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Comments for The Osiris Conflict

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ViktorFatalis

Dec. 23, 2014

Under rating threshold (show) pliz the sound ><

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(2)

madmax82510

Dec. 21, 2011

Under rating threshold (show) i find it somewhat lacking

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(1)

ThickWhiteMilk

Jul. 10, 2016

Under rating threshold (show) I meant to say why can you TARGET your teammates. I get that you can shoot your teammates accidently thru friendly fire, but you shouldn't be able to TARGET your teammates directly.

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(2)

lufsigwolf

Jun. 20, 2016

Under rating threshold (show) The combat system reminds me of that of Caravaneer 2's. Overall, quite nicely done, although weapon stats should be displayed at all times instead of only when exchanging weapons.

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(1)

Parmenter

Jun. 03, 2016

Under rating threshold (show) Prisoner is dead, so computer doesn't know what to do. Just sits there saying prisoner moving. But he is not moving, he is DEAD. The computer shot him.

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(1)

eduardo_007

Jun. 06, 2014

Under rating threshold (show) good game :3

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(2)

stinky472

Nov. 25, 2011

Under rating threshold (show) This game made me leap for joy only to feel like my heart was torn out. To see a game centered around turn-based, tactical squad combat like this is not something I've seen to any satisfaction in years since the days of games like X-Com, Fallout, and Jagged Alliance. To see anything executed anywhere close to the caliber of such games in Flash would be astounding. Unfortunately, what I experienced here seems to be extremely rushed and glitchy to the point where it felt almost unplayable. Still, there is such epic potential here for a game like this. I would love to see more work on it.

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(1)

Excanda

Sep. 02, 2011

Under rating threshold (show) prisoner at grid bottom left corner takes forever still.

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(1)

OgreMagic

Aug. 04, 2011

Under rating threshold (show) This game isn't bad, but I find it dreadfully easy. I've beaten six levels so far by using the good ol' MMO tactic of 'pulling' my opponents. I shoot at them from a very far off position, run away, and let them come to me while their buddies stand around dumbly. I'm enjoying myself a bit, but the AI needs some work. Still, very good for a flash game.

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(2)

Dreamer1981

Aug. 04, 2011

Under rating threshold (show) an upgrade system for the soldiers based on experience would be nice!

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(3)

OneLeggedRhino

Aug. 04, 2011

Under rating threshold (show) Needs WSAD to move map and hotkeys for move / fire. Otherwise a nice game.

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(3)

zero0v

Aug. 01, 2011

Under rating threshold (show) I get sometimes the bug that I cannot left click anywhere but the characters avatars. This happens right after selecting a mission. I am using Firefox 5 with XP SP3.

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(2)

NewAgeOfPower

Oct. 03, 2011

Under rating threshold (show) Played it on Kongregate, feels incredibly rushed. Very buggy. Enemy AI code is derpy. Cute and reminds me of JA2, but I wish we had a way to Save/Load, transfer weapons outside of using crates, and perhaps customize our loadouts for defense mode (making completing the campaign a reward?) Has great potential, but I doubt it will ever reach it.

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(2)

Petso66

Aug. 04, 2011

Under rating threshold (show) Love the game, but there are some bugs making it unplayable :\

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(2)

XCalibre

Aug. 04, 2011

Under rating threshold (show) This could have been like Jagged Alliance, but the characters have no real personality or uniqueness to speak of other than slapped on stats and the game is buggy, especially with images remaining on screen and not going away for the rest of the level. If the characters had specialized skills, leveled up etc. and the bugs got ironed out, this would be a great game even if there wasn't a plot.

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(2)

gaza137

Aug. 04, 2011

Under rating threshold (show) a basic level editor would be nice but still a great game with some great tactics involved

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(2)

Vladeus

Aug. 02, 2011

Under rating threshold (show) There's a kill-screen type of glitch in the 3rd row/2nd column area. I've tried the level at least five times, and every time there's a ghost-enemy in the long hut who only appears if you view him through a window. However, he can't be hit through the window (even at point-blank range), and if you enter the hut, he disappears altogether. Therefore, he can't be hit at all, and yet his presence precludes level completion. I believe the root of the error is that he's standing on a "red space", which means that he's actually inside a wall.

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(2)

Developer response from DJStatika

Thanks. I have now fixed this

X4MHD

Jul. 27, 2011

Under rating threshold (show) You are hereby authorized by me to develop the flash clone to the PC game `Jagged Alliance 2`, namely: Ripped League Threesome. All you need to do is expand what you have here, with: an exchangeable weapons inventory, character specialized class/traits, missions, projectile use, uploadable custom-portraits, object-destroy & item-drop feature.

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(2)

Skipnoo

Jul. 27, 2011

Under rating threshold (show) This guy is great!

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(2)

scmrph

Jul. 26, 2011

Under rating threshold (show) only one complaint, i had a bug where when ppl, good or bad, moved there'd be a ghost image of them left behind. didnt affect gameplay just irked me a bit. good game tho

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(2)

Acebladewing

Jul. 26, 2011

Under rating threshold (show) Buggy. I had an enemy who was impossible to hit standing next to him but he could hit you fine. Wiped out my entire team.

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(2)

horykiller

Aug. 04, 2011

Under rating threshold (show) i got bored in 5 minutes..is it just me

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(1)

william321puke1

Feb. 05, 2014

Under rating threshold (show) 4/5

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(1)

v0owl

Aug. 08, 2015

Under rating threshold (show) good. more levels, more guns, upgrade mercs - could be excelent...

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(1)

moeman79

Jul. 27, 2011

Under rating threshold (show) great game, i would say allow for leveling up characters even if in a small way

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(1)

RJMaster

Jul. 27, 2011

Under rating threshold (show) It's a 4/5 for me and going on my favorites.

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(1)

Darkillidan

Jul. 27, 2011

Under rating threshold (show) Always fun to see the enemy gunning down his friend next to him

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(1)

Frodohobbit

Jul. 26, 2011

Under rating threshold (show) Is it natural that whenever the shot is medium or higher, I always miss and shoot the guy standing next to my target?

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(1)

killspree199

Aug. 05, 2011

Under rating threshold (show) i have a bug in here the prisoner got killed and its still thinking

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(1)

MyLoveAnn

Aug. 04, 2011

Under rating threshold (show) Good game.Like Jagged Aliance:) Keep the good work and we will play it:)

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(1)

zero0v

Aug. 01, 2011

Under rating threshold (show) Yet another Jagged Alliance clone, love IT.

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(1)

seiwe

Jul. 26, 2011

Under rating threshold (show) Respect to the programming skills, nevertheless bad adaption of an old game.

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(-2)

Chaos_Overlord

Jul. 26, 2011

Under rating threshold (show) reminds me to "jagged alliance 2"

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(-2)

takuto5

May. 16, 2014

Under rating threshold (show) Good game, but prisoner still moving forever!

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(0)

eduardo_007

Jun. 06, 2014

Under rating threshold (show) aaaaaaaaa

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(0)

kidinthecorner

Jan. 16, 2012

Under rating threshold (show) I wouldn't change much about it...but how do you pronounce the freakin name?

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(0)

ThickWhiteMilk

Jul. 08, 2016

Under rating threshold (show) Why can you ****ing shoot your teammates?

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(0)

Da_Vane

Aug. 04, 2011

Under rating threshold (show) Interesting, but really needs some work on the whole idea of tactical cover and friendly fire. There's no real reason why trained operatives would be prone to hitting friendly targets adjacent to them unless they are using weapons with excessive spreads of fire at close quarters. With even single-shot weapons appearing to have something like a 45 degree fire arc that causes friendly fire against allies in the the next square, it get's a bit silly to believe they are trained operatives at all if they can't actually use squad-based tactics for fear of shooting each each other...

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(0)

Tolrick

Jul. 30, 2011

Under rating threshold (show) I've noticed if the prisoners get killed, the game still tries to let them have their turn. This locks up the game as they can't actually move. Since they're dead, you know.

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(-1)

Developer response from DJStatika

ok thanks

TideBringeR

Jul. 23, 2013

Under rating threshold (show)

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(-4)

punksush1

Jul. 26, 2011

Under rating threshold (show)

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(-4)

SoftHard

Nov. 28, 2012

Under rating threshold (show) Loz: Wot? Okay. Funny Brits..

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(2)

sparky4287

Aug. 05, 2011

Under rating threshold (show) Cool game, but an immovable prisoner has been attempting to move for quite awhile now. Needs refinement and more bugs fixed. Still fun though. 3/5

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(-2)

CrushedStorm

Jul. 27, 2011

Under rating threshold (show) totally thought this game was going to be a submachine like game and then I clicked it and find out it's a strat game. Oh well..

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(-2)

eduardo_007

Jun. 06, 2014

Under rating threshold (show) kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk

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(-1)

Lordoftiki

Jun. 11, 2013

Under rating threshold (show) I keep suffering a glitch where the screen starts panning off into infinity and can only be stopped by me holding down the down button constantly.

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(0)

shadow279

Aug. 04, 2011

Under rating threshold (show) I encountered a bug, i told an agent to move to a spot and he proceeded to walk off the edge of the screen. The mini-map says he's still there but he isn't, and i can't continue because he's still "moving". Other than that, it's been a good game.

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(-1)

PrinceNation

Jan. 12, 2012

Under rating threshold (show) Looks like Jagged Alliance from first glance

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(0)

XJOSSE

Oct. 11, 2013

Under rating threshold (show) jogos muito bom

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(0)

Burgundy54

Aug. 24, 2011

Under rating threshold (show) Got a bug too : the prisoner that will not end his turn, stucked. At the last level.

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(0)

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