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...So yeah, has anyone noticed the % of energy restored is off? The small packs say they restore 10% of my total energy...and yet when I use them to fill my empty energy bar...it takes 11
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Anyone else on google chrome finding shockwave player regularly crashes on this game much more than other kongregate games?
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I really dislike the quest rewards. Nate's quest are rewarding though. Maybe you can multiply the rewards by 0.5 or 0.2 every level? Click + if you agree.
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I actually have no problem with the energy in this game. It's great as it it.
This goes for the cap on friend whack too.
Sick of all this complaining. Quit complaining! This game is not a game where you finish it in a day..
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I'm rly disappointed that you are forced to have friends in game to proceed in the main part of it... it is ok for some things aside but never to get further in the so called "story" 3/5 cause it is funny to whack and collect :)
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To Rijara: after reaching certain area's, you have the option to increase your energy per "time", or your "countdown to next energy gain".
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1 energy per minute may make this game be more comfortable and also will increase the rating in the game [+] so devs can see it
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Ugg another game requiring energy found its way onto Kong...blah. If I wanted to play games like this I would play them on Facebook or Google+
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achievements doesn't seem to update when you finish a quest and I dont have any ribbons inside my house inventory! I have 2 right now...
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Sigh... This is what my life has come to. Whacking bushes for about 30 minutes, watching them vomit gold, candy canes, or quest items, then waiting until tomorrow so I can do it all over again...
Fan freaking tastic...
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@Mermoofmer: There are some keyboard shortcuts, but discovering them is trial and error. For example, "F" goes to fullscreen mode. I haven't seen anywhere that the shortcuts are specified, though.
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Quite a fun game, I have to concede. But as much as I like whacking bush, the energy is regenerating far too slowly, making later "collect 40 xy" quite a pain in the arse. Good concept - but too much pay to play. 3/5
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trick: play bush whacker(reward for entering the game) , whack some bushes , restart your computer , play bush whacker with the same player/user , (next reward for entering comes)
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Noone wants to see more energy games. Its like an epidemy lately. This one is especially dreadful since all you do most of the time is hitting those bushes. Like a parody on rpgs where you can do that occasionally to get random drops or clear the path, but sadly this seems to be serious. They make you do that all the time, and i cant imagine anything more boring. Like you were gardening, and no matter how many herbicides you spread the bad weeds just keep coming back.
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There should be an option which automatically accepts all of the user requests sent to you.. Obviously you don't have to enable that feature, but it should be available.
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Oh boy do I LOVE it when getting a f***ing item makes me lose a whole screen of items because I can't pick up anything while the 10 second BS for getting an item plays
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getting more and more annoying logging into game and having 4 or more friend helps on farm and most of it being canceled because you have to accept the help and they wont stack in any function
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Clicked on - Seen Energy - Left Rude Comment and rated 1 - clicked back button in utter insurance that i will never be coming back here.
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I agree with Bethanyblueberry's ideas a million times over. I was fine with this game until I realized there was a limit on the energy packs. Seriously? :/ Also, I don't like the 100 friend whacks per week thing. Maybe make it 50 per day at the very least?
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Since you insist on capping the number of energy packs we can use each day, and since the energy to wack things increases the further in the game you get, I think the least you can do is lower the regen rate. Or just remove the energy pack limit.