Under rating threshold (hideshow)
One thing I love is that every race has their own specific shock troops like the Orcs have their Axemen variations and the Undead have the Flailers and the Men of the West have the Javelinmen aka skirmishers/Peltists for all those history buffs. Then you have some who have "Elite/Royal" Guard type of troops like the Human Alliance's King's Guards, Night Elves' Whirlers, Wood Elves' Rangers, Demons' Spearmasters....and then you have dudes that have like WTF units which no surprise the Trolls and their Giants.
Under rating threshold (hideshow)
simple gameplay + upgrades = addicting. good work. Another layer of complexity wouldn't be awful (such as controlling archers, as dragonlvr said).
Under rating threshold (hideshow)
soo completing the game a second til with the demons, you get the demons unlocked a second time? that dosent seam right?
allso, why are the demons soo overpowered? normally when you unlock a race for at second playtrough it offers more of a challange, not less
Under rating threshold (hideshow)
Does marksmanship only increase range units' accuracy? Or does it also increase their attack strength? Because that would mean archers will only always do up to 10 damage..
Under rating threshold (hideshow)
I was triumphant -- "The the Undead" were victorious. I used the halberd-undead strategy, which worked fairly well, but it felt like I wasted a lot of time with the "surrender to get money" strategy. Lots of time grinding for a little bit of money. I think the money scale should be adjusted in the game.
Also, the badge didn't register. If I just spent two hours playing that game for nothing, I'll .... not much I can do, I guess.
Under rating threshold (hideshow)
want to earn some money? surrender right before you win. if you keep doing this, the money will stay and you can upgrade your troops without taking over other lands. keep doing this until your men are un beatable!keep this comment alive.
+-(2417)