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4 hours and 35 minutes to recharge 330 energy. Are you kidding me? You're trying to force people to use refill's. It's not going to work, as people will find something else to do in those 4 hours and 35 minutes and forget about this alltogether. Such a pity the way players are treated. Just know even though you're thinking you're looking down on us players, as if we're bags with $$$ signs on 'em, we're looking down on you, as a waste of oxygen and space. 8 x 300 refill(1-4 hours of gameplay?) for $20. It's almost too funny to take seriously, but still don't know wether to laugh or to cry. Either way it's pathethic.
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You can use spell once per combat. Attack/Defend procs happene randomly, so yes, your opponent could deal them more times tha you. Simple RNG. There are no glitches.
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dammit. i'm so sick of deceptive onine advertising.
"A strategic fantasy game. Epic battles of good vs evil."
yeah. right. NOT!
just reading the comments turned me off, i'm not even goint to bother playing.
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2/5 good fighting system(quests) but huge problems
1) register screen if im not hit tab by accident i would never found register button
2) no mute music button:(!!!!!
3) tight energy restrictions
4) it's fb genre :(((
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Loot needs to be way more frequent, window trimmed down a ton, and difficulty for the first area nerfed for this game to be viable at all here.
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It would be nice if I could just choose which unit in the battlefield to attack. Instead of randomly spreading my attacks all over the place.
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i have seveal complaints, the combat is overtly random with little interaction, which becomes anoying if you just want to hurry through it and click next turn 6 times, since it then spends 10 mins telling you who took how much damage, the screen is way to big, the dropdown menus are blocked off, progression is too slow, and for some reason i cant buy anything and the menu stops working when i go into the market, which i can only fix by either refreshing or by clicing the get new reinforcements things. fix or gtfo of kong.
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I just created a new guild on this game.... for those who are interested and playng this game: look for Armies of Mordor. I am accepting new players!
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Why the hell are you people complaining about the height of the window? Even if it wasn't so huge the whole game would have to fit somewhere else, either by making tons of tabs to click instead of scrolling or some other way... there's no actual difference other than extra 2 seconds to get to the comments where you see over 9000 posts of "0mfgz teh window too big, 1/5" Also to those who complain about it: Why don't you try making a game yourselves and see if you can make a better one?
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this is idiotic: the game window is so much bigger than the Kongregate window that i can't even see the most important control-the "accept" button (or WHATEVER it's called)-making it impossible to get past the "choose a side" screen! automatic 1 for being completely unplayable!
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ok, so do you plan to make you game window any bigger? maybe the size of a tennis court, or an airplane? or why don't just go for it and make it a lightyear/lightyear.
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1. why mobs deal dmg 3-4 times per round while my "army" 1 rarely 2? they not escaped.
2. can use mind spark only once per battle?
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Requires third party cookies and unknown site(79.143.183.29) script access for no reason other than lazy programming. 1/5
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yeeee, they made the windo smaler. Now I cant move the windo at all and cant play the game. cant get to the buttons...
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Well, I'm only on the second set of sidequests and already my army is getting creamed. Unless there's a way to get units without paying money or constantly throw my army at a losing battle, I'm done.
Seems like this is the greediest of its kind, the other games by this dev team aren't dependent on paying into the game so why is this one???