Hi there, I'm sorry you feel that way. I'm a happy person and tend to sound very positive and encouraging... I'm truly like this in real life. If you met me in person I'd probably hug you. Ask the PAX East-goers. Not patronizing at all, genuinely thankful for the feedback, happy to be working for a great game and an even better community. :)
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Okay after reaching the point where the tutorials (endless amount) are finished and I am getting into the game, there is ABSOLUTELY NOTHING TO DO. No fighting, no purchasing, absolutely nothing but listen to this terrible music. Ugh.
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Game is ok but it just to difficult to proceed without gold. village center can only produce one resource at a time and takes ~20min! Way to long...
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This is frustrating. The lag and the glitches. The lag may be on my part, but I doubt the glitches are. I keep having to refresh.
:L
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there really should be a way to sell Things in bulk.. 600+ horses.. om NOT tapping my mouse 600 times to earn to stags a hit
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It really sucks that we have to pay to keep playing the game. I really like this one but I can't really afford to do this kind of stuff.
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When are you going to add a feature where people inactive so long get booted out of the alliance? A least add something where we can see how long they've been inactive
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I'm kind of enjoying this game. The depth of GoT-ishness is good, the artwork is incredible, but... this has to be the most convoluted tech tree I've ever seen in any game ever. And I have to sit and babysit the common stuff produced by the village center, in order to accumulate enough materials to make anything worthwhile? Too slow, takes too much day-long attention, and I'm REALLY disinclined to spend actual money on any of the infinitesimal benefits offered.
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Why the fu.. Walder Frey and lord Roxton are so incredibly badass at that chapter.. Its impossible to win against them
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If you go to a differant tab while the game is loading it will get stuck at 100%, if you stay on the page it will load. This is always true for me and might be true for others who are having this problem.
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This game just gets so slow and doesn't have any of the cool features of some other time management games that's keep me interested and coming back.
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1 star, login not possible, using newest chrome. working on their website, but idc - not that gr8 gameplay, seems like high pay2win
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Dear DisruptorBeam team, you say you didn't write that quote? Well, then some hacker must obviously write those developer responses in your stead. It was written in reply to comment by aslan132 @ Apr. 12, 2013.
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Why have you written all these flavour texts on boss fights? Just to have laugh or to demonstrate thate one who was responsible for them had a real problem with crack? Septa Eleanor burns 332 altars? 224 altars? 115 altars? I have to ask: do you really know what altar is - and how many of them may be in ONE sept, however heretical it is? And other texts are just as stupid. Over 2k boxes of spices in one warehouse. Go figure.
We have noticed these numbers detract from the realism. The numbers represent "HP" not what is supposed to actually be happening, as you've noticed. The design team has it on their list of feature improvements they plan to work on in priority order with other in-game upgrades over time. Thanks for the comment, we appreciate your passion for the game!
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I really could go for a production queue. I mean surely a Lord/Lady can have a list of things to do f tell his/Her minions/Subjects to do.
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Tutorial prologue is way too slow. You can't do anything else and have to wait while one thing finishes. Not very appealing to get into the main game.
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I keep running into bugs where it repeats the dialog and the tooltips for the prologue chapters even after I finished them. Despite that and playing for several hours now to get the tickets, I don't really have any idea what I'm dong.
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Aye, having around +90% chance to succeed and still failing annoys quite bit. Even when you have +224 modifier vs +12 modifier what opposition haves.
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Argh! It should really confirm that you want to spend gold. I didn't mean to click on a "Speed up" option for a building and spent 2 gold when it was at less than minutes left. For someone who is trying to pool gold for a while without spending Kreds for it, that really sucks.
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On one hand, we know that everything happens for a reason, and there are no mistakes or coincidences. On the other hand, we learn that we can never give up, knowing that with the right tools and energy, we can reverse any decree or karma. So, which is it? Let the Light decide, or never give up? The answer is: both.
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I love how nobody has anything good to say about the game and the dev just makes cringey responses like "thanks for the feedback. But I don't care!"
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wow, all the same horrible issues that date back to 2013: 1. screen is too big for the window, I have to keep scrolling up and down to see everything. 2. SLOW progress for even the most pathetic of tasks. 3. Just way too confusing/involved even for simple casual game play. 4. Too many items require purchasing something to get them. HOW DID THIS GAME EVER GET A 4 STAR RANK?!?!
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Anyone else having the null ere in their equipment Every time I try to change my equipment, it shows the game of thrones icon and sais "null". I can't change my characters equipment because of this.
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Decent time sink build game with GOT lore. UI is major buggy, though. They need to concentrate on fixing the UI bugs for a few months before adding more content.
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It's been more than 2 years since wwwarrick's comment about a queue, that was possibly one of the best suggestions here. Also we should be able to rename our sworn swords, having a septa named Karstark is quite disappointing. Overall the game is great :)
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This game would be good if it weren't for the pay-to-play way of doing things. Games like that stop feeling enjoyable after a while and cause players to lose interest.
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I think AvA and PvP should have a repeat button like adventures do as that is basically what I may self do anyway and Im sure others do as well. @ tempestfox i agree some things should have that function such as as maybe having the smithy make long swords until you run out of the resources. though it should not apply to resources as that would be to unbalanced. though they could redo it so it function much like the taxes. After a certain amount of time a resource is produced up to a certain cap like say 6 and you then have to collect it for it to produce anymore and like the tax house it can be upgraded to reduce the time it takes to generate a resource and expand the cap before you have to collect it for it to continue but have it so you can change what it produces. I think this would balance it out and make resource gain much smother. But hey that just my 2 cents.
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i like the game but it need 1 MAJOR thing:
- make a quene with upgrades purchaseable with stag's so you don't have to log in every 20 min. you'll keep a LOT more players. I don't run screaming away from stuff taking time but forcing logging in every 20 min (or pay-to-win) makes the game a bit painfull at times.
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Every single time I see the "Add Boon" button out of the corner of my eye, I see "Add Bacon". Just wanted to get that out there. Fun game, anyway. :)