raising attack, if they strike first all the time; I can't have enough first strike spells to cope with that; please make armor upgrades

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(0)

STCbiohazard

Dec. 14, 2012

Under rating threshold (show) I got over 80 red gems and I have no clue how to use them, clicking on my hero in bottom left is not helping, it does not do anything.

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(1)

Colonel_Panic

Dec. 14, 2012

Under rating threshold (show) Armr upgrades would be nice, otherwise I always lose at around level 20-25, because of the tons of ranged attackers, that I can't reach in time

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(0)

bushwhacker2k

Dec. 14, 2012

Under rating threshold (show) Is there some way to recognize or detect traps?

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(1)

rosenhill

Dec. 14, 2012

Under rating threshold (show) Very nice game! Having a blast!

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(0)

Zerohour150

Dec. 14, 2012

Under rating threshold (show) I wish there was no limit to the amount of different spells. Also a quicker interface would be good too

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(0)

Berciqq

Dec. 14, 2012

Under rating threshold (show) Bug i've noticed -sometimes when you polymorph sth into a sheep and kill next tile is not opening -once i didn't have key and doors (it was on 6th lvl so i didn't care but if it happened on 20 i would be sad:\ My ideas -make some more spells and a little more slots for them -mayby spell which adds 10% helath -mayby spells like polymorph but in many different species -more kind of monstrs and their abilities -mayby if you make on normal, pc playing version make 3 difficulties (making more tiles in every round -more quests! more awesome! -mayby if you create different monster give them different worlds like underwater stage (instead of empty spot some coral reef), Volcano plains (with geisers or sth), forest (then that skull bomb could be bear trap), desert (with cactee not allowing to go further) -More fantasy tiles! like grass or broken tile, like stones sometimes Pretty nice game, keep making it better!

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(0)

KandaYuu1

Dec. 14, 2012

Under rating threshold (show) im here

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(0)

craftysheep

Dec. 14, 2012

Under rating threshold (show) the screen goes off the bordor and i cant see most of the game

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(0)

dingchan

Dec. 14, 2012

Under rating threshold (show) The game needs to save after each dungeon level passed , I mean I reached level 20 something then the game crashed , then I can't start from where I left ? That's just not right .

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(-1)

Tolra

Dec. 14, 2012

Under rating threshold (show) why can i only see one corner of the screen?

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(0)

juma99

Dec. 14, 2012

Under rating threshold (show) Very good game with a very nice concept ! simple but efficient ^^ however I have lost all my advancement :'( it's sad.

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(1)

Kaberach

Dec. 13, 2012

Under rating threshold (show) Aww, two crashes so far. No pattern that I've seen yet. I'll keep an eye out.

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(1)

Fireball14

Dec. 13, 2012

Under rating threshold (show) Game it self is one of the best. But i found thet vampire undead affiction is realy more of debuf then a useful skill, i think u need to change it so it affects only live enemys

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(0)

Angzt

Dec. 13, 2012

Under rating threshold (show) BUG: Turning the Orc King into a sheep (multiple times) before killing him doesn't finish the quest. BUG: When moving an enemy with a spell, tiles that were next to this and another enemy become accessible although they shouldn't be.

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(0)

Ajani

Dec. 13, 2012

Under rating threshold (show) I can only see about half of the freakin game >.> unplayable atm, 0/5

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(9)

Chronoweaver

Dec. 13, 2012

Under rating threshold (show) ERROR: When in the Arena , using the Lightning spell allows the user to enter the target selection screen, yet does not allow for any targets to be selected. No way out of this I have found yet.

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(0)

Master_Malius

Dec. 13, 2012

Under rating threshold (show) Lovin' this game bro, Reminds me alot of this freeware game i've been playin on and off for a year, Powder. Not quite as good, but still awesome. Is this downloadable somewhere, so i can add it to my rogue dungeon runner collection? If not, make it so! Also, can i score this on android?

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(1)

thehippywitch

Dec. 13, 2012

Under rating threshold (show) What name does this go by for iOS? Nothing there for "Dungelot"...

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(0)

MillyS

Dec. 13, 2012

Under rating threshold (show) addictive little game - thank you

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(0)

PhilipT3

Dec. 13, 2012

Under rating threshold (show) WTF!? why does the difficulty scale up? The whole point of games like these is that you can play and play and play so eventually YOU get stronger and get FURTHER in the game. THe enemies get stronger also? That's soooo stupid. You end up making no progress. This game is fun, but because of that. It's a flop. What a shame.

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(4)

AdrianB105

Dec. 13, 2012

Under rating threshold (show) really like this - my 2nd fav game on kongregate. casual and engaging. cool side quests. good stuff ! fire mage not so heroic --- why not make him destroy all revealed enemies ?

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(1)

khfreak

Dec. 13, 2012

Under rating threshold (show) Oh my god what did they do to the layout

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(1)

toolzb

Dec. 13, 2012

Under rating threshold (show) I'd like to see rubies count for initial attack damage as well. Or maybe a system where we can attribute them to increase health OR attack damage.

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(7)

MasterThrawn

Dec. 13, 2012

Under rating threshold (show) I can only see maybe half of the screen.

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(8)

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