Under rating threshold (hideshow)
OK! QUESTION #1: WHO LEFT A FREAKING CREATE OF DYNAMITE TO THE INEXPERIENCED CITIZE- NEVERMIND! QUESTION #2: WHY DID YOU DESTROYED THE BRIDGE?! WE NO SUPPLIES LEFT! QUESTION #3: WHAT KIND OF A PERSON KEEPS BOARDS AND AMMO THAT MANY?!
Under rating threshold (hideshow)
Average Survivor: OK, I've been told to abandon the building and escape to the nearest depot. But first, I'm going to stand here and do nothing while zombies swarm towards me. Even if I survive, I may just stand here for a while longer.
Under rating threshold (hideshow)
This is a great game except for one problem. While you are taking over and gathering every resource, eventually the zombies run out and you win before you are even finished creating your perfect base of keeping all zombies out. Every zombie will come to you and be killed before you get halfway done taking over the city.
Under rating threshold (hideshow)
Zombie 1: Guys! Look, an opening that leads straight to their depot!
Zombie 2: Nah, I'd rather try to knock this barrier down first before attacking them
*Headshot*
Under rating threshold (hideshow)
We can take apart towers, we can scavenge from rubble and buildings, yet we can't take apart the buildings themselves??
Under rating threshold (hideshow)
the engine really needs working on.. its falls down continually on the large games... too many guys get frozen for the rest of the game, while guns run out of bullets because the idiots next door dont carry bullets two squares etc.. it needs a refresh facility for the player, so that when everyone is walking around stupidly, you can reset it for them to pick the nearest task..
Under rating threshold (hideshow)
sniper tower destroyed, instead of running back to help the next tower the guy runs past the zombie in a game of follow the leader all around the map attracting every zombie in sight. until he returns to the colony with a horde of zombie 3 times worse than the usual hordes. to you sir I say thanks for scouting and $%&# you.
still good game 4/5
Under rating threshold (hideshow)
great game liked buildings and the way survivors were made. Great idea the bridges that can be destroyed please make another one and keep improving great work shows effort 4/5
Under rating threshold (hideshow)
sounds like a good game but I can't play it. It's loading and then it stopped and never load again no matter how long I waited
Under rating threshold (hideshow)
Game breaks when you have too many people. The people get stuck and will not move for long periods of time.
Also, the sometimes refuse to move resources unless there is a direct line of sight between depots.
Under rating threshold (hideshow)
the game.. tottaaaaly needs some guns new. and able to equip survivors out of snipe towers with those guns. then they wont be as scared
Under rating threshold (hideshow)
Plz i want a second one. This is good but it needs something like more buildings, way MORE, able to get more supplies, and able to deploy mobile troops. Here's a small skit i created!
Survivor: SIR WE HAVE SALVAGED 1 POLICE STATION AND FOUND 5 DESERT EAGLES 2 AK-47S 9 PP-BIZONS 30 SNIPER RIFLES AND STUFF WHAT GUNS DO WE USE
Leader: ONLY USE SNIPERS THEYLL BE TWICE AS UNIIFICIENT
Survivors: BUT I WANTED TO USE BIZON
Leader: NO GIMME DAT
Survivors: aw.
Srsly the game needs more. MORE MOAR MOAAAAAARRRRRRRRRR
Not saying its bad but yeah. the empty feeling
Under rating threshold (hideshow)
Got a fairly square-ish map with plenty of nearby resources (and zombies) for a experienced player. Go to random and put in Chinatown.
Under rating threshold (hideshow)
Accidental autofire on. Huge hordes released from multiple houses. "Shit, shit, shit" is my exact reaction NikeRr :) This game is awesome!
Under rating threshold (hideshow)
starts game starts scavenging finds ammo in lots of cars offices malls and home me wtf why do people have so many bullets
Under rating threshold (hideshow)
Survivors: We have a minigun, 6 shotguns, 9 pistols, 3 AK-47's, and a SMG PP-Bizon. Also we have 30 snipers. Should we use them all? Leader: No, only use snipers. They'll be twice as unefficient. Survivors: But we have tons of other ammo! Leader: Snipers ONLY!!!!!!
Under rating threshold (hideshow)
*sets up a workshop* Okay start scavenging! *finds 500 ammo inside of a truck* Totally legit, now get the ammo to the snipers!
A few moments later....
Everyone get in that sniper and our accuracy will increase!
Another few moments later....
*sets up another in a house* Okay, peel off every piece of wood! *a guy abandons the workshop because of a nearby zombie* Just leave the wood there!
Okay, weve got the zombies eradicated, now blow up the bridge!
*they dont even have anything to ignite it- BOOM!*
YAY THE ZOMBIES WONT GET US NOW MUAHHAHAHHAAA!!!!!!!!!!!!!!!!!!!!!!!!
Just before they started doing all this stuff....
Okay, everyone spread out like a plague and keep expanding our outpost!
Under rating threshold (hideshow)
@rubberlizard: Now try StraightAways. I'm not sure there's enough bullets on the map, but I'm trying to work through it.
Under rating threshold (hideshow)
it would have helped if the title of the game mentioned zombies. i spent quite a few minutes looking through my history trying to find this again.
Under rating threshold (hideshow)
In case any one is confused extra survivor on sniper tower act as spotters. And help spot zombies, even though zombies aren't known for stealth and increasing still detection should not increase accuracy its my best explanation
Under rating threshold (hideshow)
good game but next time plz for the love of god make the humans smarter they are stupid like hell even the zombies are smarter than them
Under rating threshold (hideshow)
Have you thought of reskinning this as versus ISIS Jihadists. Probably go to number one in no time. Great game but I seem to be spending far too much time playing it.
Under rating threshold (hideshow)
The game itself is pretty good, but I don't understand the distribution of ressources. I have over 100 bullets, but my sniper turrets lack any. Sometimes I can't upgrade the turret range even with enough boards.