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If it weren't for the GoT branding/story I don't think this game would be very popular. I mean... it's micromanagement+click-and-wait+pay2win.. 3 things gamers hate rolled into one game. Resources should be auto-managed based on workers allocated, gold should be earnable and timers shouldn't be as long for most things except missions, IMO... Fix those things and this game would vastly better.
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It's so annoying that you have to go through the tedious process of logging back in every 20 minutes, to get a pebble, for God's sake!
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Not so much as even a response as to why neither me nor my aspiring betrothed are able to accept our marriage pact quests, put in a report like 2 days ago. Ugh.
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I also agree about their being some way to set up a longer queue of stuff to make. Other than that, this is a really enjoyable game :)
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So, my marriage pact isn't working for some reason? When either one of us tries to accept the quest, nothing happens after clicking the Accept option. Any way to fix or work around this?
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it would be awesome if we have images of the places, I mean when I click the Sept icon we go inside the sept and we can see the altars and the upgrades we have, if we only have 1 the altar would be really basic, and with each upgrade it becomes more and more awesome, something like this in every building! this would make the game a lot more enjoyable, please like it so the devs can see this!
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I believe there should be a way Diplomacy comes more into play. It pretty much just makes you a target for your enemies. You should be able to rally other banners from friendly alliances to come to your aid.
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That's messed up, I only got 2 Gold for my weekly reward. I was seriously counting on that 5 Gold, and everywhere I've read on it, it's 5 Gold every week, not a random number. WTF.
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Love the game, but production for items is at times confusing to go back and forth between. Overall, fun and interactive, though!
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The process of making items that are made up of other items is not at all smooth.
it would be good if there was some way of noting the path of making things you'd like to go along or a quicker way to jump back to the constituents of an item
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It would be awesome if you could choose the style of your holdings. so they could match a place in Westeros or one of the families
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There is a bug preventing me from training my sworn sword past level 6. Once I get to level 7 it simply malfunctions.
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The quest Not All Wounds Heal - 1 is not working for me. I must be doing something wrong. I send my Sword Sworn out for the ten minutes like it requires, but then the quest just resets and I have to do it again. Can anyone tell me what I am doing wrong?
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really love this game :) But there should be an option to send your sworn swords on adventures for longer periods of time (e.g. 10 hours)
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I love this game. Sure the wait times are long and some people don't want to wait so much but personally I don't find it that frustrating. Maybe it's just me. But yeah, I do agree with a previous commenter, TempestFox, that production for the materials should be more streamlined to where we, the players, could set a row of tasks for our workers/subjects to complete. Also I think you should consider adding more items in the shop that are buyable with silver so that we can buy them. I'm not saying make a silver price for everything in the shop but something more than just a small amount of items. Think of it like how you have the SS's set up. The Legendary SS's can be bought for 14,000 silver/24 gold or the Peerless for 24,000 silver/35 gold. Perhaps set it up randomly with certain items each month so those of us who work hard to get our silver and save it can grab things from the store every so often.