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Need to make the game where you aren't limited to how far you can get in the game by lack of friends on your list rather not spend money on bucks to get past a bramble vine or a pile of rocks.
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@ Tewerty: It's alright, soon you'll grow up and realize that making fun of people isn't the best way to appear mature. Play nice.
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Devs, here's an easy-to-implement feature that will make any player happy:
Add an energy usage filter to Quick Whack; that is, a little dial next to the Quick Whack icon that shows the largest allowed whack (or None, if the user has it disabled). If a player is in an area and wants to Quick Whack everything costing 2 energy and below, they can do so. It would be oh-so-lovely.
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1,000 gold and a bunch of topaz. Yup, the devs know that the best way to please anyone on christmas is to let them buy their own gift ;)
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Damaia, if you've got extra items that increase the amount of energy you have, the packs are probably only refilling 10% of your original max and ignoring the extra. Not sure if it's the actual reason, but I saw it on a forum topic asking that same question.
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...So yeah, has anyone noticed the % of energy restored is off? The small packs say they restore 10% of my total energy...and yet when I use them to fill my empty energy bar...it takes 11
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Anyone else on google chrome finding shockwave player regularly crashes on this game much more than other kongregate games?
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I really dislike the quest rewards. Nate's quest are rewarding though. Maybe you can multiply the rewards by 0.5 or 0.2 every level? Click + if you agree.
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I actually have no problem with the energy in this game. It's great as it it.
This goes for the cap on friend whack too.
Sick of all this complaining. Quit complaining! This game is not a game where you finish it in a day..
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I'm rly disappointed that you are forced to have friends in game to proceed in the main part of it... it is ok for some things aside but never to get further in the so called "story" 3/5 cause it is funny to whack and collect :)
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To Rijara: after reaching certain area's, you have the option to increase your energy per "time", or your "countdown to next energy gain".
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1 energy per minute may make this game be more comfortable and also will increase the rating in the game [+] so devs can see it
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Ugg another game requiring energy found its way onto Kong...blah. If I wanted to play games like this I would play them on Facebook or Google+