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Fun game, if a little bit of a pain needing to come back on so often to start new items/quests. However, why is there a quest you need over 100 of skill so early was going smooth then Lord Roxton you have to jump up 0 points.
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A way to be able to sort your Items and SS would be fantastic.
having fighters mixed around all pages of the keep can be annoying, Same with your permed items being all mixed about .
I know its in order of how it was permed, But a sorting system would be great
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How about the ability to craft one-use sworn swords? They have defualt stats and can be trained for a lot less than normal sworn swords go for.
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Could do with a little less micro management and i also think it's a bit sus that when you lose a battle it mostly has the same outcome as winning anyway?
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Listen, if youve been playing on this game or any other game on Kong for more than a year thats cool. You have a group of friends who also have no lives either, play and chat with you about the same useless in game crap thats great! Thats cool. But you know your a complete TROLL when new players join in the game that you begin trolling them about how long youve played like you own or developed the game and have these unwritten rules for massaging your egos before you help them or bug them about posts they make in chat. Thank God for the Mute button. This is not a topic although you Trolls are already gearing up your grimy little fingers to smash your keyboards away about how to spin my point into a convoluted scenario were now you are the good guys, that you are not the trolls, and the new players coming in are trollz. When you entertain a Troll, you are the Troll. STFU class dismissed…
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Enjoyable game. I'm not a huge fan of games where you have to wait around for 10 or 30 or 60 minutes for an action to happen, I lost interest more quickly, but I understand it and it's fun especially for a GOT fan of course.
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@facelessgremlin:@randula6i: You can earn gold coin by playing every day for 7 days straight. It takes ages, but after a while you earn enough to actually get things.
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Not sure if this is a bug or if it's been mentioned before...I have put several talent points into bonuses so that my sworn swords heal their wounds faster.
But when a sworn sword gets *multiple* wounds, only the *first wound* heals faster. Every other wound after that still takes an hour. Is this a bug or is the bonus only intended to apply to the first wound??
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I think AvA and PvP should have a repeat button like adventures do as that is basically what I may self do anyway and Im sure others do as well. @ tempestfox i agree some things should have that function such as as maybe having the smithy make long swords until you run out of the resources. though it should not apply to resources as that would be to unbalanced. though they could redo it so it function much like the taxes. After a certain amount of time a resource is produced up to a certain cap like say 6 and you then have to collect it for it to produce anymore and like the tax house it can be upgraded to reduce the time it takes to generate a resource and expand the cap before you have to collect it for it to continue but have it so you can change what it produces. I think this would balance it out and make resource gain much smother. But hey that just my 2 cents.
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It fun at first but having to log in every 20 minutes just to tell the game to produce more resources gets old real quick.