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ok, this game is dead to me. waiting 23 hours for fighting 1 time in a quest/subquest? really? and almost no choices in battles. really? waste of time ...
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This game is a huge time/money sink, it is exactly what you never want in a card game.. There is no way to win except by spending cash. It is supposed to be a strategy game but during a war your troops randomly attack enemy troops that an intelligent strategist wouldn't attack. This is more of a coin (aka real money) based game which depends on luck when it comes to regular play. What's worst is that you can't trade cards to other players. It is a strictly lose lose lose situation. you lose time obtaining random cards you don't want that you can't trade or sell your cards so you've got to spend more and more money to get what you want or not take chances buying things. This is exactly what players don't want from a card game.
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Addicting and fun little game, but can already see it's pay2win with expensive pricing. The stretched out screen is very annoying, hope there will be a solution. Also.. "the player’s skill determines the outcome of a battle" How dare you advertise with such lies? A player's wallet determines the outcome. Luck can determine the outcome... However, skill has little to do with it. And don't get me wrong, a patient player can get as strong as a paying one, but in PvP the paying lvl 10 player will absolutely massacre the non paying lvl 10 player.
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This game is extremely frustrating to play. Trying to complete a side quest, you suddenly have a cool down in the middle of it? The currency is all kinds of whacked, 5 different currencies and none of them automatically convert to the others (such as with cents and dollars), figuring out how to deploy troops is trial-and-error, because the help option is, as usual with these games, pointless. The story might have been good, but who can tell if you can't get to the next chapter? 2/5 (it should have been 1.5).
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its really a fun game if u give it a chance , many options 2 build an army and much harder and smarter then it first seems
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Not quite sure what a player's skill has to do with the outcome of the battles... Still, it's not nearly as bad as the number of "window too big" and "not unique enough" QQ'ers suggest. Fun enough to sink a couple of minutes a day into.
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I give it 2 stars. You lost 1 of them because of the overly large window, another for the annoyingly long and boring tutorial, and the last one wouldn't have been there to begin with because this game really isn't all that unique or fun.
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I don't quite understand how Mozai's comment got such a high rating, it's just a huge fail, doesn't even make sense if you read it.
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guys, sorry for bothering but i see that in the main page all new most lately is from 07'th month, is there no progress on this game or what?
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This game had so much potential. While there are plenty of shortfalls, they're all fixable. Unfortunately, the last update was in July 2012 and the game has been officially abandoned by its developers. A shame.
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Hey Poly, int the fight see what is the enemies strg, like humanslayer, dwarfslayer, try to avoid this kind of units, enable the log battle and see witch enemy unit to more dmg or heal more, focus the atack on that unit
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one more multiplayer game with premium content, dwarves, orcs...... what for? we have seen this a thousand billion times!!!
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Have to echo some of the other comments. Unit costs ridiculous, the basics should be less to enable you to get in to the game and experiment. I click on buy even now I have enough andnothing happens.
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good game ruined by high prices..... seriously, 20 tokens of silver for a CORE unit?! WTF developer WTF. hardly even started and struggling with the quests,... prices are way too high to even get the extra units. honestly its like your paying for the hero units, 5 gold tokens, lowest price for core unit 13 gold 20 silver,.... developer wants money much?
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At least they will have to control the way newb won't sell his units to the point he cannot do missions anymore. And the old units/items are supposed to show you your game progress. If you're annoyed to scroll through all your units, just "hide" them in inventory screen and you won't see them in army formatting screen.
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@armeswar If you are talking about the tutorial, it did that to me, too. You have to click the spell button twice, then end the turn.
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4 hours and 35 minutes to recharge 330 energy. Are you kidding me? You're trying to force people to use refill's. It's not going to work, as people will find something else to do in those 4 hours and 35 minutes and forget about this alltogether. Such a pity the way players are treated. Just know even though you're thinking you're looking down on us players, as if we're bags with $$$ signs on 'em, we're looking down on you, as a waste of oxygen and space. 8 x 300 refill(1-4 hours of gameplay?) for $20. It's almost too funny to take seriously, but still don't know wether to laugh or to cry. Either way it's pathethic.
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You can use spell once per combat. Attack/Defend procs happene randomly, so yes, your opponent could deal them more times tha you. Simple RNG. There are no glitches.
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dammit. i'm so sick of deceptive onine advertising.
"A strategic fantasy game. Epic battles of good vs evil."
yeah. right. NOT!
just reading the comments turned me off, i'm not even goint to bother playing.
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2/5 good fighting system(quests) but huge problems
1) register screen if im not hit tab by accident i would never found register button
2) no mute music button:(!!!!!
3) tight energy restrictions
4) it's fb genre :(((
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Loot needs to be way more frequent, window trimmed down a ton, and difficulty for the first area nerfed for this game to be viable at all here.
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It would be nice if I could just choose which unit in the battlefield to attack. Instead of randomly spreading my attacks all over the place.
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i have seveal complaints, the combat is overtly random with little interaction, which becomes anoying if you just want to hurry through it and click next turn 6 times, since it then spends 10 mins telling you who took how much damage, the screen is way to big, the dropdown menus are blocked off, progression is too slow, and for some reason i cant buy anything and the menu stops working when i go into the market, which i can only fix by either refreshing or by clicing the get new reinforcements things. fix or gtfo of kong.