Comments for Brute Wars

avatar for werewolf505050
werewolf505050

Sep. 5, 2012

Under rating threshold (show) Hm. I've got a frog, a cat, a horse, a camel, a beetle, and a penguin. THIS SEEMS PROMISING.

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(98)

avatar for Subarashii7
Subarashii7

Jul. 3, 2011

Under rating threshold (show) Brute Wars:One of the only games where a camel can kill a lion.

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(227)

avatar for o0NaPaLM0o
o0NaPaLM0o

Jul. 20, 2010

Under rating threshold (show) Another Tip: Don't spend your first gem.. it takes awhile to get the first one, and then the rest come 1 a turn after that. I recommend always having one until the very end. Which is when I usually throw in a heal so I don't have to use my food.

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(267)

avatar for Kylrean
Kylrean

Mar. 9, 2011

Under rating threshold (show) Randomizer tips: 1) When starting a new game, all creatures are available (crappy and rare alike)  2) Once you have started the campaign, the creature obtained depend on the level of current creature (higher level = better random creature)

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(165)

avatar for albert12345
albert12345

Aug. 15, 2010

Under rating threshold (show) heres a tip if you dont want to waste all of your revives just go to the castle place and finish fighting them and when you are on that castle spot and you revive you revive all only works in castle spot!

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(203)

avatar for Ikara
Ikara

Apr. 18, 2011

Under rating threshold (show) For people who don't understand the randomiser, here is a big hint. Once in game, the randomiser is *area dependent*. When you find (fight) a creature that you want in your team, go to the shop *in that area*, buy some randomisers, and use them. You should get the creature you want in 5-10 tries. For example; if you want a phoenix in your team go to the fire area (second on the left path).

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(10)

avatar for DaemonCaedo
DaemonCaedo

Mar. 31, 2014

Under rating threshold (show) Needs a way to restart without having to reload the whole page.

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(7)

avatar for bushwhacker2k
bushwhacker2k

Sep. 17, 2011

Under rating threshold (show) @Kylrean: I think a lot of creatures are available at your team creation that aren't available in the beginning of the game, but I'm pretty sure not ALL creatures are available.

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(7)

avatar for o0NaPaLM0o
o0NaPaLM0o

Jul. 20, 2010

Under rating threshold (show) 3 Pinocchios and 3 Normal dragons, and you will just whizz right through the game. Dragons get an extra actiion at level 50, dealing 14 damage in 2 hits. Go up the left side at the start and get the fire power ups, and they will get a counter bonus which makes them hard to hurt. Also get the extra attack for the pinnochio's... You'll destroy everyone in a couple turns. My middle up front pinocchio effectively puts out 36 damage and the two side ones put out 24 damage in the first turn. The two dragons in the back can put out 14 each.. so in the first turn I'm putting out.. 38 - 50 - 38 Damage to the front row. Can't wait to see what power ups I've missed, it's only going to make it easier.

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(180)

avatar for TruffulaTree
TruffulaTree

Apr. 5, 2010

Under rating threshold (show) This game would be infinitely better if the level system was improved. Make levels fewer and far between, make them count, and ditch the level loss on death bit.

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(135)

avatar for Ninjeniousaur
Ninjeniousaur

Sep. 25, 2012

Under rating threshold (show) I beat this game using only Gold Dragons. Worked like a charm.

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(6)

avatar for molokot
molokot

Feb. 1, 2012

Under rating threshold (show) piconocios and dragons are lame , most powerful possible combo is 3x rams in front and 3 razy ghosts behind ,use octopus instead of ghost until u get buff for them 2x13 x3= 78 , 3x6 x3(4in last area ghosts are buffed there) = 54 78 + 54 = 132 damage in first turn and rams have 3 counter each upgraded , evry monster always have target to hit , anything else is much weaker.

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(6)

avatar for cokluiser
cokluiser

Aug. 9, 2010

Under rating threshold (show) Better: 3 brutedragons (make 9-10 x2 each one) and 3 multiattack in front(any lion or brute bear). Use DRAIN and win

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(5)

avatar for Rosemar
Rosemar

Apr. 26, 2014

Under rating threshold (show) I would love a way to stop in a space and choose to have a battle, rather than waiting for one at random.

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(4)

avatar for Steven261
Steven261

Feb. 11, 2014

Under rating threshold (show) Make the amount of loot gained per battle more consistent. I'm getting 0-10 points consistently. I can barely make a living out of this let alone purchase upgrades.

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(4)

avatar for AgapeLove
AgapeLove

Dec. 24, 2011

Under rating threshold (show) Cute game

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(4)

avatar for bobthepanda
bobthepanda

Aug. 31, 2011

Under rating threshold (show) @icefire452 That would be because the monster you are using only has 1 AC, meaning it can only attack once a turn. Moving also counts as an attack.

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(4)

avatar for Jijij2
Jijij2

Aug. 25, 2010

Under rating threshold (show) i read all the tutorials and i now have no life but its not a half bad game but seriously the tutorial shouldnt be that long. 3/5.

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(4)

avatar for Sunrunner1605
Sunrunner1605

Jun. 21, 2011

Under rating threshold (show) haha you get 6 just like in pokemon :)

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(13)

avatar for ptbptb
ptbptb

Jan. 28, 2011

Under rating threshold (show) This is a decent game - but the point reward goes down hard when your level gets too high for the area you are in. You can easily find yourself spending more in fixing minor damage than you actually make fighting. In other words, easy area grinding DOES NOT WORK.

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(16)

avatar for UnboundTiefling
UnboundTiefling

Jan. 30, 2011

Under rating threshold (show) I really have to complain about the leveling system. In order to get the gold to buy the treasure chests, my characters leveled greatly. After I got my third one, on the screen to the left of the start, I stopped receiving any monetary gains. How am I supposed to buy stuff if I can't get any money? I didn't even want to level, I just needed more money. Now I have a really strong team and I can't buy anything at all.

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(8)

avatar for TheForumer
TheForumer

Sep. 22, 2010

Under rating threshold (show) This game is extremely fun, because of its great concept and varieties. The imagination and the levels an animal can achieve keep the fun going. However, the game is quite long, and takes some time. The reason its such a fun game is because it introduces a Pokemon card like idea, and at the same time, its simple to use and understand.

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(24)

avatar for waitowaito
waitowaito

Nov. 3, 2010

Under rating threshold (show) personally i like ghosts or at least a random attacking unit (not restricted to attacking in from of them) Pinocchio does do alot of damage but takes half of it himself =/ so its a double edge sword

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(3)

avatar for IANF1
IANF1

Nov. 26, 2010

Under rating threshold (show) if you want a creature that can hit hard and hit 1 solid place then go with a shark. max it and it gets and xtra action so it can dish out 16 damage per hit. Also a tip to lvl up, go back and farm easy areas. since you get a lvl if the character lives and lose one is he dies then just farm the easy areas and you lvl up

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(7)

avatar for masterluke
masterluke

Sep. 25, 2010

Under rating threshold (show) Wow... I have 5 Dragons, and a Trike

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(7)

avatar for emdude
emdude

Jul. 14, 2011

Under rating threshold (show) lol I like the hard badge's reference to Pokemon :)

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(12)

avatar for Gallicus
Gallicus

Jan. 20, 2011

Under rating threshold (show) @Cubicz: No beginner instructions? What about the very first option? The nice big blue option that says "INSTRUCTIONS." Don't vote down if you didn't look.

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(11)

avatar for Shassa
Shassa

Jun. 27, 2010

Under rating threshold (show) Huh. Such a good foundation for a game - you can tell that a lot of effort went into it. I really try to like it. However, it has two features which used to be the norm for RPGs that have rapidly fallen into disfavor - and for good reason, they kill your fun - death penalty delevelling and randomized beginning stats (in this case monsters). Is the game still enjoyable? Yeah, but not as much as it could have been.

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(13)

avatar for eyeofpie
eyeofpie

Aug. 19, 2010

Under rating threshold (show) You should stop losing levels on death at level MAX...

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(8)

avatar for rg9000
rg9000

Dec. 9, 2011

Under rating threshold (show) Lol Hard badge quoted fro pokemon theme song

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(5)

avatar for claymore114
claymore114

Dec. 16, 2010

Under rating threshold (show) Seems like you can run away every time, get points and not lose anything - am I missing something?

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(5)

avatar for Zyllyn
Zyllyn

Jan. 17, 2014

Under rating threshold (show) no autosave?

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(2)

avatar for 8008man2
8008man2

Dec. 11, 2010

Under rating threshold (show) the difficulty curve is a little to extreme, unless you have the perfect party

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(7)

avatar for hoch
hoch

Aug. 6, 2010

Under rating threshold (show) dirktheone When monster die they dont go back lvl 0 again they just lost 1 lvl, and you will earn this lvl again after next fight win. I use 3 ghost 3 puppet team i like the 12 hp heal all and the 80% revive ally in fight In the beginning if you dont like your team just back main menu and new campaign again same thing for randomize new animals , just save and load (2 sec).

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(7)

avatar for Gogosi
Gogosi

Jul. 26, 2010

Under rating threshold (show) Interesting game. Please improve leveling system and add another element to battle.

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(7)

avatar for Larpskendya
Larpskendya

Oct. 30, 2012

Under rating threshold (show) My personal favourite combo is puppets and ghosts, they do so well in the cloud area.

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(2)

avatar for Polisi25
Polisi25

Jan. 15, 2012

Under rating threshold (show) Though I lost to the last battle with this team one time (then win again with the same team), I think that this team is not only strong but cute, three puppets in the front row and three ghosts in the back row at max level. Choose this because, all of them are magic and have still have some other magic abilities in this group, create unknowingly serious damage, and don't have to move to create damage. For this game, cute but 4/5 because the magic section is actually unnoticable.

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(2)

avatar for jdd666
jdd666

Jul. 20, 2010

Under rating threshold (show) WHY IN THE HELL DO YOU LOSE MORE FOR A DRAW THAN FOR LOSING. THATS JUST FREAKING STUPID!!!

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(10)

avatar for burnacid
burnacid

May. 8, 2008

Under rating threshold (show) it needs to not randomnize back to same animal.. it wastes it.. i randominzed to same animal 5tiems in a row.. waste of points

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(2)

avatar for 2xMachina
2xMachina

May. 8, 2008

Under rating threshold (show) Ouch. I LOSE money for WINNING!

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(0)

avatar for robert1234567999
robert1234567999

Sep. 8, 2011

Under rating threshold (show) enemy:muhahahaha! you cant wi- me:*destroys half his team in 1 round* enemy:OH COME OOOOON!

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(8)

avatar for Skadi_Battler
Skadi_Battler

Aug. 18, 2010

Under rating threshold (show) level system is the worst i have ever seen!!it is completely annoying!!And also it has very small effect to your creatures...

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(8)

avatar for bushwhacker2k
bushwhacker2k

Jun. 8, 2010

Under rating threshold (show) Fun game :D, I love my team of 6 cobras, bring enemies down to low life and cast the lvl 3 shadow spell that brings all my guys back and then I slaughter them :D

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(8)

avatar for mythleader
mythleader

Jul. 19, 2010

Under rating threshold (show) i think the game was a missed swing. the game itself was boring, the level sytem stunk, and the AI would seem to pick one of my units and only attack that single creatureso that i would have all level 30 creatures except one level 2 the whole way through. i dont mean to sound like an angry person but i really found it very lazy of you to only have the creatures gain 1 to any stat every 5-6 levels, and they lose a level if they die? you sir have wasted my time

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(13)

avatar for UVALAGTEX
UVALAGTEX

Jun. 2, 2010

Under rating threshold (show) I have found that the best combo to use for very quick progress after you start gaining money, to buy randomizer points, has to be Three Trikes up in front, and Three Gold Dragons in back. Once they all reach level 50, you will be able to come up of every battle without having to heal, even more so if you buy the Increased Auto Heal for 150.

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(9)

avatar for Unendingfear
Unendingfear

Jul. 10, 2010

Under rating threshold (show) WTF I do not get this.

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(18)

avatar for ittlecas
ittlecas

Jul. 4, 2013

Under rating threshold (show) Dont use revives, just make another attack and lose. Loses cost less than revives.

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(4)

avatar for blackburn009
blackburn009

Dec. 3, 2011

Under rating threshold (show) Instructions are at the top of the screen, the big blue arrow

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(4)

avatar for waitowaito
waitowaito

Nov. 3, 2010

Under rating threshold (show) i think theres a better combo then dragon. vultures at lvl 50 can do 5 damage with 3 attacks if u go left first u can get the vulture and gold dragons at the beginning of the game. recommend starting going right first tho and get a lion and a whale once ur party is lvl 30ish theres no stopping u from winning ur way up to lv50 i agree with ditching lvl loss when u die aspect and spacing out each level. make it easy to get to lvl 30 but harder to lv50 once the party is lv50 its only matter of strategy of where u place ur units and which spells u use heal for lower lvl maps and damage for higher lvl maps overall i like the game but the set up could use some changes like the dial at the battle screen instead of making it move just keep it still and maybe incorporate battle scene (with setting option on/off) oh and add a story to it XD

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(4)

avatar for The_Hugga_Bear
The_Hugga_Bear

Jan. 30, 2011

Under rating threshold (show) I get the feeling the randomiser isn't random. I used about 200 on one animal and got the same 6 over and over, often the same one half a dozen times in a row. Now one may argue that is random but it feels like the game has a bias...

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(8)

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