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You move wayyyy too much for a simple tap... Been about half the arena away from the rabbit, tapped and, oh look, I'm dead.
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So much lag... Same problem as the first game. Might be good if it were playable. I have no problems with any other games having bad lag.
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No, this isnt completely, unbearably laggy at all. And I didnt just fall through the completely solid ground floor of world one about 50 billion times.
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I swear, if I fall into or get stucked into the ground/mountain via some kind of 'secret magical passage' one more time, I'm gonna lose it.
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Found a glitch. When you are ducking, jump and when you land it makes a slide. If you do this and press jump again in the same time you land, you go something like long jump from Super Mario.
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Did this run better in 2008 or something? High-speed platform jumping that lags out even at a walking pace is terrible, so hard to control.
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This game has unplayable lag for me on any browser I try. I've not had this problem with any other game on Kongregate
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game is literally at 1 frame a second while moving. Did you even try optimising this before you submitted it to kongregate? How can this possible be a quest game?
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To get the Headache Badge, the best place is by hole in the 3rd Level. It's a nice wide, level area, and it's hard to get the snail shell out of their, so if you mess up, it doesn't go anywhere and you can try again immediately. I got a 27 combo within 5 minutes of trying there. BTW, did anyone lose more lives in the intermediate area between levels 2 and 3 than any of the real levels, or was I the only one who lost several lives exploring the place like crazy looking for the snail, hole, and secret room? lol