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the bunny fell on me while i killed the snail, so i died and he hit the snail and he died. Resurrection for ice cream.
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Why would you go on this entire adventure for an ice cream, when you could just spend 5 seconds playing golf for a new one.
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Easiest way to get the 20 combo is jumping to hit the shell. The jump straightens your movement and launches the shell high enough for you to prepare the next hit. It still takes some practice, though. There's no such thing as free hard badge.
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RRRRAAAAAAAAAGHFRAGGALAGGGASKIDDLYBOPSHIMSHAM!
Why is kong so obsessed with FP that it uses it for the BotD once a freakin' month?
RRRRRGGG.
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I love old-school platform games, and can't stand this (or the prequel) :/ The controls are imprecise, momentum is completely over the top, and control is everything in a platform game. On top of that, the music is repetitive and irritating. Give me something like Super Mario World and I'll be overjoyed; give me something like this and I just want to shout at the screen.
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the easiest way to earn headache badge is to jump up at the shell before it falls while trying to stay on one place. the place in 1st level between the hills suits perfectly, as it is pretty flat and the main hero doesn't slip from the ground too much
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Looking at the recent comments - this is why the 4 years old games shouldn't get badge of the day. I've no idea - is it just problem of not being compatible with recent version of flash, or just ppl got used to better mechanics, but I've remembred FPA as the game with really good mechanics, the best one in those times. It's so sad to see how much hated it is today..
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Wow really? after all of that craptasm you call game mechanics you have the balls to try and sell us your shirts as a prize for beating the game? you dont deserve to have your game on the xbox360 or ps3. unless this is a half assed version of you game (which i doubt based on what i have played of your fancy pants games)
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I don't really like the controls. Moving in one direction is fine, but more complicated stuff is just annoying.
Some things don't let you know what you can and can't stand on so you have to move around hoping you get lucky. Jumping around trying to find something that actually is a platform when other things that look like platforms aren't is annoying. Then if you fall from certain points, it's even more annoying to have to get back to where you were.
There are good things in this game, it's too frustrating for me to really want to play. To me, if a game has weaker game mechanics, then it should be easier. If a game is harder then it should have better game mechanics to allow you to accomplish your goals if you do things correctly. Difficulty can be fun, but this just gets a bit too far on the annoying side for me.
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tried over an hour to jump to the spring on the oily walls, even slid up them as far and fast as i could. still cant reach the spring i need to, 1 star.
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(I have to winder if FP's real name is Jack, due to the candlestick reference.) That is really cool that you get a $10 discount on shirts once you beat the game. Idk why I never got around to beating the boss until now. I think it was the controls and how you interact/react to the environment. While they are fluid and unique, they are also a bit tough. It's very easy to slide too far, or not jump when you need to, or slide on a wall, run too far, it's just tough to control where he goes and that makes it very easy to get hit by enemies. Other than that, a classic game. I'm wondering if 3 will ever be out. I can't believe this one is 4 years old already.
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to beat the rabbit when he jumps high he will drop spiders and snails. when it lands kick the snail and when the rabbit lands run into him. do that 3 times.