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I think that the pact favour (bacon to the spouse) should count the days and not 24 hours as it seems to be the case now. I keep sending it later and later (because it won't let me otherwise) and inevitably end up skipping a day. Last night I was able to send it at 23:50. Today I have a ten-minute window to send the favour of the day. A bit silly, isn't it?
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Wait, so my sworn swords are taken into slavery under Daenerys Targaryen? Even though she kinda devotes her life to freeing slaves, abolishes slavery under her rule, and is probably the number 1 anti slave person in the Song of Ice and Fire novels?
What the f*** is this s***?
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I really like this game - the reason why I only gave 4/5 is the massive lag. This and the fact that we are playing at the same server as fb-people saved me some money ;-).
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Good game, but it is annoying that I can't make a queue of items to make, so I can't set to to make several in a row.
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good game, but probably a fullscreen mode should be made available, cause i got to scroll now everytime i need to click on the uppermost placed button from bottommost part
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Under IE the tutorial tooltip is not clickable, so I'm stuck in the prologue part 3, unable to send the sworn sword on mission. And the game doesn't load on FF. When a game is so bothersome to play I never give it a good grade.
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gonna have to spend a weeks worth of play to earn just a medium badge. -1 star for this has its not worth the time to play.
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I really want to like this game, but I can't keep myself playing it when it is full of bugs. The timers do not work. You have to repeatedly reload the page. Wounds do not heal when not logged in. Having to select rewards twice.
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I've noticed a few bugs, the latest of which is that an encounter I started last night with a 15 hour timer on it disappeared by the time I got back online this morning (much less than 15 hours later). But both my sworn swords showed as idle. I had already completed part one and part of part two of the fight myself, so even if allies came in to help, I should have been guaranteed some loot.
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im having a problem. for some reason I cant do chapter missions. the screen that says to send a sworn sword comes up but I cant click accept
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Is there nothing worth getting in this game without Gold? This looks to be just another GREED HUNGRY game with little payoff.
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explain to me again how heavy knights at 6/6/6 and +4 to all attack and defense is an upgrade to lancer at 7/7/7 and +3 to all attack and defense. There is no question that elite cavalrymen are an upgrade, but there seems to be a lot of sidegrading in the middle ranks there.
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Way too much text in the beginning, the tutorial is incredibly hard to follow. I managed to spend materials in buildings while they were being built, got nothing, and now the tutorial is stuck where I need to make a decorative sword and can't.
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This is a good game if you can get over the bugs in it. just some feedback/ potential additions that you guys could make to the game 1) fix the glitches 2) add a market system to allow players to sell and buy goods from one another 3) make pvp more integrated into the game (steal from other players, attack others, make alliance do more stuff
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Game of thrones is one of the better rpg games I played this year. looking forward to continuing into the rest of the year.
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I love this game, but it's frustrating when it takes ages to complete things or when you don't have enough battle/trade/intrigue points because you can't afford to buy gold coins. But I still love it.
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With a few small changes this could be an enjoyable game, maybe even a decent game. 3 tips for developers - Waiting isn't fun, there needs to be something to do in the game during all the tedious waiting times, maybe a training yard with a couple of dummies and an archery butt and you choose a sworn sword and they gain exp whilst you play target practice, a few games of chance in a tavern where you can gamble silver and the option of hiring castellians who will automatically (if you select them for the purpose) repeat resource orders and tell the adventure party to repeat adventures, also adding the option of purchasing building plans (possibly as a quest) from each of the other houses for the unique fealty buildings - most of these things could be for gold.
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@kwest, most of the story will stay the same regardless of the house you choose. there will be some unique storyline for each house, but the main plot stays the same. I've played through all of them (currently on tully). I like tully because I'm focused on trade. if you're in an alliance, consider what tactics they use
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I really like playing this game for a few minutes in between other activities, but I think that I would put more time into it if actions could be queued up (given you had the available resources) or if the time needed to do things was modified to take a little less time. Some quests/upgrades take hours!
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have some trouble with favors.. it seems I havn't really gotten them for days even though I press collect all.. they just reappear again and again