Under rating threshold (hideshow)
Wow would it kill the randomizer to give me the right beast? Is there any other way I can achieve my three puppet/three brute drags?
Under rating threshold (hideshow)
losing levels on death is the stupidest feature ive seen in anygame
if we couldnt beat it the first time what makes you think we can beat it the second time when we're even weaker?
Under rating threshold (hideshow)
I hate how every battle you don't go directly back to the map makes it even more annoying when your trying to cross a map and get caught in a fight ever other space. you should be able to go to the shop ANYTIME instead of taking five minuets to go all the way back to heal the proceed and level loss is just stupid.
Under rating threshold (hideshow)
The combat system is utter crap. It makes no sense; it's deceptively simple in concept, and yet has nonsensical structure that allows the CPU to win by exploiting your stupidity and win by forcing the timer to run out. Unless your goal was to make a game that pisses off everyone who plays it, you failed miserably with this one.
Under rating threshold (hideshow)
personally i like ghosts or at least a random attacking unit (not restricted to attacking in from of them) Pinocchio does do alot of damage but takes half of it himself =/ so its a double edge sword
Under rating threshold (hideshow)
i think theres a better combo then dragon. vultures at lvl 50 can do 5 damage with 3 attacks if u go left first u can get the vulture and gold dragons at the beginning of the game. recommend starting going right first tho and get a lion and a whale once ur party is lvl 30ish theres no stopping u from winning ur way up to lv50 i agree with ditching lvl loss when u die aspect and spacing out each level. make it easy to get to lvl 30 but harder to lv50 once the party is lv50 its only matter of strategy of where u place ur units and which spells u use heal for lower lvl maps and damage for higher lvl maps overall i like the game but the set up could use some changes like the dial at the battle screen instead of making it move just keep it still and maybe incorporate battle scene (with setting option on/off) oh and add a story to it XD
Under rating threshold (hideshow)
3x Puppet 3x Ghost Upped with AP +1 bonus it is much better than dragons party. A little bit slower than other builds, but that party actually do something after you clear front row. Btw, last world is Magic enviroment, so they have another additional AP. Sadly, not in castles. And because they are all Magic creatures, healing spells are more effective on all party.
Under rating threshold (hideshow)
nothin beats 4 reg dragons an 2 golds. i think the only way to get golds is at start and it takes a while to get this party right but unbeatable. the brute/fire magic combo is devastating and you get a grand total of 12 attacks for 7 DA apeice against the WHOLE ENEMY PARTY!!!
Under rating threshold (hideshow)
I suggest that you must have 2 battering rams, 1 Puppet and 3 dragons(any type) gives you a sure win on any type of battle. That's because the foe's front line could easily be destroyed in this type of army.
Under rating threshold (hideshow)
why do i have to fight the enemies on the spots i already won on,that is bs and along with the de-leveling makes this game more tedious than fun,i am just playing this game for badges and hating every min of it
Under rating threshold (hideshow)
This game is extremely fun, because of its great concept and varieties. The imagination and the levels an animal can achieve keep the fun going. However, the game is quite long, and takes some time. The reason its such a fun game is because it introduces a Pokemon card like idea, and at the same time, its simple to use and understand.
Under rating threshold (hideshow)
that being said i beat the game with two dragons and a octupus (?) in the back row , and in the front it was storm mare , grizzly bear and a fire beetle (or something ) , witch meant i had four fire creatures so it hurt them more to attack me than me attacking them , it would have been easier with three dragons though.
Under rating threshold (hideshow)
I like the game but i agree , its not like your rewarded for managing to keep every animal alive ,because towards the end you need them maxed , its more like your being punished .
Under rating threshold (hideshow)
A shoddy combat system, to further ruin already poor combat. RPG aspects where there really shouldn't be, or rather where they shouldn't be implemented that way.
It has potential. A clear difficulty curve, with animals not remaining unconscious or damaged, and not losing levels, would make for a much better game. Or remove the levels altogether, put upgrades in shops.
Under rating threshold (hideshow)
i read all the tutorials and i now have no life but its not a half bad game but seriously the tutorial shouldnt be that long. 3/5.
Under rating threshold (hideshow)
in order to win this game, u must haveto read ALL of the owl's tutorial! crap man i have a life, im not gonna read all that for 1 stupid online game before i even no if its any good!
Under rating threshold (hideshow)
level system is the worst i have ever seen!!it is completely annoying!!And also it has very small effect to your creatures...
Under rating threshold (hideshow)
GLITCH!!!!!!!!!
When I finish a battle the game just freezes. It's really annoying and I can't click the continue button! FIX NOW!
Under rating threshold (hideshow)
heres a tip if you dont want to waste all of your revives just go to the castle place and finish fighting them and when you are on that castle spot and you revive you revive all only works in castle spot!
Under rating threshold (hideshow)
Unfortunately, this is one of those games that I have to start all over again because I used another computer to play the game. But fortunately, the new team made the game easier than what I had before (: Three dragons in the back, and three brutes with three arrows on top is definitely a good combination!
Under rating threshold (hideshow)
dirktheone When monster die they dont go back lvl 0 again they just lost 1 lvl, and you will earn this lvl again after next fight win.
I use 3 ghost 3 puppet team i like the 12 hp heal all and the 80% revive ally in fight
In the beginning if you dont like your team just back main menu and new campaign again
same thing for randomize new animals , just save and load (2 sec).
Under rating threshold (hideshow)
Another Tip: Don't spend your first gem.. it takes awhile to get the first one, and then the rest come 1 a turn after that. I recommend always having one until the very end. Which is when I usually throw in a heal so I don't have to use my food.
Under rating threshold (hideshow)
3 Pinocchios and 3 Normal dragons, and you will just whizz right through the game. Dragons get an extra actiion at level 50, dealing 14 damage in 2 hits. Go up the left side at the start and get the fire power ups, and they will get a counter bonus which makes them hard to hurt. Also get the extra attack for the pinnochio's...
You'll destroy everyone in a couple turns.
My middle up front pinocchio effectively puts out 36 damage and the two side ones put out 24 damage in the first turn. The two dragons in the back can put out 14 each.. so in the first turn I'm putting out..
38 - 50 - 38 Damage to the front row.
Can't wait to see what power ups I've missed, it's only going to make it easier.
Under rating threshold (hideshow)
i think the game was a missed swing. the game itself was boring, the level sytem stunk, and the AI would seem to pick one of my units and only attack that single creatureso that i would have all level 30 creatures except one level 2 the whole way through. i dont mean to sound like an angry person but i really found it very lazy of you to only have the creatures gain 1 to any stat every 5-6 levels, and they lose a level if they die? you sir have wasted my time