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I suggest to change one thing. Why PvP and hunting uses same resource (Bloodlust)? It force player to choose. And don't let player to do anything if bloodlust run out. In most games PvE and PvP uses different resources so player can still play when one goes to 0.
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Perhaps in the grimoire we could also have the statistics of the enemies as well (hp, armour, etc) that would be pretty cool imo.
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blood lust regains to slowly i want to play this game for a long time and i cant cuz my blood lust runs out in 15 mins :|
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here is my begist problem with this game lvling up takes to long and u cant do more than one quest t time it makes playing it frustrating
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I am having a problem with the donation that I made. I can't find where the donation token is in order to accept my donation items.