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Once you get used to the limited moves and the low drop rates for loot, it's pretty addictive. I can see so many ways to potentially develop and customize your character. I don't even mind that there's no "storyline" to this game at all.
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its good how it is now, that PvP, PvE and PvB uses same "energy". Because if they would ever made separate sources, they also have to remove univerzal DEable loot from PvP. Because to have separate energy only for PvP would lead to ppl with tons and tons of rubies from PvP used for refils for PvE. And that would lead to ppl have everything very fast and lose interest in game...
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I suggest to change one thing. Why PvP and hunting uses same resource (Bloodlust)? It force player to choose. And don't let player to do anything if bloodlust run out. In most games PvE and PvP uses different resources so player can still play when one goes to 0.
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Perhaps in the grimoire we could also have the statistics of the enemies as well (hp, armour, etc) that would be pretty cool imo.
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blood lust regains to slowly i want to play this game for a long time and i cant cuz my blood lust runs out in 15 mins :|
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here is my begist problem with this game lvling up takes to long and u cant do more than one quest t time it makes playing it frustrating
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I am having a problem with the donation that I made. I can't find where the donation token is in order to accept my donation items.