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Did You Know The Second Boss Has A Pattern? (How To Defeat 2nd Boss:First Attack Him With Your Sword Then Block Then D the Same Thing Over and over again until he dies if you do it correctly in that pattern
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The 4th chapter has too much of overpowered swordsmen but it is still a awesome, game my high score at survival is 132kills
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I get to about 88 kills on survival random and the game freezes. It has happened about 5 times now. Is something wrong with the game?
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when 2 gang up on me, i just get close to them and jump and stab them while in the air because air shots are more powerful.
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i have a question:why sometimes when i kill an enemy he is standing?its confusing.i am only taking my time to try to kill them.
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wait a min do warlords: heros copy achilles 2.. because i saw achillies have the same moves that the episode two of warlords: hero have copycats warlord u betray us!!
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for the 3rd boss i fully died came back didnt die and he didnt even hit me he kept going backwards i kept on going forwards attacking i felt proud
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great game with some really challenging aspects but i have two things to say to people
1)the swordman is ruthless, yes but would you expect mercy in real war.
2) my complaint is that as long as u have the spear the bosses are way too easy.
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Neat-looking and initially interesting, but beset with problems. The fights are VERY repetitive, especially the boss fights, which are...all pretty much the same (largely due to their attack patterns, which render most approaches outside "mash attack and hope you've got enough lives left" fairly useless). After trudging through a glut of easy fights, Chapter 5's difficulty ramps up startlingly, and frankly attempting to use the woefully unreliable ground-kill is tantamount to suicide.
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Okay, i finally figured out how to finish off floored enemies. You have to jump and then hold in the attack key. The problem I was having (and I bet other people are having) is that if you aren't standing over the person you are finishing off before you jump, the attack changes to a normal jump attack and wont work unless you time pressing the attack key right before you land. In other words, you just can't stand too far away from the floored enemy when you try to finish them.
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great game, but my only complaints are that there isn't good variety of moves to do (why don't you add a downwards swing that slices their legs?) and that Achilles starts slicing like a maniac and then suddenly stops. other than that, it's a good hack and slash and i enjoyed it a lot.
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Another note about the freezing thing; when it happens it appears that the characters shadow/hit area actually moves away from the frozen animation. I'm not sure if any of that helps in perhaps pinpointing this thing so that I can actually attempt survival for real for once without being afraid that I'm going to get 3/4 of the way there and it'll freeze, rendering all my time wasted. Or more wasted than it already was.
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Any one else notice that if an archer shoot from behind someone, it doesn't affect them. But if an enemy is behind you, you jump then it'll hit the guy behind you. Why doesn't it nail them in the back and why don't we get to either A: Pick up the bow and arrow or B: Have a bow and arrow as a secondary?
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Man, the issue with all these games is that it feels like your character is out of control. He's randomly facing people and swinging in whatever fashion he feels like and randomly not finishing enemies off when I (at least try, due to that randomly facing enemies thing I mentioned earilier) to jump on them and not facing towards enemies I want him to face towards and it all feels sluggish as heck...I believe this has been an issue with many of the games from this particular developer, as almost all of them have felt similar so that means almost all of them have felt really difficult to control with any real level of accuracy and predictability. If there's some trick to it, I have yet to figure it out in any of the games.
You mean for kills? well Ive had thousands of kills during testing before it was on kongregate. So you lose :) I think a real test of skills is the "Random" survival mode. I challenge you to beat my score on that, which I will get in a minute....
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you cant block any of the boss attacks and the instant kill thing goes away to quickly when i go to do it i leap into the air when i meant to stab the guy change it to down
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This game shows an improved game-play for Achilles 1, but Achilles 1 just has better aesthetics even though it has simpler graphics, ironically the first achilles captures way better the minimalist aesthetics of greek legend even though it was meant more like a satire.
First game also has better sound, but I guess that's because he took some movie sounds.
Anyway, you did a great effort my friend, this game is more fun, yet that one other is more artistically transcendental and has that je ne se que(?) you lacked that has made me revisit achilles 1 for 8 years now.
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using shield is useless archers kick ye
1)tryed to approach whit the shield. Result got rekt by arrows cuz they kicked me like sh1t
2)Trying to break a knee? i dont have thos cuz i cant stand a second up because of arrows rektin me
3)jumping attack? I CANT EVEN GET UP!Lel rhyme