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Terrokian: The stat screen when you finish a battle tells you your total number of upgrades, you can check that to make sure...
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I would like to see the developer play a walkthrough of getting the Divide challenge. I can beat it with double waves and double enemies per wave, but not with 25% increase in health which is the only way to increase the damage dealt (which is the challenge). I have all my talent trees maxed, and hero attributes are 20 each and commander attributes are 24, 23, and 23.
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Ok chose what I believed were 40 upgrades for the first challenge. Aced it and no challenge reward. Can anyone explain what I did wrong?
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Love the game, but how do you get the 60/80/100 waves in a single battle awards? The most I can figure out how to do is 25+30 = 55 waves.
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Can anyone offer hints for the challenge on "The Divide"? It is the last challenge I need to get the hard badge and I do not know how I am not dealing the required amount of damage.
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One tip: Utilize your champion as little as possible in the early waves of a battle, since your troops won't get the extra experience to level up (and your champion doesn't earn exp from killing enemies during the battle).
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Selling needs to be balanced. It doesn't scale to the price you actually payed for a unit AND it does not decrease the price for the next placed unit of same type.
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You can also abuse the pause/unpause to make a unit fire and shave about a second or two off it's next shot fired. This can help in earlier waves for amped up levels.
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You can get negative values of fire rate. This however doesn't do anything due to each tower having an animation frame-rate. (Ergo it needs to play through the whole animation every time.) You can pause/unpause to make the animation play through during the paused phase and it'll fire on the next unpaused phase though.
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*Game Breaking Bug*
I just started my second map, and wanted to turn on the fire arrow option for my ranger champion before I did anything else. After clicking the option, I now cannot place my champion, and because of that, I can't place any other forces. Seems the only way to fix this is to do a full page reload and restart of the game to clear the problem.
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I really like this game, but I think I've run into a bug... I finished the first level, and at the end battle stat screen, when I click the go to talents button, it does nothing. no next screen, no nothing, and I have no way to continue the game.... :(
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here is a tip: Do not go melee. Range hero can level up his attack and stuff, but melee unit needs to walk to units to attack. It does not scale well in late levels.
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Bug report: any unit can be placed on any tile by selecting the unit, right clicking while choosing where to place the unit, and then left clicking on the tile where you want the unit afterward.
Units can be placed on tree tiles as well as on the wrong zone (i.e. warriors on grass tiles and rangers/towers/wizards on the path) in this way.
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So... Battle standards not OP at all... Admittedly my hero seems to lose attackspeed when placed next to the battle standards (probably to stop my hero from gaining 0 delay between attacks)... but I managed to get my shock towers to 0 delay between attacks (actually it looks like its 1 ms between attacks) but awesome :D
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Why is there an ability to reduce your hero's attack damage to thirty percent as a blade master? Is there any real tactical use for Cleave??
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I think I found a glitch... If you try to click a toggle ability before you've placed your champion, your champion just sort of disappears and you can't do anything else, not even click quit.
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If you want a certain structure on a place where it originally is impossible to place, there's a solution. e.g. when you want to place a fire rate banner out of the path on the grass, simply click right mouse button somewhere on the map so a white option slidedown menu appears, then left mouse button click on the place where you want to have the banner, it places it right away. + to keep alive.
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Good for a TD game. If you haven't played 100 other TD games before this one is worth it, but still a very overdone genre.
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From what I've seen of this game I want to point out some negative aspects: the music and battle sounds are a bit rough and don't seem natural (too "acty" and dramatic); the font you chose for your text doesn't feel right, it's hard to read and the chosen colours (black font on gray background) also don't help at all; I couldn't cancel my champion's power once I chose it (in this case the storm of blades) and I don't know how to do it. I've played many games like this, the cancellation should be intuitive if it exists. If it doesn't then it's a shame.
There are many aspects that can be improved, and for that I only give you 3/5.
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Finally got the last Badge with a total of 348.352 dmg. I used +30 Waves double enemys per wave and 50% more hp. After my Towers are upgraded to the shock ones i started using my Hero Ability "Bloodlust" to increase my Tower dmg to +50% and used my Hero only for porting arround for the invisible enemys. Maybe you don't need to use bloodlust, but i want to get sure to get the Badge.