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Mentioned wars: 1. Phoenix vs Guardians 2.Merchant v Mercenaries 3. Blademasters vs Magicians vs Warders . The war not mentioned: Citizens vs Wolves
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Dang! Be careful. Don't open your inventory when speaking to a questgiver. When talenbor told me to open my map, his speech tab was open, making me unable to close my inventory.
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It loads and then I simply get a black screen with the music playing. Went on for about ten seconds so I figure something's broken. I'm not sure if anybody else is getting the same problem. Running latest version of chrome and flash.
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It loads and then I simply get a black screen with the music playing. Went on for about ten seconds so I figure something's broken. I'm not sure if anybody else is getting the same problem. Running latest version of firefox and flash.
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ok so im at the final boss i get the heartstone then i go through the portal thingy but i decide to go back and kill the final boss then i kill him and now im stuck cuz theres no exit
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We are much too awesome to ride horses; We ride wolves! Lol great game 1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000/5
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I REALEY DISLIKE BONTYHUNERS!! IF THIS GAME (Created by: Djugan) haves me (or another player) Bontyhuner or mershndry 100000/1 Truns in to: -100000000000000000000000000000000000000000000000000000000000000000000/1
SO DON"T DO IT!!!! PLEASE!!!(but to be honest I do have a eshepshin: sumis aran. she's A KILLER MUSHIN.)
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hands of war 3 should be multiplayer you online
you can choose the rouge beastmaster necromacer archer warrior mage and more classes but you can team up and select your men and do quests and choose your side evil or good like guardians and phoenix and war will start
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hands of war 3 should have bounty huntrs for the mercaneries and treaser hunters for merchants or just have them as two enemys like the mercaneries and merchants thumbs up if you agree
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Lots of replay value. Chose Wizard over Necromancer. Wizard abilities allow player to do more damage while the Necromancer summon ability only summons for 15 seconds and the minions do very little damage. Vote hi so over players can see tjis
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Great game. A good improvement on the first one. It would make much more sense if the leaders of the camp actually fought you as well as the camps' soldiers. Plus, making a necromancer, rogue and beastmaster guild by itself would be cool. I doubt magicians approve of necromancers much :). Plus that would make more quests. Great game nevertheless.
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trealis, the game is not over, but you cant take the quest anymoe.that means you can finish the questi if you abandoned it, no matter how many council you killed
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Quick note about a potential bug; if you complete the wolf mount quests out of order, it will replace a more powerful wolf with a lesser version. May want to add some sort of exception for that one if you've already got the bigger version.
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Got quest "Report to Gardius", met with him, didn't accept quest, back to city for completion, and now I can't get the quest from Gardius, and can't complete the game! -2 star rating.