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To complete the game after assembling the heartstone, you need to go to the camp of the Alliance or Shadow Runners (whichever you're allied with) in the final area where you haven't received a quest yet. They will give you the final quest.
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Although getting the merchants/mercenaries to ally status takes alot of grinding, you get a decent amount of potions/xp/powerful armor that I think really makes up for it. How else would you get level 30 unless you grind?
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I would appreciate being spawned in the town where I either saved for the last time or the one closest to where I am for the moment. It gets a little bit annoying having to walk from the town in the lower-right corner. And please, do something about the merchant faction, I am sure that I'm not the only one that finds it annoying having to grind for like 4-5 points per kill. Except that, and some other minor things, I kinda liked this game.
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Way too much grinding is needed for reputation.
After all quests are done I still needed to kill more than 500 enemies to get my ally-level reputations. :/
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For anyone struggling because of the last batch as warrior because of mercenary reputation. Instead of Killing Red Cloaks, who stun you and make the fighting tedious, Kill Waterdancers instead (Mechants West if the Last Castle, over the river). Theyre easy to kill, they still give +4 reputation, they don't stun you and they're all melee-fighters so you won't have to run around so much. :)
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The best part about this game is the quest descriptions. "Hey so ummm, there's these sword people who keep bragging about how strong they are at the bar. Can you go kill them until one of them drops a specific sword? Thanks."
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Merchant Guild: My task is vital to our cause. I won't share it with the likes of you!
(300 kills later)
Me: Okay, I killed 300 Sellswords and my reputation is 3000 now, so what's this top-secret plan?
Merchant Guild: Go kill 30 Sellswords. By the way, none of the 300 you killed count because that was before we told you the plan even though the secret plan to end all plans was just to kill 30 the whole time; you really should have come to us sooner, huh?
Me: What the... face-palm
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I recommend not getting involved in merchants vs mercenaries until the end of the game else you are locked out of a lot of merchandise to buy
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I've read some of the comments and agree that this is a good game, but the faction gains are horrible. Nobody likes to grind for hours >.>. Perhaps a sequel with more faction and better faction gains/more quests, would be pretty cool in my opinion
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Hmm...so according to the merchants, blue gold is extremely valuable...finally, after all these years, I know exactly why that darn Tanooky/raccoon wanted those blue coins so badly in Super Mario Sunshine... ;)
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Would have been a nice game if I didn't have to kill 480 enemies just to get my "ally" status with the factions. Do some tuning on the faction reputation gain from quests and it is fine.
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wait...so i am kill on sight with the merchants and not even friendly with the mercenaries? wow...trust hard to build and easy to destroy in this game.
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It sucks when you have a heartstone piece on and when you save the game you just click on it and you must refresh the game. Same if you give it to quest giver and you still have the damn piece of this heartstone. Is that a bug? If yes then fix it as fast as possible please -.-
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Beating the game should save it... so you can continue to max out reputations from where you left off, otherwise it sends you to your last save, so remember people, SAVE IT before you beat the game!
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A piece of advice. SAVE before giving in the final quest, because otherwise you will lose all the progress up to the end. And this is not a nice thing, especially when you have to grind in an absurd way to obtain the hard badge. Very nice game 2/5.
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Great. I just killed the second boss, but I accidentally left before I picked up the Heartstone piece. Now I need to refresh the page and kill him again. Sigh...
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The end game is absolutely awful. So much grinding. Hell, I'm pretty sure I did every Merchants Guild quest, yet I still need to kill several hundred more guys to reach Ally
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great game other than the over grind to become allied to merchant/mercenaries and the click accuracy to kill 1 enemy when multiple are attacking you it just randomly hits 1 of them
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Getting the Mercenary/Merchants to ally status in order to get the hard badge is just a grind feast. Hopes the creator of the game adds in a new quest for merc/merchants to reducing the grinding.
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bad balancing for becoming "ally" -- its difficult to do it for anything beside the alliance/shadow. Being 500+ points short shouldn't happen -- it just becomes a grind at that point
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Found a bug, at the first bridge, in the upper left corner of it, if you walk right in the line of the river you can enter the river and stay stuck there forever (rip 400 frindship farming)
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to "win" the game you have to have ally standing in either shadow or ally and then they will give you the final mission
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lol why does everybody hate me! i'm unfriendly with the shadow runners, the trackers, and the magicians, and kill on sight with the mercenaries!
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Great game, only faults are leveling of items, not enough saves, and speed of character. Without those 5/5, however, with them 4/5