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The "friends" module is implemented really bad. I have my list spammed with friends that even when I took the time to remove those unrelated to the game they were added again next time I logged on. With no other means to select those active (for sending favors etc) from the irrelevant ones it has become useless within 3 days of gaming
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Nice game. One thing that gets in the way for me is having to reload it every single time I want to help someone from chat. Any chance to make it so clicking the link accepts it, no reloads needed?
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Given the high difficulties involved with these adventures related to the World Event, they need to have much greater XP rewards. Better drop rates for gear necessary to this annoyingly tedious "Send Supplies" phase would be nice, too.
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i have a lot of better things to do with my time. fallout new vegas is on Steam of $4.99 so how can I possibly justify paying twice that to speed things up a little just so I can get to the next waiting bit and spend more money? absolutely no way is this game exciting or fun enough to pay the amount of money it would cost to keep it even a little interesting. too bad because I love GoT and was pre-inclined to like this...
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I did not notice that I only had less than 500 silver when I tried to unlock an upgrade option (which requires 1000 silver and 10 gold). A notice-pop said I did not have enough silver, but 10 gold still gone...... Please return my missing 10 gold!!!!!!!!!!
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it would be nice if you could choose sworn swords by either battle, trade or intrigue action while loading the adventure party. it would allow the ability to use certain boon more effectively and it would take less time setting the adventures up. no i do not think you should charge a small gold cost for this action.
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Just saying the story kinda feels like it's repeating, First you had the whole Silent lady set and spent untold ages hunting her down before finishing it all, and now you have Lady Chernoff trying to claim your stuff and she's starting to act the same way the Silent Lady did.
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"Derryk falls on his fellow crow and punches him in the back of the head 1300 times until he passes out" ... he's not passed out, he's more than likely dead.
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hmmm the link in the chat are boss battles i assume? when i try to click on them, nothing happens... its as if i simply refreshed my page. im not sure how to enter another players boss battle or w/e it is called... help or tips?
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This game is horrible, even by the abysmal kong multiplayer badge standard. You claim that "We have many thousands of Kongregate players who are here for more than a badge" but all the top rated comments echo the sentiment of my first sentence. TBQH, you should take a look at the top rated multiplayer games here before trying this again because while those games are not that great they at least have a pacing that makes them tolerable for casual play.
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Those sworn swords are real "Everywhere Men". I mean, the same sworn sword can help Daeneris in the south, then suddenly appear beyond the wall and help out Jon or Rolfe, then teleport in Braavos and from Braavos to Dorne...that's crazy but cool.
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Pretty addictive and interesting game, but the Pay to Play aspect needs to GO. Paying to get more items from the game is one thing, but OVERPRICING them is another. The items are way too expensive for what started out as a Facebook game and would cost somebody a small fortune if they proceeded to collect every purchasable item. Also, the waiting times are ridiculous and is clearly meant to get people to pay to get the items that speed up time. The game starts out with very short wait times and gradually makes them longer, knowing the player will probably want to keep playing, so they'll pay for the items. That is nothing but pure greed and shouldn't even be allowed on Kongregate.
Rating this 1/5 stars. The greed is unreal.
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A full screen mode will be thank (consider wide screen please). An awesome game with an awesome art, thank you so much!
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Fun and addictive game. I would drop money on the game, but it's way too laggy/buggy. Like everyone says, you click a button and you don't see a result for 2-3 seconds. And the game seems to consume ahuge amount of memory resources.
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A Broadsworn can't be forged in a couple of seconds, except when you pay in another currency. Then a 4h trip to stab someone in the face becomes a 2s one. If you're using a "it's realistic" argument, you should disable the premium features...
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I'm tired of having to click "Finished" for it to actually produced the items.
And I'm also tired of having to log in once a while to tell them to make another item. I want to be able to set a queqe for producing the items.
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You should add the ability to cancel upgrades and purchases. If you accidentally purchase something you didn't mean to, like I just did, you're screwed.
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It is a bit unsetting to upgrade a building 10 times and then find out the final upgrade is only available for gold ( = real money) ...
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I wish the buildings had their names on the icon instead of having to mouseover and wait for the delay of it to show up...
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Came back just to say. That even if it was a guaranteed Kindle Fire, I wouldn't play this dreck of a game. That 4.0 rating is so fabricated, its not even funny.
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lol got a bug where i dont get rewards for boss battles and dont get the next quest so theres nothing for me to do. 1) the bugs/feedback link doesnt work XD nothing happens when you click. 2) no one replies in their forums XD
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this is aweful... oh, and by the way, is it just me or were there really a time on kong when terrible pay-to-play or pay-to-win games wouldn't be pushed into the spotlight every other day. greg, my love for you still knows no bounds, but please, if you have to advertise those games and have a little bit of pull, tell those devs to make games that are good enough to spent money on them
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There's a little glitch, when i got Quentin Poodel as a sworn sword all of my other sworn sword's un-equiped spaces turned into a picture of the Iron Throne and could not un equip or equip anything else.
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You make a silver torc with a silver chain and other things. The silver chain gives 3 trade stat, and the silver torc gives only 1 trade stat. Shouldn't the torc give higher stats, not lower?