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Couple of more suggestions: #1: Let us organize our inventory, sworn swords etc. Even if it's only something similar to the "sort by" feature in the recruitment phase and not a full-blown click-and-drag system, that would still be better than nothing. #2: Let us rename our sworn swords. Yes, we'll start seeing henchman with stupid and/or obscene names, but so what? We're already seeing other players with those.
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So I just had a thought, the Tales event rewards are great and really give an incentive for people to play. But it goes with the saying that the rich only get richer. that 500g prize for the win is something to behold but how can you compete to win that when those who win the top prizes can spend the gold to swag themselves and their Sworn Swords out with the best pay only gear AND still have enough left over to buy enough vigor on the next Tales event to get sufficiently ahead to win the 500g all over again along with the peerless items and what not. I can almost get to rank 2501-5000 at Lv 89 with completely peerless SS and some decent gear, so even that 25g reward is out of reach. I propose the chance to win some gold at the lower ranks. Maybe a random person in the 2501-5000 rank wins 10g and one random person in the 5001-10000 rank wins 5g? It is not much but it still could help with the saving of gold to get some better gear or enhancements to buildings.
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Woooh! used all 80 of my vigor and got 89+ rolls on the first area all four times?! i cant tell you how much FUN this is.
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In a previous incarnation I made an item permanent, however now I'd like to remove it. I don't care if I get a refund on the gold (I wouldn't mind if I did but it's not my concern), and I want to know how I could get rid of it?
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Bugs, typos, inconsistent art, dialog that does not match the benefits and might as well be "choose your alignment and not how you would act". This is just a game of thrones cash grab.
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Great game, although it sticks more to the show than I desire. Thus, the storyline is always the same in the long run.. main characters die and you're useless in trying to reshape history. But otherwise, it's very in-depth and intriguing.
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I think that the pact favour (bacon to the spouse) should count the days and not 24 hours as it seems to be the case now. I keep sending it later and later (because it won't let me otherwise) and inevitably end up skipping a day. Last night I was able to send it at 23:50. Today I have a ten-minute window to send the favour of the day. A bit silly, isn't it?