Comments for Just Another Shadow

avatar for AldenRogers
AldenRogers

Feb. 17, 2013

Under rating threshold (show) this game just gets to be obnoxious

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(0)

avatar for ArreatsChozen
ArreatsChozen

Dec. 17, 2012

Under rating threshold (show) Great original concept. The only thing that really bugged me was the controls. They are *really* buggy. They made the game unbearable to play, and (honestly I felt bad cause I wanted to finish) made me quit the game. Also if the graphics were better, that would be cool.

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(0)

avatar for sampearce8
sampearce8

Dec. 17, 2012

Under rating threshold (show) What software did you use?

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(0)

Developer response from DrYoshiyahu

Flash Pro CS5.5

avatar for EytherionX
EytherionX

Feb. 26, 2012

Under rating threshold (show) Such a remarkable game. I love the idea that when you move, your shadow stays, which made this game interesting and challenging. 5/5, I loved it.

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(1)

avatar for DrYoshiyahu
DrYoshiyahu

Feb. 21, 2012

Under rating threshold (show) I was going to add in character costumes, mario, pikachu, link, ect. It didn't turn out the way I wanted it to and I've decided I'll just stick to colours. Trust me, it'll look amazing.

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(1)

avatar for Venbrux
Venbrux

Feb. 14, 2012

Under rating threshold (show) Was this inspired by You Made It? Download link: http://www.venbrux.com/games/ymi.zip Article: http://indiegames.com/2008/08/freeware_game_pick_you_made_it.html It's very similar.

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(3)

Developer response from DrYoshiyahu

No I've actually never seen it before, believe it or not, it's yours isn't it?

avatar for Potegaman
Potegaman

Feb. 14, 2012

Under rating threshold (show) Absolutely brilliant (5/5, of course). I've beaten normal and hard modes, but I think night and impossible are just stupid - you can't see where the saws are. After voting is over, you should include "easy" mode (unlocked after beating normal mode) where there aren't any shadows and you can see the whole level clearly. It would be interesting to experience these levels "normally" and also as a training for time trials in other modes.

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(0)

Developer response from DrYoshiyahu

I like that idea, I'll think about it.

avatar for Gengii
Gengii

Feb. 14, 2012

Under rating threshold (show) Oh crap I paused... Where am I? I don't think you should have a clear screen option, that's what gives this game its charm. I didn't like the cannon fodder final stages thou.

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(-1)

avatar for JimmyCarlos
JimmyCarlos

Feb. 13, 2012

Under rating threshold (show) Shocked at this low rating. This is a hidden gem, and a great waste of half an hour!

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(-1)

Developer response from DrYoshiyahu

Thanks Jimmy. :) I'm glad you like it.

avatar for JettYanawi
JettYanawi

Feb. 12, 2012

Under rating threshold (show) one word lllllllllllllaaaaaaaaaaaaaaaaaaaaaggggggggggggggggggggg

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(0)

Developer response from DrYoshiyahu

That'll be fixed up n the next update.

avatar for DrYoshiyahu
DrYoshiyahu

Feb. 12, 2012

Under rating threshold (show) After voting is over I'll add in a button to clear the screen that's available whilst in a menu, but for now you can refresh the page if you want to clear it.

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(1)

avatar for Solsund
Solsund

Feb. 12, 2012

Under rating threshold (show) Ok, while I like this concept it has it's issues as well. I'll detail it more when it comes time to vote.

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(-1)

avatar for ChaoticBrain
ChaoticBrain

Feb. 12, 2012

Under rating threshold (show) Okay. It's a fantastic concept, but the execution needs a bit of polishing. The thing that needs to be fixed first and foremost is the controls. This game is all about precision and memory, and it's hard to make accurate jumps when your character moves left and right so quickly. Reduce his top speed, and also give him about half a second to accelerate to that top speed, to facilitate those pixel-perfect jumps. Also, I find that jumping is much easier when mapped to any key besides the up arrow. The other suggestion I have is to make bullets a little more visible, by giving the actual bullets black borders, and giving their afterimages red borders.

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(0)

Developer response from DrYoshiyahu

I can definitely add in another button for jumping, or include WASD, but the bullets might be a little harder to help you with.

avatar for lemon46
lemon46

Feb. 12, 2012

Under rating threshold (show) I love this game! But one thing that can be improved is that the screen gets so full with the conversations, shadows and walls from the previous levels it looks very messy. Keep up the good work, though!!

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(3)

avatar for targetpost
targetpost

Feb. 12, 2012

Under rating threshold (show) i've never wanted an eraser button more the i do right now in my entire life!

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(10)

avatar for orandze
orandze

Feb. 12, 2012

Under rating threshold (show) I REALLY like this. It's entirely original, the mechanics are perfect, and although it took a few levels for me to understand how the whole concept of it plays with/against you, it definitely become a lot more fun after that. The only thing I would say I don't this is entirely necessary is the speech texts staying on for so long, simply because it made the sequential texts harder to read. Well, done sir! 5/5

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(7)

Developer response from DrYoshiyahu

I'm glad you like it, and I'll take your suggestion into consideration when the voting is over. :)

avatar for gamescanbe
gamescanbe

Feb. 12, 2012

Under rating threshold (show) Crazy concept, but definitely interesting!

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(6)

avatar for KingBobFranklin
KingBobFranklin

Feb. 12, 2012

Under rating threshold (show) This is awesome! I love it! I hope you win the competition! :D

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(6)

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